Player Matchup

Chiron
Chiron
MERlCA
Chiron
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 142L
1,479 Elo+
Solo
Bastet
Bastet
MushyPanda08
Bastet
Level 123
God Stats
18W - 14L
1,597 SR
Queue Stats
401W - 437L
1,531 Elo+
Solo
Hel
Hel
PhatYeeYee
Hel
Level 123
God Stats
0W - 1L
1,649 SR
Queue Stats
0W - 3L
1,309 Elo+
Party 1
Nike
Nike
SnappleV8
Nike
Level 69
God Stats
0W - 1L
1,572 SR
Queue Stats
0W - 3L
1,309 Elo+
Party 1
Merlin
Merlin
bamjp
Merlin
Level 154
God Stats
5W - 8L
1,470 SR
Queue Stats
139W - 154L
1,500 Elo+
Solo
Team Averages
Level 119
1,558 SR
1,426 Elo+

VS

Team Averages
Level 131
1,510 SR
1,492 Elo+
Baron Samedi
Baron Samedi
Hongdaii
Baron Samedi
Level 113
God Stats
2W - 0L
1,373 SR
Queue Stats
46W - 53L
1,506 Elo+
Solo
Zeus
Zeus
Kellyburbery
Zeus
Level 124
God Stats
7W - 9L
1,537 SR
Queue Stats
277W - 268L
1,466 Elo+
Solo
Arachne
Arachne
Squidhug
Arachne
Level 155
God Stats
285W - 237L
1,569 SR
Queue Stats
326W - 303L
1,533 Elo+
Solo
Vamana
Vamana
camoclown217
Vamana
Level 103
God Stats
2W - 0L
1,587 SR
Queue Stats
21W - 20L
1,465 Elo+
Solo
Izanami
Izanami
us_r0ndezv0us
Izanami
Level 160
God Stats
15W - 20L
1,484 SR
Queue Stats
293W - 293L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MERlCA
Chiron
10
0 / 0 / 0
4,395
733
1,573
2,193
723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
9
0 / 1 / 0
4,216
703
2,906
2,690
1,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 0 / 0
4,183
697
860
1,227
304
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nike
10
0 / 1 / 0
4,202
700
1,381
3,504
1,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
bamjp
Merlin
10
0 / 1 / 0
4,275
713
1,855
1,993
626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hongdaii
Baron Samedi
10
2 / 0 / 0
5,197
866
1,195
2,571
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 2
4,449
742
2,957
771
177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Squidhug
Arachne
9
0 / 0 / 1
4,573
762
1,291
2,558
686
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
10
1 / 0 / 2
5,153
859
1,169
3,732
2,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
10
0 / 0 / 3
4,945
824
1,899
3,033
806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
3
3
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Hongdaii
Baron Samedi
2
0
0
2
W
0
0
2
1
L
Chiron
MERlCA
Chiron
0
0
0
0
L
Bastet
0
1
0
0
L
0
0
0
0
L
Nike
0
1
0
0
W
Arachne
Squidhug
Arachne
0
0
1
0.5
L
Merlin
bamjp
Merlin
0
1
0
0
W
Vamana
1
0
2
2
W
Izanami
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,575
Damage
8,511
11,607
Taken
12,665
4,131
Mitigated
5,212
2,285
Healing
3,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Hongdaii
Baron Samedi
1,195
68
55
382
2,571
1,076
203
616
1,835
9,741
0
W
2,957
39
0
0
771
177
297
125
604
12,968
0
L
Chiron
MERlCA
Chiron
1,573
274
150
415
2,193
723
0
1,166
1,027
0
14,367
L
Bastet
2,906
455
80
530
2,690
1,006
0
791
1,899
0
9,169
L
860
0
215
387
1,227
304
0
391
836
8,538
0
L
Nike
1,381
118
0
173
3,504
1,472
0
1,034
2,470
0
11,985
W
Arachne
Squidhug
Arachne
1,291
1,291
0
182
2,558
686
0
589
1,902
0
9,968
L
Merlin
bamjp
Merlin
1,855
115
0
335
1,993
626
0
1,093
900
12,919
0
W
Vamana
1,169
356
473
1,513
3,732
2,467
180
795
2,802
120
10,168
W
Izanami
1,899
928
0
641
3,033
806
752
650
2,279
0
17,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,271
Gold Earned
24,317
135
Minions Killed
152
4
Camps Cleared
7
524,915
Distance Traveled
610,186
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,197
866
30
5
1
107,957
0
W
Zeus
4,449
742
24
4
0
129,555
1
L
Chiron
4,395
733
30
5
0
121,607
2
L
Bastet
4,216
703
22
4
2
120,413
1
L
Hel
4,183
697
27
5
1
67,691
1
L
Nike
4,202
700
28
5
0
118,517
0
W
Arachne
4,573
762
27
5
2
131,706
1
L
Merlin
4,275
713
28
5
1
96,687
2
W
Vamana
5,153
859
20
3
2
122,272
3
W
Izanami
4,945
824
51
9
2
118,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role