Player Matchup

Chiron
Chiron
 
Chiron
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
JLBGam3r
Hercules
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,755 Elo+
Party 1
Kukulkan
Kukulkan
MonsieurB
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,755 Elo+
Party 1
Geb
Geb
Ratatatanaaas
Geb
Level 142
God Stats
21W - 8L
1,662 SR
Queue Stats
240W - 253L
1,456 Elo+
Party 2
Arachne
Arachne
WillToledo69420
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,660 Elo+
Party 1
Team Averages
Level 65
1,532 SR
1,626 Elo+

VS

Team Averages
Level 90
1,544 SR
1,487 Elo+
Nemesis
Nemesis
 
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Flys2D
Sol
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,357 Elo+
Solo
Bacchus
Bacchus
Mizukilyn
Bacchus
Level 46
God Stats
6W - 4L
1,641 SR
Queue Stats
29W - 22L
1,535 Elo+
Party 3
Baba Yaga
Baba Yaga
Riunichann
Baba Yaga
Level 65
God Stats
2W - 0L
1,527 SR
Queue Stats
86W - 85L
1,575 Elo+
Party 3
Mulan
Mulan
axexinox
Mulan
Level 118
God Stats
78W - 60L
1,553 SR
Queue Stats
273W - 329L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
4 / 1 / 0
9,073
605
6,547
11,018
4,167
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
JLBGam3r
Hercules
13
3 / 0 / 2
7,631
509
4,215
11,317
7,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
MonsieurB
Kukulkan
8
0 / 4 / 2
6,086
406
2,349
5,369
1,526
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 4 / 2
7,267
484
5,670
11,277
8,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 5 / 3
7,883
526
9,077
11,968
5,239
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
7 / 1 / 4
9,452
630
8,322
10,539
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Flys2D
Sol
11
1 / 4 / 1
7,186
479
5,842
9,558
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Mizukilyn
Bacchus
11
1 / 1 / 5
7,379
492
5,064
8,331
8,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Riunichann
Baba Yaga
11
5 / 3 / 5
8,202
547
7,020
8,845
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
axexinox
Mulan
14
0 / 4 / 0
8,228
549
7,188
10,636
8,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
13
Kills
14
14
Deaths
13
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
1
0
4
W
Nemesis
 
Nemesis
7
1
4
9
W
Sol
Flys2D
Sol
1
4
1
0.38
L
Hercules
JLBGam3r
Hercules
3
0
2
4
W
Bacchus
Mizukilyn
Bacchus
1
1
5
3.5
L
Kukulkan
MonsieurB
Kukulkan
0
4
2
0.25
L
3
4
2
1
W
Baba Yaga
Riunichann
Baba Yaga
5
3
5
2.5
L
3
5
3
0.9
W
Mulan
axexinox
Mulan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,858
Damage
33,436
50,949
Taken
47,909
26,707
Mitigated
26,742
17,982
Healing
15,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,547
2,535
203
5,857
11,018
4,167
222
5,504
5,500
0
77,779
W
Nemesis
 
Nemesis
8,322
2,934
0
5,366
10,539
3,902
0
759
9,780
0
68,052
W
Sol
Flys2D
Sol
5,842
1,605
0
3,590
9,558
2,497
691
793
8,765
40,006
5,415
L
Hercules
JLBGam3r
Hercules
4,215
1,967
0
3,553
11,317
7,062
480
683
10,147
0
29,088
W
Bacchus
Mizukilyn
Bacchus
5,064
336
0
1,722
8,331
8,951
87
2,794
5,537
11,673
0
L
Kukulkan
MonsieurB
Kukulkan
2,349
331
0
500
5,369
1,526
42
2,572
2,595
23,282
0
L
5,670
792
412
3,097
11,277
8,713
0
4,932
6,163
18,262
0
W
Baba Yaga
Riunichann
Baba Yaga
7,020
332
0
1,986
8,845
3,317
1,170
2,748
6,097
36,841
0
L
9,077
5,617
0
4,360
11,968
5,239
0
4,357
7,437
0
49,450
W
Mulan
axexinox
Mulan
7,188
536
0
3,203
10,636
8,075
480
925
9,711
6,658
50,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,940
Gold Earned
40,447
369
Minions Killed
443
0
Camps Cleared
0
1,323,509
Distance Traveled
1,474,236
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,073
605
141
9
0
282,593
4
W
Nemesis
9,452
630
127
8
0
329,527
5
W
Sol
7,186
479
96
6
0
267,437
1
L
Hercules
7,631
509
73
5
0
291,305
2
W
Bacchus
7,379
492
20
1
0
302,463
5
L
Kukulkan
6,086
406
51
3
0
170,786
0
L
Geb
7,267
484
21
1
0
266,230
3
W
Baba Yaga
8,202
547
87
6
0
303,195
3
L
Arachne
7,883
526
83
6
0
312,595
0
W
Mulan
8,228
549
113
8
0
271,614
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role