Player Matchup

Mercury
Mercury
Boulaivalacodai
Mercury
Level 36
God Stats
4W - 5L
1,014 SR
Queue Stats
20W - 44L
1,123 Elo+
Party 2
Kuzenbo
Kuzenbo
Delta_Viison
Kuzenbo
Level 45
God Stats
3W - 0L
1,815 SR
Queue Stats
40W - 57L
1,223 Elo+
Party 2
Ah Puch
Ah Puch
Mexican_Melo
Ah Puch
Level 14
God Stats
12W - 13L
1,324 SR
Queue Stats
15W - 23L
1,200 Elo+
Party 2
Team Averages
Level 32
1,384 SR
1,182 Elo+

VS

Team Averages
Level 53
1,519 SR
1,285 Elo+
Horus
Horus
Frost Angel
Horus
Level 62
God Stats
3W - 5L
1,558 SR
Queue Stats
155W - 223L
1,429 Elo+
Solo
Jing Wei
Jing Wei
Valravn_88
Jing Wei
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,233 Elo+
Party 1
Janus
Janus
supermorgan87
Janus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
10,747
597
5,203
9,621
3,805
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
Delta_Viison
Kuzenbo
15
2 / 1 / 9
12,002
667
9,719
15,324
27,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
Mexican_Melo
Ah Puch
17
5 / 0 / 6
11,613
645
19,449
4,705
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
9,611
534
5,004
18,681
19,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
Valravn_88
Jing Wei
14
1 / 4 / 1
10,185
566
10,775
14,677
6,622
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 1
9,494
527
6,072
8,409
3,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
2
2
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Kuzenbo
Delta_Viison
Kuzenbo
2
1
9
6.5
L
1
5
1
0.3
W
Ah Puch
Mexican_Melo
Ah Puch
5
0
6
8
L
Jing Wei
Valravn_88
Jing Wei
1
4
1
0.38
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,371
Damage
21,851
29,650
Taken
41,767
33,312
Mitigated
30,134
5,894
Healing
10,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,203
1,684
0
0
9,621
3,805
24
1,938
7,683
0
24,094
W
Kuzenbo
Delta_Viison
Kuzenbo
9,719
3,332
165
3,803
15,324
27,504
281
3,070
12,254
36,525
0
L
5,004
2,778
2,304
3,242
18,681
19,893
46
13,308
5,373
0
14,776
W
Ah Puch
Mexican_Melo
Ah Puch
19,449
713
0
1,926
4,705
2,003
552
857
3,848
63,425
0
L
Jing Wei
Valravn_88
Jing Wei
10,775
8,385
196
3,254
14,677
6,622
0
10,601
4,076
0
55,765
L
6,072
1,714
0
1,294
8,409
3,619
62
5,682
2,727
34,271
4,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,362
Gold Earned
29,290
199
Minions Killed
250
7
Camps Cleared
8
1,053,556
Distance Traveled
912,743
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,747
597
46
3
3
358,033
0
W
Kuzenbo
12,002
667
39
2
1
340,379
4
L
Horus
9,611
534
24
1
1
276,524
3
W
Ah Puch
11,613
645
114
6
3
355,144
3
L
Jing Wei
10,185
566
142
8
3
314,101
3
L
Janus
9,494
527
84
5
4
322,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role