Player Matchup

Jormungandr
Jormungandr
HeroCloud87
Jormungandr
Level 128
God Stats
4W - 6L
1,615 SR
Queue Stats
210W - 197L
1,570 Elo+
Party 4
Charybdis
Charybdis
RealestRed
Charybdis
Level 140
God Stats
10W - 4L
1,626 SR
Queue Stats
402W - 390L
1,526 Elo+
Party 4
Susano
Susano
TFX Adinho
Susano
Level 42
God Stats
6W - 7L
1,547 SR
Queue Stats
61W - 56L
1,509 Elo+
Party 2
Agni
Agni
TFX Barretoc
Agni
Level 29
God Stats
3W - 4L
1,430 SR
Queue Stats
34W - 31L
1,506 Elo+
Party 2
Bellona
Bellona
xX DMACK777 Xx
Bellona
Level 41
God Stats
2W - 2L
1,698 SR
Queue Stats
81W - 78L
1,501 Elo+
Party 4
Team Averages
Level 76
1,583 SR
1,522 Elo+

VS

Team Averages
Level 82
1,521 SR
1,489 Elo+
Sol
Sol
AkimboGlizzys
Sol
Level 19
God Stats
3W - 2L
1,259 SR
Queue Stats
20W - 23L
1,398 Elo+
Party 1
Pele
Pele
LiteWarrior18
Pele
Level 102
God Stats
28W - 16L
1,618 SR
Queue Stats
314W - 318L
1,443 Elo+
Party 3
Achilles
Achilles
NWMBERS
Achilles
Level 138
God Stats
20W - 22L
1,603 SR
Queue Stats
462W - 433L
1,579 Elo+
Party 1
Ullr
Ullr
Shlmuf
Ullr
Level 46
God Stats
2W - 3L
1,486 SR
Queue Stats
25W - 24L
1,458 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SmallGummyEnergy
Kumbhakarna
Level 104
God Stats
3W - 3L
1,639 SR
Queue Stats
63W - 36L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HeroCloud87
Jormungandr
12
0 / 0 / 5
7,318
488
6,466
10,532
8,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
RealestRed
Charybdis
16
2 / 1 / 2
8,992
599
5,434
7,203
2,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
TFX Adinho
Susano
15
6 / 1 / 3
8,848
590
8,886
8,606
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 1 / 7
9,266
618
8,139
7,216
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 5 / 1
7,486
499
5,114
11,290
7,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,701
447
2,459
7,853
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 5 / 2
7,807
520
6,451
12,549
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
NWMBERS
Achilles
15
5 / 2 / 0
8,986
599
9,364
14,463
9,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ullr
Shlmuf
Ullr
13
0 / 2 / 1
7,155
477
5,521
7,668
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
SmallGummyEnergy
Kumbhakarna
10
1 / 2 / 1
6,801
453
2,970
11,876
6,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
14
Kills
8
8
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Jormungandr
HeroCloud87
Jormungandr
0
0
5
2.5
L
2
5
2
0.6
L
Achilles
NWMBERS
Achilles
5
2
0
2.5
W
Charybdis
RealestRed
Charybdis
2
1
2
3
L
Ullr
Shlmuf
Ullr
0
2
1
0.25
L
Kumbhakarna
SmallGummyEnergy
Kumbhakarna
1
2
1
0.75
W
Susano
TFX Adinho
Susano
6
1
3
7.5
W
5
1
7
8.5
W
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,039
Damage
26,765
44,847
Taken
54,409
23,345
Mitigated
23,802
15,158
Healing
18,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,459
110
0
2,565
7,853
2,610
0
2,325
5,354
34,898
4,691
W
Jormungandr
HeroCloud87
Jormungandr
6,466
1,493
313
3,611
10,532
8,128
72
1,845
8,599
29,226
0
L
6,451
1,565
0
3,759
12,549
3,643
0
4,685
7,690
0
49,968
L
Achilles
NWMBERS
Achilles
9,364
2,697
0
5,699
14,463
9,063
0
2,180
12,245
4,322
48,227
W
Charybdis
RealestRed
Charybdis
5,434
2,859
0
3,424
7,203
2,225
948
297
6,906
0
74,664
L
Ullr
Shlmuf
Ullr
5,521
3,318
0
2,857
7,668
2,031
0
1,125
6,499
0
58,169
L
Kumbhakarna
SmallGummyEnergy
Kumbhakarna
2,970
141
335
2,881
11,876
6,455
0
3,804
8,016
14,169
0
W
Susano
TFX Adinho
Susano
8,886
2,067
0
4,316
8,606
3,353
0
1,960
6,600
0
57,461
W
8,139
149
0
1,015
7,216
2,107
360
1,353
5,863
59,017
0
W
5,114
1,288
0
2,479
11,290
7,532
566
541
10,038
738
39,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,910
Gold Earned
37,450
501
Minions Killed
445
0
Camps Cleared
0
1,524,583
Distance Traveled
1,508,981
29
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,701
447
83
6
0
306,242
1
W
Jormungandr
7,318
488
53
4
0
299,440
6
L
Pele
7,807
520
101
7
0
312,099
0
L
Achilles
8,986
599
127
8
0
319,275
0
W
Charybdis
8,992
599
142
9
0
262,983
3
L
Ullr
7,155
477
108
7
0
273,744
4
L
Kumbhakarna
6,801
453
26
2
0
297,621
5
W
Susano
8,848
590
114
8
0
352,706
9
W
Agni
9,266
618
112
7
0
295,782
8
W
Bellona
7,486
499
80
5
0
313,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role