Player Matchup

Awilix
Awilix
 
Awilix
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LoveGlyy
Neith
Level 60
God Stats
8W - 11L
1,416 SR
Queue Stats
100W - 90L
1,509 Elo+
Party 1
Hercules
Hercules
OiMenino
Hercules
Level 52
God Stats
13W - 8L
1,685 SR
Queue Stats
135W - 120L
1,585 Elo+
Party 1
Hel
Hel
OxygenAddict420
Hel
Level 138
God Stats
12W - 22L
1,327 SR
Queue Stats
290W - 293L
1,523 Elo+
Solo
Geb
Geb
Woundwort01
Geb
Level 125
God Stats
7W - 11L
1,547 SR
Queue Stats
77W - 88L
1,457 Elo+
Solo
Team Averages
Level 104
1,495 SR
1,515 Elo+

VS

Team Averages
Level 135
1,502 SR
1,504 Elo+
Khepri
Khepri
Exostriker1
Khepri
Level 125
God Stats
1W - 1L
1,635 SR
Queue Stats
227W - 213L
1,493 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Han28
Morgan Le Fay
Level 145
God Stats
22W - 28L
1,586 SR
Queue Stats
539W - 601L
1,487 Elo+
Solo
Ao Kuang
Ao Kuang
Pay001
Ao Kuang
Level 123
God Stats
5W - 6L
1,437 SR
Queue Stats
156W - 152L
1,510 Elo+
Solo
Danzaburou
Danzaburou
Richie0w0
Danzaburou
Level 124
God Stats
0W - 2L
1,333 SR
Queue Stats
240W - 237L
1,474 Elo+
Party 2
Fenrir
Fenrir
firedraken001
Fenrir
Level 156
God Stats
48W - 39L
1,517 SR
Queue Stats
258W - 241L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
5 / 5 / 8
9,970
554
12,359
12,232
4,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
LoveGlyy
Neith
15
5 / 2 / 9
9,550
531
9,061
9,535
4,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
OiMenino
Hercules
15
4 / 3 / 3
9,500
528
10,339
16,308
10,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 3 / 6
9,812
545
8,620
9,473
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 4 / 9
8,376
465
5,772
14,847
13,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 2 / 6
7,308
406
3,600
12,884
12,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Han28
Morgan Le Fay
11
2 / 5 / 4
7,957
442
5,779
9,686
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Pay001
Ao Kuang
15
7 / 4 / 2
9,192
511
14,766
19,154
7,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Richie0w0
Danzaburou
13
0 / 5 / 0
8,100
450
3,665
11,136
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 5 / 4
10,063
559
8,583
16,525
6,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
20
Kills
16
17
Deaths
21
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
5
8
1.8
L
Khepri
1
2
6
2
L
Morgan Le Fay
Han28
Morgan Le Fay
2
5
4
0.8
W
Neith
LoveGlyy
Neith
5
2
9
4.75
W
Hercules
OiMenino
Hercules
4
3
3
1.83
W
4
3
6
2.33
L
Ao Kuang
Pay001
Ao Kuang
7
4
2
2
L
Danzaburou
Richie0w0
Danzaburou
0
5
0
0
W
2
4
9
1.63
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,151
Damage
36,393
62,395
Taken
69,385
36,283
Mitigated
33,860
23,388
Healing
21,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
12,359
4,254
0
2,805
12,232
4,324
0
5,078
7,154
0
61,185
L
Khepri
3,600
524
695
1,813
12,884
12,244
512
1,875
10,847
21,054
0
L
Morgan Le Fay
Han28
Morgan Le Fay
5,779
344
0
799
9,686
3,517
0
2,894
6,792
33,402
0
W
Neith
LoveGlyy
Neith
9,061
1,636
0
3,457
9,535
4,271
2,338
2,357
7,178
0
74,267
W
Hercules
OiMenino
Hercules
10,339
2,412
0
6,138
16,308
10,889
0
6,711
9,597
0
46,313
W
8,620
859
2,802
4,686
9,473
3,539
457
3,379
6,094
62,021
0
L
Ao Kuang
Pay001
Ao Kuang
14,766
2,553
0
9,638
19,154
7,509
0
2,840
15,850
57,590
0
L
Danzaburou
Richie0w0
Danzaburou
3,665
1,453
0
2,735
11,136
3,821
208
3,644
7,402
0
53,800
W
5,772
876
781
2,719
14,847
13,260
61
6,620
8,227
16,161
0
L
8,583
2,374
0
5,605
16,525
6,769
468
3,302
13,141
0
62,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,208
Gold Earned
42,620
434
Minions Killed
382
0
Camps Cleared
0
1,852,959
Distance Traveled
1,585,469
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,970
554
99
6
0
392,628
3
L
Khepri
7,308
406
26
1
0
342,520
2
L
Morgan Le Fay
7,957
442
49
3
0
246,971
3
W
Neith
9,550
531
117
7
0
318,387
5
W
Hercules
9,500
528
77
4
0
385,487
7
W
Hel
9,812
545
119
7
0
368,458
5
L
Ao Kuang
9,192
511
75
4
0
345,425
5
L
Danzaburou
8,100
450
115
6
0
310,765
6
W
Geb
8,376
465
22
1
0
387,999
4
L
Fenrir
10,063
559
117
7
0
339,788
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role