Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Anutri
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,770 Elo+
Solo
Hel
Hel
BrsZeon
Hel
Level 121
God Stats
0W - 1L
1,311 SR
Queue Stats
50W - 67L
1,418 Elo+
Party 2
Pele
Pele
Cristian5022H
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,268 Elo+
Solo
Danzaburou
Danzaburou
Masquerain1164
Danzaburou
Level 28
God Stats
1W - 3L
1,431 SR
Queue Stats
33W - 51L
1,393 Elo+
Solo
Team Averages
Level 56
1,449 SR
1,470 Elo+

VS

Team Averages
Level 136
1,636 SR
1,556 Elo+
Hel
Hel
HanHolo3596
Hel
Level 147
God Stats
7W - 2L
1,701 SR
Queue Stats
233W - 190L
1,594 Elo+
Party 1
Set
Set
SchwiftyPickles
Set
Level 146
God Stats
2W - 1L
1,474 SR
Queue Stats
392W - 422L
1,445 Elo+
Solo
The Morrigan
The Morrigan
TheTrueMosiah53
The Morrigan
Level 117
God Stats
2W - 0L
1,642 SR
Queue Stats
165W - 128L
1,590 Elo+
Party 1
Discordia
Discordia
WhiteMajorpain
Discordia
Level 126
God Stats
7W - 2L
1,560 SR
Queue Stats
178W - 140L
1,571 Elo+
Party 1
Kumbhakarna
Kumbhakarna
XoxDiAbL0xoX
Kumbhakarna
Level 145
God Stats
10W - 1L
1,803 SR
Queue Stats
253W - 217L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
0 / 6 / 14
8,940
639
8,473
19,869
18,661
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
Anutri
Sol
20
12 / 3 / 6
12,060
861
31,664
21,538
8,668
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
15
1 / 8 / 13
9,035
645
8,603
18,312
6,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 8 / 7
8,832
631
5,323
15,781
5,639
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Masquerain1164
Danzaburou
17
4 / 6 / 9
10,718
766
13,578
18,595
6,867
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 17
11,122
794
12,158
14,536
6,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 5 / 15
10,523
752
12,382
17,090
14,085
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
TheTrueMosiah53
The Morrigan
16
6 / 6 / 15
10,588
756
12,386
14,879
6,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
WhiteMajorpain
Discordia
20
11 / 2 / 18
12,471
891
35,066
16,467
5,936
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
XoxDiAbL0xoX
Kumbhakarna
17
3 / 4 / 17
10,227
731
8,550
22,584
24,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
113
18
Kills
31
31
Deaths
19
49
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
6
14
1.17
L
Sol
Anutri
Sol
12
3
6
5
L
Hel
1
8
13
0.94
L
1
8
7
0.56
W
6
2
17
7.25
L
Danzaburou
Masquerain1164
Danzaburou
4
6
9
1.42
W
5
5
15
2.5
W
The Morrigan
TheTrueMosiah53
The Morrigan
6
6
15
2.25
W
Discordia
WhiteMajorpain
Discordia
11
2
18
10
W
Kumbhakarna
XoxDiAbL0xoX
Kumbhakarna
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,641
Damage
80,542
94,095
Taken
85,556
45,892
Mitigated
58,238
42,598
Healing
47,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,473
1,357
1,446
4,032
19,869
18,661
144
9,501
9,732
0
14,154
L
Sol
Anutri
Sol
31,664
12,000
804
6,943
21,538
8,668
2,132
14,586
6,547
68,647
0
L
Hel
8,603
557
12,676
7,304
18,312
6,057
25
15,037
3,039
14,270
0
L
5,323
936
644
2,857
15,781
5,639
246
11,784
3,526
0
19,268
W
12,158
378
18,962
9,783
14,536
6,515
1,038
8,358
6,178
23,967
0
L
Danzaburou
Masquerain1164
Danzaburou
13,578
4,601
50
5,842
18,595
6,867
508
16,230
2,088
0
27,932
W
12,382
3,382
2,014
2,791
17,090
14,085
420
7,556
9,534
0
21,721
W
The Morrigan
TheTrueMosiah53
The Morrigan
12,386
846
1,155
1,109
14,879
6,813
974
8,360
6,492
24,172
0
W
Discordia
WhiteMajorpain
Discordia
35,066
884
2,683
4,113
16,467
5,936
1,682
6,914
9,553
57,647
0
W
Kumbhakarna
XoxDiAbL0xoX
Kumbhakarna
8,550
276
1,720
3,590
22,584
24,889
635
9,052
13,532
15,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,585
Gold Earned
54,931
126
Minions Killed
132
0
Camps Cleared
0
1,244,649
Distance Traveled
1,298,009
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,940
639
13
1
0
273,184
5
L
Sol
12,060
861
60
4
0
262,440
3
L
Hel
9,035
645
6
0
0
234,274
0
L
Pele
8,832
631
23
2
0
245,074
2
W
Hel
11,122
794
19
1
0
291,756
0
L
Danzaburou
10,718
766
24
2
0
229,677
0
W
Set
10,523
752
13
1
0
243,944
0
W
The Morrigan
10,588
756
25
2
0
246,260
0
W
Discordia
12,471
891
62
4
0
261,051
0
W
Kumbhakarna
10,227
731
13
1
0
254,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role