Player Matchup

Zeus
Zeus
Bigozi
Zeus
Level 68
God Stats
13W - 6L
1,682 SR
Queue Stats
92W - 103L
1,498 Elo+
Party 3
Cerberus
Cerberus
CurlyGui
Cerberus
Level 50
God Stats
31W - 34L
1,506 SR
Queue Stats
33W - 42L
1,467 Elo+
Party 3
Susano
Susano
GodofAwesome578
Susano
Level 37
God Stats
1W - 1L
1,723 SR
Queue Stats
5W - 3L
1,623 Elo+
Solo
Skadi
Skadi
KodakHelios
Skadi
Level 26
God Stats
5W - 5L
1,510 SR
Queue Stats
99W - 108L
1,420 Elo+
Party 3
Athena
Athena
PsykoProphet
Athena
Level 68
God Stats
36W - 36L
1,527 SR
Queue Stats
541W - 641L
1,475 Elo+
Party 3
Team Averages
Level 50
1,590 SR
1,497 Elo+

VS

Team Averages
Level 65
1,710 SR
1,606 Elo+
Fenrir
Fenrir
BlastSupreme
Fenrir
Level 47
God Stats
5W - 2L
1,820 SR
Queue Stats
23W - 18L
1,499 Elo+
Solo
Hera
Hera
CtK Slurpy
Hera
Level 88
God Stats
3W - 1L
1,649 SR
Queue Stats
389W - 264L
1,660 Elo+
Party 1
Ares
Ares
Maecenatism
Ares
Level 27
God Stats
44W - 20L
1,696 SR
Queue Stats
172W - 117L
1,552 Elo+
Party 2
Zeus
Zeus
Steve25--
Zeus
Level 126
God Stats
12W - 5L
1,629 SR
Queue Stats
181W - 122L
1,554 Elo+
Party 2
Neith
Neith
freshposito
Neith
Level 36
God Stats
45W - 11L
1,757 SR
Queue Stats
236W - 125L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bigozi
Zeus
15
3 / 1 / 2
9,527
953
5,783
3,150
793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
CurlyGui
Cerberus
15
1 / 2 / 4
8,760
876
5,872
19,128
13,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
1 / 11 / 0
8,507
851
2,668
16,842
5,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 3
8,492
849
3,819
9,112
2,784
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
15
0 / 1 / 5
8,568
857
2,695
8,848
4,841
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

205

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 2 / 8
10,094
1,009
11,174
8,961
5,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 0 / 12
9,350
935
9,503
987
423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 2 / 16
10,054
1,005
4,596
7,535
6,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
16
12 / 0 / 4
11,194
1,119
18,775
2,502
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 1 / 13
8,995
900
9,697
4,325
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
5
Kills
19
19
Deaths
5
14
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Zeus
Bigozi
Zeus
3
1
2
4
W
Fenrir
5
2
8
4.5
W
1
0
12
7
L
Cerberus
CurlyGui
Cerberus
1
2
4
1.5
L
1
11
0
0.09
L
0
4
3
0.38
W
0
2
16
4
L
Athena
0
1
5
2.5
W
Zeus
12
0
4
14
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,837
Damage
53,745
57,080
Taken
24,310
26,970
Mitigated
14,607
3,677
Healing
4,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Bigozi
Zeus
5,783
955
0
55
3,150
793
0
1,778
1,269
35,887
0
W
Fenrir
11,174
2,156
0
1,324
8,961
5,472
0
5,389
3,572
0
24,527
W
9,503
1,718
0
88
987
423
0
582
405
31,234
0
L
Cerberus
CurlyGui
Cerberus
5,872
0
274
1,624
19,128
13,203
0
7,797
10,539
20,046
0
L
2,668
41
0
389
16,842
5,349
0
10,859
5,310
0
13,375
L
3,819
1,218
0
1,335
9,112
2,784
0
5,711
3,040
0
18,335
W
4,596
35
0
1,728
7,535
6,188
0
4,014
3,521
11,721
0
L
Athena
2,695
634
0
0
8,848
4,841
0
5,071
3,454
11,137
0
W
Zeus
18,775
1,254
0
0
2,502
856
0
1,612
890
41,786
0
W
9,697
2,983
0
1,354
4,325
1,668
0
2,753
1,572
0
18,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,854
Gold Earned
49,687
183
Minions Killed
180
6
Camps Cleared
12
947,875
Distance Traveled
998,653
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,527
953
87
9
4
175,864
0
W
Fenrir
10,094
1,009
22
2
7
216,439
2
W
Hera
9,350
935
68
7
1
197,010
0
L
Cerberus
8,760
876
32
3
0
203,449
0
L
Susano
8,507
851
31
3
1
169,844
0
L
Skadi
8,492
849
14
1
1
182,180
0
W
Ares
10,054
1,005
9
1
2
203,094
2
L
Athena
8,568
857
19
2
0
216,538
0
W
Zeus
11,194
1,119
62
6
2
201,138
2
W
Neith
8,995
900
19
2
0
180,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role