Player Matchup

Arachne
Arachne
DatCookieDoe123
Arachne
Level 94
God Stats
9W - 9L
1,506 SR
Queue Stats
242W - 232L
1,522 Elo+
Party 2
Odin
Odin
Diamondking379
Odin
Level 67
God Stats
0W - 1L
1,368 SR
Queue Stats
161W - 173L
1,510 Elo+
Party 2
Geb
Geb
Mauѕ
Geb
Level 160
God Stats
18W - 4L
1,934 SR
Queue Stats
142W - 68L
1,784 Elo+
Party 3
Eset
Eset
OgNamesR4Chump
Eset
Level 49
God Stats
5W - 3L
1,771 SR
Queue Stats
174W - 100L
1,637 Elo+
Party 3
Izanami
Izanami
Phlucs
Izanami
Level 127
God Stats
0W - 3L
1,725 SR
Queue Stats
99W - 59L
1,751 Elo+
Party 3
Team Averages
Level 99
1,661 SR
1,641 Elo+

VS

Team Averages
Level 89
1,644 SR
1,619 Elo+
Danzaburou
Danzaburou
DefendedGin6
Danzaburou
Level 16
God Stats
2W - 0L
1,631 SR
Queue Stats
12W - 8L
1,711 Elo+
Party 1
Set
Set
GenesispS
Set
Level 74
God Stats
10W - 8L
1,639 SR
Queue Stats
283W - 194L
1,635 Elo+
Party 1
Amaterasu
Amaterasu
TNT Hydr0
Amaterasu
Level 160
God Stats
4W - 3L
1,751 SR
Queue Stats
145W - 133L
1,498 Elo+
Solo
Kumbhakarna
Kumbhakarna
defendedmehow8
Kumbhakarna
Level 160
God Stats
31W - 27L
1,613 SR
Queue Stats
761W - 666L
1,640 Elo+
Party 1
Baba Yaga
Baba Yaga
luuwee
Baba Yaga
Level 34
God Stats
2W - 1L
1,587 SR
Queue Stats
24W - 16L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 3
10,089
439
8,424
23,011
9,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 3
10,792
469
12,211
17,729
16,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Geb
Mauѕ
Geb
15
1 / 2 / 5
10,481
456
10,786
18,529
19,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 9 / 3
10,090
439
6,091
14,871
4,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Phlucs
Izanami
18
9 / 5 / 2
12,345
537
17,969
19,155
6,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DefendedGin6
Danzaburou
14
0 / 7 / 3
10,112
440
4,912
13,888
3,981
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
14 / 3 / 4
14,099
613
21,973
16,248
9,348
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
TNT Hydr0
Amaterasu
19
4 / 2 / 10
12,797
556
15,017
21,205
22,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
defendedmehow8
Kumbhakarna
15
0 / 2 / 14
10,763
468
6,838
25,524
33,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
luuwee
Baba Yaga
18
8 / 1 / 7
12,056
524
19,665
14,362
6,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
15
Kills
26
26
Deaths
15
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Danzaburou
DefendedGin6
Danzaburou
0
7
3
0.21
L
3
3
3
1.5
W
14
3
4
5.33
L
Geb
Mauѕ
Geb
1
2
5
1.75
L
1
9
3
0.28
L
Izanami
Phlucs
Izanami
9
5
2
2
W
Amaterasu
TNT Hydr0
Amaterasu
4
2
10
4.5
W
Kumbhakarna
defendedmehow8
Kumbhakarna
0
2
14
3.5
W
Baba Yaga
luuwee
Baba Yaga
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,481
Damage
68,405
93,295
Taken
91,227
57,635
Mitigated
75,944
24,432
Healing
26,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,424
5,660
0
7,067
23,011
9,857
0
5,637
17,111
0
80,776
W
Danzaburou
DefendedGin6
Danzaburou
4,912
1,803
0
1,326
13,888
3,981
4,294
2,183
11,663
0
60,303
L
12,211
1,349
0
3,314
17,729
16,871
0
5,333
11,677
12,981
43,643
W
21,973
8,389
0
4,924
16,248
9,348
191
2,039
14,118
0
124,075
L
Geb
Mauѕ
Geb
10,786
919
1,262
4,521
18,529
19,499
0
5,215
12,787
47,350
0
L
6,091
154
1,153
1,649
14,871
4,928
0
5,279
9,075
60,975
0
L
Izanami
Phlucs
Izanami
17,969
13,270
0
5,466
19,155
6,480
0
4,232
14,691
0
121,577
W
Amaterasu
TNT Hydr0
Amaterasu
15,017
4,328
0
8,121
21,205
22,017
1,051
4,802
15,624
0
88,079
W
Kumbhakarna
defendedmehow8
Kumbhakarna
6,838
669
0
6,281
25,524
33,856
426
7,439
17,126
35,029
0
W
Baba Yaga
luuwee
Baba Yaga
19,665
584
277
5,092
14,362
6,742
839
3,836
10,238
86,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,797
Gold Earned
59,827
588
Minions Killed
593
0
Camps Cleared
0
2,226,662
Distance Traveled
2,341,242
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,089
439
101
4
0
509,019
0
W
Danzaburou
10,112
440
113
5
0
398,814
1
L
Odin
10,792
469
109
5
0
428,512
1
W
Set
14,099
613
153
7
0
510,253
2
L
Geb
10,481
456
64
3
0
472,383
3
L
Eset
10,090
439
137
6
0
406,104
4
L
Izanami
12,345
537
177
8
0
410,644
3
W
Amaterasu
12,797
556
161
7
0
490,160
0
W
Kumbhakarna
10,763
468
47
2
0
470,995
4
W
Baba Yaga
12,056
524
119
5
0
471,020
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role