Player Matchup

Ah Puch
Ah Puch
Hakai11
Ah Puch
Level 89
God Stats
2W - 1L
1,713 SR
Queue Stats
79W - 73L
1,476 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HittingOrb
Kumbhakarna
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,606 Elo+
Party 1
Eset
Eset
JaiJameel
Eset
Level 122
God Stats
2W - 1L
1,492 SR
Queue Stats
73W - 56L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
MrBonyPantsGuy
Nu Wa
Level 143
God Stats
3W - 2L
1,410 SR
Queue Stats
41W - 34L
1,518 Elo+
Party 1
Chaac
Chaac
TheKoke
Chaac
Level 149
God Stats
1W - 0L
1,665 SR
Queue Stats
32W - 37L
1,471 Elo+
Party 2
Team Averages
Level 122
1,556 SR
1,514 Elo+

VS

Team Averages
Level 121
1,484 SR
1,553 Elo+
Thoth
Thoth
DrSquatch_MD
Thoth
Level 127
God Stats
0W - 1L
1,667 SR
Queue Stats
75W - 43L
1,627 Elo+
Party 3
Geb
Geb
JBone1000
Geb
Level 66
God Stats
0W - 2L
1,338 SR
Queue Stats
32W - 22L
1,598 Elo+
Party 3
Sun Wukong
Sun Wukong
Jhallreadyy
Sun Wukong
Level 106
God Stats
5W - 6L
1,453 SR
Queue Stats
813W - 879L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NebulaNu
Morgan Le Fay
Level 149
God Stats
0W - 2L
1,292 SR
Queue Stats
185W - 170L
1,524 Elo+
Solo
Serqet
Serqet
sseverin
Serqet
Level 159
God Stats
0W - 5L
1,669 SR
Queue Stats
105W - 81L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hakai11
Ah Puch
15
7 / 4 / 15
9,664
879
9,372
9,135
3,099
Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+12
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kumbhakarna
HittingOrb
Kumbhakarna
15
2 / 4 / 24
9,690
881
6,946
13,589
13,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Void Stone

Void Stone

+250
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+85
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 20% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+30
Magical Power
+35
Magical Protection
+35
Physical Protection
+10
Mp 5

PASSIVE - Successfully hitting an enemy god with Crowd Control will place a debuff on the enemy, reducing their Magical and Physical Protections by 10 for 5s.

Celestial Legion Helm

Celestial Legion Helm

+70
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Eset
16
7 / 4 / 17
10,058
914
9,486
11,539
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+120
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

18
12 / 5 / 14
11,154
1,014
18,580
12,697
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+12
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+100
Magical Power
+12
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chaac
TheKoke
Chaac
16
6 / 3 / 18
10,158
923
12,425
15,408
9,908
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+10
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+40
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 25% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+250
Health

PASSIVE - Enemies hit by your Basic Attacks have their Movement Speed reduced by 25% (15% for Ranged Basic Attacks) and have their Attack Speed reduced 20% for 1.25 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 8 / 3
9,333
848
9,261
10,520
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+100
Magical Power
+12
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+12
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 5 / 6
8,913
810
5,376
15,245
18,224
Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Jhallreadyy
Sun Wukong
12
2 / 9 / 7
8,318
756
6,458
15,758
7,952
Evolved Soul Eater

Evolved Soul Eater

+40
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 25% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+10
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god steals 20 health (+1.5 per level) away from your target and restores 20 mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
NebulaNu
Morgan Le Fay
18
6 / 5 / 5
10,340
940
12,021
11,699
4,365
Rod of Tahuti

Rod of Tahuti

+120
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+12
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power

Serqet
sseverin
Serqet
12
1 / 7 / 8
7,549
686
7,208
9,615
3,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Wind Demon

Wind Demon

+25
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 10% and Movement Speed by 10% for 4s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
49
34
Kills
20
20
Deaths
34
88
Assists
29
Player
Kills
Deaths
Assists
KDA
L
7
8
3
1.06
W
Ah Puch
Hakai11
Ah Puch
7
4
15
3.63
W
Kumbhakarna
HittingOrb
Kumbhakarna
2
4
24
3.5
L
4
5
6
1.4
W
Eset
7
4
17
3.88
L
Sun Wukong
Jhallreadyy
Sun Wukong
2
9
7
0.61
W
12
5
14
3.8
L
Morgan Le Fay
NebulaNu
Morgan Le Fay
6
5
5
1.7
W
Chaac
TheKoke
Chaac
6
3
18
5
L
Serqet
sseverin
Serqet
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,809
Damage
40,324
62,368
Taken
62,837
34,809
Mitigated
37,459
25,509
Healing
14,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,261
313
51
298
10,520
3,369
810
7,729
2,791
19,994
0
W
Ah Puch
Hakai11
Ah Puch
9,372
409
1,070
2,580
9,135
3,099
729
3,899
4,986
22,391
0
W
Kumbhakarna
HittingOrb
Kumbhakarna
6,946
1,219
1,354
2,425
13,589
13,064
433
5,448
7,877
8,879
0
L
5,376
67
1,519
3,015
15,245
18,224
0
10,683
4,562
16,495
0
W
Eset
9,486
712
4,631
3,484
11,539
4,178
951
4,845
6,188
26,902
0
L
Sun Wukong
Jhallreadyy
Sun Wukong
6,458
350
202
3,022
15,758
7,952
0
10,978
4,780
0
13,775
W
18,580
3,486
957
2,357
12,697
4,560
1,042
4,983
7,391
27,920
0
L
Morgan Le Fay
NebulaNu
Morgan Le Fay
12,021
567
1,122
2,784
11,699
4,365
958
7,681
4,018
35,464
0
W
Chaac
TheKoke
Chaac
12,425
2,704
169
6,482
15,408
9,908
1,129
7,483
7,661
0
24,026
L
Serqet
sseverin
Serqet
7,208
840
1,289
1,435
9,615
3,549
0
7,313
2,302
0
8,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,724
Gold Earned
44,453
105
Minions Killed
99
0
Camps Cleared
0
1,017,990
Distance Traveled
975,459
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,333
848
17
2
0
201,169
0
W
Ah Puch
9,664
879
18
2
0
179,444
0
W
Kumbhakarna
9,690
881
7
1
0
219,297
0
L
Geb
8,913
810
11
1
0
190,009
0
W
Eset
10,058
914
42
4
0
209,132
0
L
Sun Wukong
8,318
756
10
1
0
168,279
0
W
Nu Wa
11,154
1,014
26
2
0
193,364
0
L
Morgan Le Fay
10,340
940
55
5
0
202,868
0
W
Chaac
10,158
923
12
1
0
216,753
0
L
Serqet
7,549
686
6
1
0
213,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role