Player Matchup

Janus
Janus
Barzwell
Janus
Level 105
God Stats
46W - 67L
1,434 SR
Queue Stats
692W - 649L
1,482 Elo+
Party 1
Skadi
Skadi
CrayonConsumer
Skadi
Level 126
God Stats
0W - 2L
1,315 SR
Queue Stats
125W - 112L
1,517 Elo+
Party 3
Hun Batz
Hun Batz
DumpyGoose
Hun Batz
Level 140
God Stats
2W - 1L
1,800 SR
Queue Stats
133W - 125L
1,503 Elo+
Party 3
Cabrakan
Cabrakan
IAmTheNight_
Cabrakan
Level 123
God Stats
2W - 1L
1,724 SR
Queue Stats
76W - 69L
1,479 Elo+
Party 3
Guan Yu
Guan Yu
UncleAntx
Guan Yu
Level 132
God Stats
1W - 2L
1,573 SR
Queue Stats
683W - 681L
1,459 Elo+
Party 1
Team Averages
Level 125
1,569 SR
1,488 Elo+

VS

Team Averages
Level 102
1,602 SR
1,499 Elo+
Izanami
Izanami
Borghini-77
Izanami
Level 116
God Stats
18W - 9L
1,664 SR
Queue Stats
298W - 272L
1,496 Elo+
Party 2
Xing Tian
Xing Tian
DemonBarber18
Xing Tian
Level 132
God Stats
3W - 1L
1,633 SR
Queue Stats
97W - 81L
1,490 Elo+
Party 4
Ra
Ra
DookieCheese
Ra
Level 109
God Stats
2W - 1L
1,543 SR
Queue Stats
64W - 62L
1,469 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Elohim616
Cu Chulainn
Level 38
God Stats
3W - 1L
1,601 SR
Queue Stats
106W - 93L
1,560 Elo+
Solo
Loki
Loki
juliovargasleon
Loki
Level 117
God Stats
30W - 25L
1,570 SR
Queue Stats
344W - 332L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Barzwell
Janus
20
6 / 4 / 5
13,704
527
13,374
18,674
6,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 3 / 5
11,524
443
14,205
16,263
5,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
DumpyGoose
Hun Batz
20
8 / 3 / 6
13,011
500
18,873
22,440
9,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
IAmTheNight_
Cabrakan
18
3 / 8 / 11
12,031
463
9,511
27,000
40,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
UncleAntx
Guan Yu
18
2 / 7 / 7
12,036
463
16,104
29,523
30,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Borghini-77
Izanami
20
6 / 4 / 9
14,436
555
21,849
19,168
5,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Xing Tian
DemonBarber18
Xing Tian
19
2 / 2 / 14
12,983
499
11,569
20,999
17,090
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 2 / 9
14,528
559
22,057
16,271
6,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cu Chulainn
Elohim616
Cu Chulainn
19
2 / 6 / 10
12,970
499
19,911
28,122
31,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
8 / 7 / 8
13,184
507
15,163
22,208
7,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
75
21
Kills
25
25
Deaths
21
34
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Janus
Barzwell
Janus
6
4
5
2.13
W
Izanami
Borghini-77
Izanami
6
4
9
2.63
L
2
3
5
1.5
W
Xing Tian
DemonBarber18
Xing Tian
2
2
14
4.5
W
7
2
9
5.75
L
Hun Batz
DumpyGoose
Hun Batz
8
3
6
3.67
W
Cu Chulainn
Elohim616
Cu Chulainn
2
6
10
1.17
L
Cabrakan
IAmTheNight_
Cabrakan
3
8
11
1.06
L
Guan Yu
UncleAntx
Guan Yu
2
7
7
0.79
W
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,067
Damage
90,549
113,900
Taken
106,768
93,638
Mitigated
67,971
31,496
Healing
41,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Barzwell
Janus
13,374
638
261
4,544
18,674
6,881
366
7,744
10,828
115,256
0
W
Izanami
Borghini-77
Izanami
21,849
15,099
0
6,413
19,168
5,458
3,355
5,019
14,109
0
133,197
L
14,205
6,290
0
5,531
16,263
5,539
2,902
5,169
10,990
0
92,838
W
Xing Tian
DemonBarber18
Xing Tian
11,569
655
3,815
3,972
20,999
17,090
112
5,707
14,760
34,247
0
W
22,057
1,175
6,603
7,969
16,271
6,949
1,289
5,264
10,839
129,284
0
L
Hun Batz
DumpyGoose
Hun Batz
18,873
5,086
0
6,286
22,440
9,895
646
4,913
17,301
0
92,289
W
Cu Chulainn
Elohim616
Cu Chulainn
19,911
3,606
0
7,131
28,122
31,171
1,080
3,468
23,657
16,219
72,606
L
Cabrakan
IAmTheNight_
Cabrakan
9,511
1,467
931
4,678
27,000
40,438
108
10,744
16,025
34,610
0
L
Guan Yu
UncleAntx
Guan Yu
16,104
2,113
1,126
8,139
29,523
30,885
326
9,504
18,828
5,684
68,998
W
15,163
2,817
0
5,514
22,208
7,303
198
4,922
16,915
0
85,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,306
Gold Earned
68,101
671
Minions Killed
714
0
Camps Cleared
0
2,457,128
Distance Traveled
2,323,156
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,704
527
228
9
0
538,778
2
W
Izanami
14,436
555
213
8
0
401,576
6
L
Skadi
11,524
443
133
5
0
462,874
4
W
Xing Tian
12,983
499
37
1
0
491,117
8
W
Ra
14,528
559
210
8
0
503,533
3
L
Hun Batz
13,011
500
143
6
0
526,967
6
W
Cu Chulainn
12,970
499
134
5
0
446,047
3
L
Cabrakan
12,031
463
30
1
0
460,293
12
L
Guan Yu
12,036
463
137
5
0
468,216
2
W
Loki
13,184
507
120
5
0
480,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role