Player Matchup

Horus
Horus
BUCKRING
Horus
Level 67
God Stats
1W - 2L
1,198 SR
Queue Stats
285W - 323L
1,421 Elo+
Party 3
Achilles
Achilles
Solurr
Achilles
Level 28
God Stats
5W - 5L
1,468 SR
Queue Stats
40W - 45L
1,474 Elo+
Party 2
Neith
Neith
elertvert
Neith
Level 39
God Stats
26W - 15L
1,566 SR
Queue Stats
105W - 101L
1,443 Elo+
Party 2
Mercury
Mercury
phoondos
Mercury
Level 7
God Stats
5W - 6L
1,333 SR
Queue Stats
10W - 19L
1,370 Elo+
Party 2
Anubis
Anubis
quirtz
Anubis
Level 60
God Stats
21W - 20L
1,495 SR
Queue Stats
160W - 172L
1,405 Elo+
Party 3
Team Averages
Level 40
1,412 SR
1,423 Elo+

VS

Team Averages
Level 42
1,433 SR
1,474 Elo+
Amaterasu
Amaterasu
Anastasia333
Amaterasu
Level 51
God Stats
5W - 7L
1,445 SR
Queue Stats
14W - 17L
1,490 Elo+
Solo
Erlang Shen
Erlang Shen
ChxmicaI-
Erlang Shen
Level 68
God Stats
3W - 5L
1,493 SR
Queue Stats
34W - 43L
1,384 Elo+
Party 1
Skadi
Skadi
Gofer10
Skadi
Level 14
God Stats
0W - 3L
1,222 SR
Queue Stats
6W - 9L
1,518 Elo+
Party 1
Ymir
Ymir
ImBadKillMe
Ymir
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 58L
1,503 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VCDiamondFinder
Morgan Le Fay
Level 27
God Stats
8W - 6L
1,507 SR
Queue Stats
30W - 37L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BUCKRING
Horus
11
6 / 1 / 8
7,537
628
7,017
8,445
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Achilles
Solurr
Achilles
11
1 / 0 / 2
6,358
530
6,105
7,432
3,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
elertvert
Neith
13
8 / 1 / 4
7,886
657
7,306
6,023
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
phoondos
Mercury
9
0 / 4 / 1
5,519
460
2,801
6,627
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
quirtz
Anubis
13
7 / 1 / 4
7,485
624
7,511
5,014
2,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anastasia333
Amaterasu
11
1 / 2 / 1
6,287
524
3,606
9,746
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Erlang Shen
ChxmicaI-
Erlang Shen
10
1 / 3 / 2
5,942
495
3,752
10,641
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Gofer10
Skadi
9
2 / 6 / 1
5,969
497
6,329
6,865
824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 6 / 1
5,835
486
2,275
10,767
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
VCDiamondFinder
Morgan Le Fay
10
2 / 5 / 1
6,259
522
4,511
6,522
2,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
22
Kills
7
7
Deaths
22
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Anastasia333
Amaterasu
1
2
1
0.75
W
Horus
BUCKRING
Horus
6
1
8
10
L
Erlang Shen
ChxmicaI-
Erlang Shen
1
3
2
0.67
L
Skadi
Gofer10
Skadi
2
6
1
0.42
L
1
6
1
0.25
W
Achilles
Solurr
Achilles
1
0
2
2
L
Morgan Le Fay
VCDiamondFinder
Morgan Le Fay
2
5
1
0.5
W
Neith
elertvert
Neith
8
1
4
10
W
Mercury
phoondos
Mercury
0
4
1
0.13
W
Anubis
quirtz
Anubis
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,740
Damage
20,473
33,541
Taken
44,541
13,335
Mitigated
17,039
15,755
Healing
11,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Anastasia333
Amaterasu
3,606
1,075
180
4,881
9,746
6,213
0
870
8,441
0
30,347
W
Horus
BUCKRING
Horus
7,017
3,895
1,234
4,434
8,445
3,857
0
1,838
6,607
0
16,171
L
Erlang Shen
ChxmicaI-
Erlang Shen
3,752
1,602
0
4,064
10,641
3,234
0
2,578
7,951
0
30,695
L
Skadi
Gofer10
Skadi
6,329
3,637
0
885
6,865
824
0
0
6,865
0
22,829
L
2,275
642
0
819
10,767
4,355
270
1,141
9,626
19,888
0
W
Achilles
Solurr
Achilles
6,105
1,717
192
2,458
7,432
3,570
520
1,137
6,295
0
33,082
L
Morgan Le Fay
VCDiamondFinder
Morgan Le Fay
4,511
683
0
704
6,522
2,413
0
2,922
3,560
28,290
0
W
Neith
elertvert
Neith
7,306
4,289
0
2,594
6,023
1,639
0
632
5,391
0
46,972
W
Mercury
phoondos
Mercury
2,801
1,537
0
1,904
6,627
1,815
0
733
5,894
0
24,758
W
Anubis
quirtz
Anubis
7,511
523
0
2,939
5,014
2,454
25
2,446
2,568
38,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,785
Gold Earned
30,292
310
Minions Killed
260
0
Camps Cleared
0
1,205,540
Distance Traveled
1,079,372
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,287
524
61
5
0
238,566
0
W
Horus
7,537
628
23
2
0
230,852
2
L
Erlang Shen
5,942
495
67
6
0
234,328
1
L
Skadi
5,969
497
38
3
0
201,661
1
L
Ymir
5,835
486
36
3
0
216,214
2
W
Achilles
6,358
530
66
6
0
264,749
4
L
Morgan Le Fay
6,259
522
58
5
0
188,603
1
W
Neith
7,886
657
93
8
0
212,492
3
W
Mercury
5,519
460
63
5
0
280,342
0
W
Anubis
7,485
624
65
5
0
217,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role