Player Matchup

Hades
Hades
Gold IV
A1BackStabber513
Hades
Gold IV
Level 160
God Stats
135W - 83L
1,633 SR
Queue Stats
773W - 785L
1,378 MMR
Solo
Izanami
Izanami
Gold V
BluEqu4lizer
Izanami
Gold V
Level 109
God Stats
18W - 17L
1,588 SR
Queue Stats
132W - 136L
1,311 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
DarthCaulk
Sun Wukong
Gold V
Level 107
God Stats
16W - 13L
1,575 SR
Queue Stats
69W - 70L
1,415 MMR
Party 2
Cthulhu
Cthulhu
Silver III
ROLLANDhtg
Cthulhu
Silver III
Level 105
God Stats
2W - 0L
1,738 SR
Queue Stats
6W - 7L
1,414 MMR
Solo
Awilix
Awilix
Gold IV
xJungleScrub
Awilix
Gold IV
Level 160
God Stats
1W - 1L
1,218 SR
Queue Stats
305W - 301L
1,411 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,550 SR
1,386 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,488 SR
1,400 MMR
Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
Nazareth00
Bellona
Bronze III
Level 68
God Stats
0W - 1L
1,333 SR
Queue Stats
1W - 6L
1,354 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Sesh7
Kukulkan
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,383 MMR
Solo
Charybdis
Charybdis
Gold I
V3nomNightm4re92
Charybdis
Gold I
Level 160
God Stats
1W - 1L
1,521 SR
Queue Stats
105W - 111L
1,504 MMR
Party 1
Artio
Artio
Gold V
smokey01998
Artio
Gold V
Level 152
God Stats
2W - 2L
1,587 SR
Queue Stats
51W - 60L
1,262 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
8,533
656
7,655
9,382
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
BluEqu4lizer
Izanami
13
5 / 1 / 2
7,997
615
6,210
8,265
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
DarthCaulk
Sun Wukong
13
5 / 0 / 1
8,174
629
5,304
7,459
3,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
ROLLANDhtg
Cthulhu
11
1 / 1 / 4
7,044
542
4,973
9,509
6,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
12
2 / 1 / 4
7,192
553
2,093
8,098
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
LokiAthenaGilgameshHeimdallrChaac

VS

Bans
GebMorgan Le FayCliodhnaChironMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 1 / 0
7,085
545
6,664
9,047
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Nazareth00
Bellona
6
0 / 10 / 0
4,439
341
390
10,554
5,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Sesh7
Kukulkan
10
0 / 4 / 0
5,715
440
2,192
5,800
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
10
1 / 4 / 0
6,205
477
3,665
10,477
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 1 / 1
5,628
433
2,403
7,908
2,820
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
18
Kills
3
4
Deaths
20
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
1
0
2
W
5
1
2
6
W
Izanami
BluEqu4lizer
Izanami
5
1
2
6
W
Sun Wukong
DarthCaulk
Sun Wukong
5
0
1
5.5
L
Bellona
Nazareth00
Bellona
0
10
0
0
W
Cthulhu
ROLLANDhtg
Cthulhu
1
1
4
3
L
Kukulkan
Sesh7
Kukulkan
0
4
0
0
L
Charybdis
1
4
0
0.25
L
0
1
1
0.5
W
Awilix
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,235
Damage
15,314
42,713
Taken
43,786
18,861
Mitigated
14,455
17,587
Healing
12,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,664
2,576
0
3,790
9,047
2,552
0
3,644
5,403
0
38,246
W
7,655
916
298
6,076
9,382
3,983
908
1,313
8,069
57,802
0
W
Izanami
BluEqu4lizer
Izanami
6,210
4,222
0
2,696
8,265
2,162
990
997
7,268
0
61,702
W
Sun Wukong
DarthCaulk
Sun Wukong
5,304
1,190
0
3,059
7,459
3,322
595
0
7,459
0
51,860
L
Bellona
Nazareth00
Bellona
390
162
0
75
10,554
5,341
0
2,259
8,295
0
3,371
W
Cthulhu
ROLLANDhtg
Cthulhu
4,973
1,112
367
1,918
9,509
6,964
0
1,923
7,586
28,601
0
L
Kukulkan
Sesh7
Kukulkan
2,192
231
0
390
5,800
1,541
64
2,144
3,656
34,834
0
L
Charybdis
3,665
2,162
0
3,935
10,477
2,201
0
2,081
8,396
0
39,115
L
2,403
278
620
3,819
7,908
2,820
0
2,500
5,408
22,539
0
W
Awilix
2,093
661
0
3,173
8,098
2,430
0
362
7,736
0
43,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,940
Gold Earned
29,072
457
Minions Killed
270
0
Camps Cleared
0
1,262,427
Distance Traveled
1,158,953
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,085
545
79
6
0
270,555
2
W
Hades
8,533
656
116
9
0
253,486
2
W
Izanami
7,997
615
108
8
0
235,576
2
W
Sun Wukong
8,174
629
109
8
0
252,866
3
L
Bellona
4,439
341
6
0
0
205,758
1
W
Cthulhu
7,044
542
51
4
0
272,068
4
L
Kukulkan
5,715
440
74
6
0
208,811
3
L
Charybdis
6,205
477
70
5
0
236,292
7
L
Artio
5,628
433
41
3
0
237,537
3
W
Awilix
7,192
553
73
6
0
248,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role