Player Matchup

Sobek
Sobek
Frenchtoastfan
Sobek
Level 149
God Stats
14W - 26L
1,415 SR
Queue Stats
708W - 619L
1,535 Elo+
Solo
Scylla
Scylla
JessicaPOP
Scylla
Level 160
God Stats
14W - 16L
1,598 SR
Queue Stats
169W - 160L
1,576 Elo+
Party 1
Bastet
Bastet
KetchupBread
Bastet
Level 109
God Stats
4W - 1L
1,772 SR
Queue Stats
88W - 64L
1,650 Elo+
Solo
Achilles
Achilles
Marquillos999
Achilles
Level 146
God Stats
15W - 9L
1,687 SR
Queue Stats
142W - 130L
1,564 Elo+
Party 1
Cupid
Cupid
XDAlbertoXD
Cupid
Level 146
God Stats
1W - 0L
1,737 SR
Queue Stats
9W - 7L
1,568 Elo+
Solo
Team Averages
Level 142
1,642 SR
1,579 Elo+

VS

Team Averages
Level 124
1,674 SR
1,610 Elo+
Neith
Neith
Jaynick777
Neith
Level 69
God Stats
11W - 17L
1,560 SR
Queue Stats
29W - 38L
1,518 Elo+
Party 2
Mercury
Mercury
Jonruuu
Mercury
Level 123
God Stats
9W - 7L
1,630 SR
Queue Stats
14W - 19L
1,509 Elo+
Party 2
Amaterasu
Amaterasu
Naarwal
Amaterasu
Level 160
God Stats
5W - 3L
1,872 SR
Queue Stats
498W - 432L
1,673 Elo+
Party 2
Cerberus
Cerberus
Ptario
Cerberus
Level 108
God Stats
0W - 1L
1,780 SR
Queue Stats
52W - 35L
1,692 Elo+
Party 2
Freya
Freya
Yung Lavar Ball
Freya
Level 158
God Stats
1W - 4L
1,528 SR
Queue Stats
316W - 283L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 11
8,949
526
5,650
12,565
14,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
JessicaPOP
Scylla
16
5 / 0 / 5
9,979
587
7,719
5,317
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
15
4 / 2 / 7
9,050
532
12,262
11,686
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Marquillos999
Achilles
17
4 / 1 / 3
10,446
614
11,153
12,665
9,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 3 / 5
10,914
642
10,876
10,531
3,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 6 / 0
8,367
492
8,133
9,838
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Jonruuu
Mercury
14
1 / 4 / 0
8,038
473
3,667
10,519
3,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Naarwal
Amaterasu
15
2 / 3 / 0
8,792
517
8,582
15,464
11,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Ptario
Cerberus
12
1 / 5 / 3
7,374
434
5,311
17,184
10,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 5 / 2
7,485
440
2,717
13,129
4,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
23
Kills
6
7
Deaths
23
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
Neith
2
6
0
0.33
W
Scylla
JessicaPOP
Scylla
5
0
5
7.5
L
Mercury
Jonruuu
Mercury
1
4
0
0.25
W
Bastet
4
2
7
3.75
W
Achilles
Marquillos999
Achilles
4
1
3
5.5
L
Amaterasu
Naarwal
Amaterasu
2
3
0
0.67
L
Cerberus
Ptario
Cerberus
1
5
3
0.5
W
7
3
5
3.17
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,660
Damage
28,410
52,764
Taken
66,134
33,777
Mitigated
33,435
20,900
Healing
18,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,650
296
0
4,001
12,565
14,013
47
2,536
9,894
18,743
0
L
Neith
8,133
3,476
0
1,849
9,838
3,628
1,012
1,023
8,815
0
54,480
W
Scylla
JessicaPOP
Scylla
7,719
878
0
1,607
5,317
1,949
271
1,850
3,467
66,638
0
L
Mercury
Jonruuu
Mercury
3,667
1,515
0
717
10,519
3,521
0
1,927
8,543
0
59,035
W
Bastet
12,262
3,933
0
5,018
11,686
4,204
0
2,927
8,619
0
55,838
W
Achilles
Marquillos999
Achilles
11,153
3,057
0
4,730
12,665
9,663
0
1,723
10,282
5,660
64,062
L
Amaterasu
Naarwal
Amaterasu
8,582
2,325
205
7,162
15,464
11,146
0
3,124
11,554
8,234
50,901
L
Cerberus
Ptario
Cerberus
5,311
486
124
3,775
17,184
10,903
0
6,341
10,694
18,691
0
W
10,876
7,445
589
4,955
10,531
3,948
2,152
510
10,021
0
82,687
L
2,717
1,059
72
4,440
13,129
4,237
0
2,538
10,545
42,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,338
Gold Earned
40,056
525
Minions Killed
476
0
Camps Cleared
0
1,696,948
Distance Traveled
1,598,421
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,949
526
23
1
0
342,488
7
L
Neith
8,367
492
103
6
0
302,161
3
W
Scylla
9,979
587
113
7
0
332,419
3
L
Mercury
8,038
473
119
7
0
366,643
3
W
Bastet
9,050
532
86
5
0
374,780
3
W
Achilles
10,446
614
152
9
0
345,344
1
L
Amaterasu
8,792
517
130
8
0
309,235
2
L
Cerberus
7,374
434
33
2
0
322,640
0
W
Cupid
10,914
642
151
9
0
301,917
3
L
Freya
7,485
440
91
5
0
297,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role