Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
PSYTRANCElsd
Poseidon
Level 89
God Stats
3W - 1L
1,571 SR
Queue Stats
66W - 47L
1,519 Elo+
Solo
Thanatos
Thanatos
PoloDoTijolo
Thanatos
Level 45
God Stats
1W - 0L
1,651 SR
Queue Stats
6W - 12L
1,189 Elo+
Party 3
Artio
Artio
Xascablau
Artio
Level 60
God Stats
3W - 6L
1,376 SR
Queue Stats
21W - 32L
1,366 Elo+
Party 3
Cthulhu
Cthulhu
Zarmoc
Cthulhu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,422 Elo+
Solo
Team Averages
Level 64
1,520 SR
1,399 Elo+

VS

Team Averages
Level 63
1,349 SR
1,310 Elo+
Zeus
Zeus
HAKAI_dragon
Zeus
Level 25
God Stats
0W - 8L
1,031 SR
Queue Stats
28W - 51L
1,278 Elo+
Party 2
Bacchus
Bacchus
Lilmartincho
Bacchus
Level 38
God Stats
14W - 12L
1,449 SR
Queue Stats
63W - 124L
1,271 Elo+
Party 1
Apollo
Apollo
Zz-RedDemon
Apollo
Level 106
God Stats
8W - 17L
1,350 SR
Queue Stats
390W - 435L
1,364 Elo+
Party 2
Ao Kuang
Ao Kuang
amyklas123
Ao Kuang
Level 82
God Stats
18W - 19L
1,487 SR
Queue Stats
291W - 368L
1,320 Elo+
Party 2
Mercury
Mercury
fabrigus2015
Mercury
Level 66
God Stats
30W - 29L
1,427 SR
Queue Stats
168W - 231L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
3 / 0 / 1
5,430
603
1,876
5,512
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
PSYTRANCElsd
Poseidon
10
4 / 2 / 1
5,686
632
3,864
4,065
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
PoloDoTijolo
Thanatos
9
1 / 0 / 3
4,958
551
3,539
4,439
1,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
Xascablau
Artio
7
2 / 1 / 1
4,627
514
1,880
5,356
2,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Zarmoc
Cthulhu
7
0 / 1 / 2
4,382
487
2,486
5,479
3,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
4,896
544
2,555
5,614
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Lilmartincho
Bacchus
6
0 / 3 / 1
4,259
473
2,783
7,322
3,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
7
1 / 1 / 0
4,544
505
2,890
2,704
549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
amyklas123
Ao Kuang
9
2 / 2 / 0
5,165
574
3,815
6,217
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
fabrigus2015
Mercury
1
0 / 0 / 0
3,148
350
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
4
4
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
1
3.5
L
1
4
1
0.38
L
Bacchus
Lilmartincho
Bacchus
0
3
1
0.17
W
Poseidon
PSYTRANCElsd
Poseidon
4
2
1
2.25
W
Thanatos
PoloDoTijolo
Thanatos
1
0
3
2.5
W
Artio
Xascablau
Artio
2
1
1
2.5
W
Cthulhu
Zarmoc
Cthulhu
0
1
2
1
L
Apollo
1
1
0
1
L
Ao Kuang
amyklas123
Ao Kuang
2
2
0
1
L
Mercury
fabrigus2015
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,645
Damage
12,043
24,851
Taken
21,857
10,594
Mitigated
7,632
12,462
Healing
6,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,876
386
0
2,432
5,512
1,829
0
1,209
4,229
0
24,184
L
2,555
197
115
1,525
5,614
1,507
0
3,046
2,282
21,451
0
L
Bacchus
Lilmartincho
Bacchus
2,783
743
12
1,513
7,322
3,458
0
1,405
5,917
13,018
0
W
Poseidon
PSYTRANCElsd
Poseidon
3,864
400
0
696
4,065
1,168
60
1,723
2,220
27,154
0
W
Thanatos
PoloDoTijolo
Thanatos
3,539
968
0
4,388
4,439
1,720
0
1,828
2,611
0
22,954
W
Artio
Xascablau
Artio
1,880
355
250
2,104
5,356
2,144
0
955
4,401
8,510
0
W
Cthulhu
Zarmoc
Cthulhu
2,486
477
223
2,369
5,479
3,733
0
2,852
2,581
15,766
0
L
Apollo
2,890
1,792
0
932
2,704
549
0
277
2,427
0
21,228
L
Ao Kuang
amyklas123
Ao Kuang
3,815
702
0
2,295
6,217
2,118
0
2,899
3,001
21,837
3,418
L
Mercury
fabrigus2015
Mercury
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,083
Gold Earned
22,012
209
Minions Killed
181
0
Camps Cleared
0
868,345
Distance Traveled
621,516
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,430
603
53
6
0
189,641
0
L
Zeus
4,896
544
50
6
0
143,477
2
L
Bacchus
4,259
473
26
3
0
139,204
0
W
Poseidon
5,686
632
50
6
0
173,663
2
W
Thanatos
4,958
551
52
6
0
176,810
1
W
Artio
4,627
514
16
2
0
192,587
2
W
Cthulhu
4,382
487
38
4
0
135,644
0
L
Apollo
4,544
505
46
5
0
161,222
1
L
Ao Kuang
5,165
574
59
7
0
177,141
4
L
Mercury
3,148
350
0
0
0
472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role