Player Matchup

Medusa
Medusa
AdamMcormick
Medusa
Level 16
God Stats
9W - 7L
1,694 SR
Queue Stats
10W - 9L
1,593 Elo+
Party 2
Cthulhu
Cthulhu
Eclipse feeds
Cthulhu
Level 155
God Stats
0W - 1L
1,753 SR
Queue Stats
124W - 76L
1,677 Elo+
Party 2
Gilgamesh
Gilgamesh
IroncladTrain
Gilgamesh
Level 105
God Stats
12W - 9L
1,789 SR
Queue Stats
99W - 68L
1,634 Elo+
Party 2
Merlin
Merlin
Nova Exodus23
Merlin
Level 103
God Stats
10W - 3L
1,724 SR
Queue Stats
93W - 58L
1,643 Elo+
Party 2
Bastet
Bastet
TLeddy2002
Bastet
Level 74
God Stats
1W - 2L
1,592 SR
Queue Stats
55W - 33L
1,660 Elo+
Party 2
Team Averages
Level 91
1,711 SR
1,641 Elo+

VS

Team Averages
Level 83
1,558 SR
1,586 Elo+
Heimdallr
Heimdallr
GivinDaBeans
Heimdallr
Level 129
God Stats
4W - 3L
1,495 SR
Queue Stats
236W - 242L
1,576 Elo+
Party 1
Bacchus
Bacchus
Kvale17
Bacchus
Level 25
God Stats
2W - 0L
1,311 SR
Queue Stats
29W - 12L
1,693 Elo+
Party 1
Persephone
Persephone
Lil_Brocky22
Persephone
Level 83
God Stats
1W - 0L
1,754 SR
Queue Stats
100W - 88L
1,652 Elo+
Party 1
Athena
Athena
Vini_lest1
Athena
Level 49
God Stats
2W - 0L
1,516 SR
Queue Stats
187W - 191L
1,433 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Your_Moms_Beev
Ah Muzen Cab
Level 127
God Stats
1W - 1L
1,711 SR
Queue Stats
269W - 264L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 7 / 1
6,956
409
3,390
10,893
2,913
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
12
1 / 3 / 0
7,746
456
8,260
17,235
12,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
IroncladTrain
Gilgamesh
16
3 / 5 / 1
9,539
561
11,310
18,176
10,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 6 / 0
7,547
444
4,054
8,425
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
TLeddy2002
Bastet
12
1 / 8 / 2
7,727
455
4,799
14,819
4,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GivinDaBeans
Heimdallr
14
4 / 0 / 3
8,829
519
9,647
9,032
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Kvale17
Bacchus
16
11 / 2 / 8
10,310
606
16,149
13,505
10,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Persephone
Lil_Brocky22
Persephone
20
10 / 0 / 4
12,648
744
10,361
7,602
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
Vini_lest1
Athena
13
1 / 0 / 11
8,205
483
4,097
10,381
10,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
Your_Moms_Beev
Ah Muzen Cab
18
3 / 3 / 3
10,690
629
12,936
13,825
7,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
5
Kills
29
29
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
7
1
0.07
L
Cthulhu
1
3
0
0.33
W
Heimdallr
GivinDaBeans
Heimdallr
4
0
3
5.5
L
Gilgamesh
IroncladTrain
Gilgamesh
3
5
1
0.7
W
Bacchus
Kvale17
Bacchus
11
2
8
7.5
W
Persephone
Lil_Brocky22
Persephone
10
0
4
12
L
0
6
0
0
L
Bastet
TLeddy2002
Bastet
1
8
2
0.25
W
Athena
Vini_lest1
Athena
1
0
11
6.5
W
Ah Muzen Cab
Your_Moms_Beev
Ah Muzen Cab
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,813
Damage
53,190
69,548
Taken
54,345
33,396
Mitigated
34,921
15,818
Healing
16,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,390
1,813
628
609
10,893
2,913
195
4,109
6,784
0
31,971
L
Cthulhu
8,260
787
375
5,155
17,235
12,454
0
7,853
9,382
37,350
0
W
Heimdallr
GivinDaBeans
Heimdallr
9,647
4,318
0
2,939
9,032
3,994
930
3,712
5,320
0
59,375
L
Gilgamesh
IroncladTrain
Gilgamesh
11,310
3,182
0
4,861
18,176
10,706
0
2,536
15,640
3,631
66,555
W
Bacchus
Kvale17
Bacchus
16,149
2,782
0
2,972
13,505
10,583
56
2,046
11,364
61,747
9,225
W
Persephone
Lil_Brocky22
Persephone
10,361
785
0
2,940
7,602
2,784
0
3,695
3,575
103,172
0
L
4,054
126
0
491
8,425
2,730
0
6,872
1,553
46,357
0
L
Bastet
TLeddy2002
Bastet
4,799
1,212
0
3,699
14,819
4,593
0
8,422
6,397
0
41,563
W
Athena
Vini_lest1
Athena
4,097
1,255
0
769
10,381
10,154
0
2,708
7,639
25,292
0
W
Ah Muzen Cab
Your_Moms_Beev
Ah Muzen Cab
12,936
5,776
0
6,523
13,825
7,406
372
831
12,994
0
91,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,515
Gold Earned
50,682
453
Minions Killed
615
0
Camps Cleared
0
1,556,810
Distance Traveled
1,679,736
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,956
409
74
4
0
297,976
1
L
Cthulhu
7,746
456
40
2
0
324,416
3
W
Heimdallr
8,829
519
115
7
0
334,845
0
L
Gilgamesh
9,539
561
160
9
0
317,054
3
W
Bacchus
10,310
606
98
6
0
338,114
2
W
Persephone
12,648
744
198
12
0
363,084
4
L
Merlin
7,547
444
97
6
0
283,350
7
L
Bastet
7,727
455
82
5
0
334,014
4
W
Athena
8,205
483
36
2
0
350,392
3
W
Ah Muzen Cab
10,690
629
168
10
0
293,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role