Player Matchup

Medusa
Medusa
Hard Kleenex
Medusa
Level 84
God Stats
2W - 1L
1,493 SR
Queue Stats
15W - 10L
1,603 Elo+
Party 1
Eset
Eset
IV ShockZz VI
Eset
Level 107
God Stats
2W - 1L
1,626 SR
Queue Stats
22W - 17L
1,580 Elo+
Party 1
Kuzenbo
Kuzenbo
QDOG626
Kuzenbo
Level 83
God Stats
1W - 1L
1,515 SR
Queue Stats
9W - 11L
1,574 Elo+
Party 1
Team Averages
Level 91
1,545 SR
1,586 Elo+

VS

Team Averages
Level 115
1,620 SR
1,623 Elo+
Ne Zha
Ne Zha
KerbMayn
Ne Zha
Level 129
God Stats
34W - 23L
1,629 SR
Queue Stats
240W - 167L
1,640 Elo+
Party 2
Ra
Ra
MR LIBERTAD
Ra
Level 120
God Stats
31W - 12L
1,680 SR
Queue Stats
207W - 127L
1,651 Elo+
Party 2
Ymir
Ymir
Shxdoh
Ymir
Level 96
God Stats
7W - 5L
1,550 SR
Queue Stats
23W - 20L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 7 / 4
11,239
592
18,743
17,879
7,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 7 / 1
11,150
587
14,559
15,143
6,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
QDOG626
Kuzenbo
13
1 / 4 / 4
10,912
574
12,236
23,799
39,530
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KerbMayn
Ne Zha
17
9 / 2 / 9
14,320
754
25,503
21,789
11,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 10
12,286
647
10,799
11,354
4,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Shxdoh
Ymir
16
6 / 2 / 9
13,730
723
9,249
24,392
30,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
18
18
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
7
4
0.57
L
3
7
1
0.5
W
Ne Zha
KerbMayn
Ne Zha
9
2
9
6.75
W
3
3
10
2.67
L
Kuzenbo
QDOG626
Kuzenbo
1
4
4
0.75
W
Ymir
Shxdoh
Ymir
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,538
Damage
45,551
56,821
Taken
57,535
53,027
Mitigated
45,868
11,820
Healing
20,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
18,743
7,051
0
2,205
17,879
7,382
112
6,156
11,723
0
72,191
L
14,559
182
1,429
2,696
15,143
6,115
70
6,777
8,366
52,513
0
W
Ne Zha
KerbMayn
Ne Zha
25,503
9,938
1,352
8,805
21,789
11,540
1,630
8,508
13,281
0
55,005
W
10,799
1,263
3,729
4,344
11,354
4,089
920
5,834
5,520
61,327
0
L
Kuzenbo
QDOG626
Kuzenbo
12,236
4,743
1,227
4,263
23,799
39,530
86
7,669
16,130
20,548
0
W
Ymir
Shxdoh
Ymir
9,249
2,377
0
2,073
24,392
30,239
116
13,010
11,382
26,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,301
Gold Earned
40,336
206
Minions Killed
214
10
Camps Cleared
6
959,581
Distance Traveled
1,053,623
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,239
592
118
6
5
303,280
9
L
Eset
11,150
587
67
4
2
322,503
2
W
Ne Zha
14,320
754
66
3
1
358,164
0
W
Ra
12,286
647
120
6
4
348,505
2
L
Kuzenbo
10,912
574
21
1
3
333,798
4
W
Ymir
13,730
723
28
1
1
346,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role