Player Matchup

Yemoja
Yemoja
Funkymonkey281
Yemoja
Level 120
God Stats
10W - 20L
1,284 SR
Queue Stats
320W - 333L
1,338 Elo+
Solo
Chang'e
Chang'e
Spookl
Chang'e
Level 63
God Stats
7W - 17L
1,398 SR
Queue Stats
37W - 52L
1,399 Elo+
Solo
Loki
Loki
WolfKing119
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
beariichuu
Izanami
Level 25
God Stats
0W - 1L
1,782 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
itstuna2
Baron Samedi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 49
1,493 SR
1,447 Elo+

VS

Team Averages
Level 82
1,590 SR
1,403 Elo+
Nox
Nox
EXODUS917
Nox
Level 15
God Stats
1W - 1L
1,711 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Magicman6969612
Gilgamesh
Level 66
God Stats
17W - 12L
1,533 SR
Queue Stats
44W - 48L
1,416 Elo+
Solo
Geb
Geb
MammothMeatt
Geb
Level 101
God Stats
39W - 25L
1,520 SR
Queue Stats
135W - 131L
1,380 Elo+
Solo
Bastet
Bastet
SUPPRESSEDTIMM
Bastet
Level 122
God Stats
1W - 0L
1,748 SR
Queue Stats
8W - 10L
1,389 Elo+
Party 2
Cupid
Cupid
Wolverine2160
Cupid
Level 106
God Stats
1W - 0L
1,438 SR
Queue Stats
19W - 18L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
6,851
685
2,414
7,452
6,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Spookl
Chang'e
11
0 / 6 / 1
5,964
596
4,830
11,036
8,221
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 1 / 1
8,264
826
7,972
6,718
3,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
beariichuu
Izanami
11
0 / 4 / 2
5,876
588
5,166
8,075
2,661
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
itstuna2
Baron Samedi
11
1 / 6 / 2
6,508
651
5,324
9,978
4,716
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 9
6,997
700
4,164
4,844
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Magicman6969612
Gilgamesh
15
3 / 0 / 5
7,930
793
8,141
7,443
4,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 11
7,592
759
7,206
10,446
7,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
10 / 3 / 7
9,334
933
13,220
10,183
4,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 0 / 5
8,196
820
5,853
4,245
1,742
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
5
Kills
19
19
Deaths
5
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
L
0
2
3
0.75
W
Gilgamesh
Magicman6969612
Gilgamesh
3
0
5
5.5
W
0
0
11
5.5
W
10
3
7
4.5
L
Chang'e
Spookl
Chang'e
0
6
1
0.08
L
4
1
1
4.5
W
5
0
5
7.5
L
Izanami
beariichuu
Izanami
0
4
2
0.25
L
Baron Samedi
itstuna2
Baron Samedi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,706
Damage
38,584
43,259
Taken
37,161
26,029
Mitigated
19,983
10,948
Healing
10,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,164
224
0
0
4,844
1,810
0
1,632
2,957
14,300
0
L
2,414
535
1,457
833
7,452
6,837
11
1,849
5,529
15,490
0
W
Gilgamesh
Magicman6969612
Gilgamesh
8,141
1,287
333
1,434
7,443
4,449
67
3,337
3,914
0
32,226
W
7,206
242
504
2,110
10,446
7,923
0
3,808
6,439
20,448
0
W
13,220
4,714
0
2,771
10,183
4,059
0
3,104
6,805
0
28,927
L
Chang'e
Spookl
Chang'e
4,830
994
2,390
3,282
11,036
8,221
200
3,479
7,511
13,312
0
L
7,972
711
0
1,918
6,718
3,594
0
1,229
5,375
0
22,069
W
5,853
2,570
1,331
1,587
4,245
1,742
757
1,083
2,980
0
21,053
L
Izanami
beariichuu
Izanami
5,166
3,109
0
0
8,075
2,661
375
1,603
6,384
0
15,598
L
Baron Samedi
itstuna2
Baron Samedi
5,324
901
240
828
9,978
4,716
234
3,210
6,627
10,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,463
Gold Earned
40,049
148
Minions Killed
199
0
Camps Cleared
11
808,088
Distance Traveled
998,115
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,997
700
22
2
1
194,405
0
L
Yemoja
6,851
685
28
3
0
162,577
0
W
Gilgamesh
7,930
793
68
7
4
184,371
4
W
Geb
7,592
759
19
2
0
221,524
0
W
Bastet
9,334
933
44
4
5
201,522
0
L
Chang'e
5,964
596
24
2
0
147,954
1
L
Loki
8,264
826
34
3
0
217,727
2
W
Cupid
8,196
820
46
5
1
196,293
2
L
Izanami
5,876
588
43
4
0
143,993
0
L
Baron Samedi
6,508
651
19
2
0
135,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role