Player Matchup

Thor
Thor
KerbMayn
Thor
Level 129
God Stats
36W - 21L
1,643 SR
Queue Stats
240W - 167L
1,624 Elo+
Party 2
Nox
Nox
MR LIBERTAD
Nox
Level 120
God Stats
11W - 3L
1,692 SR
Queue Stats
207W - 127L
1,635 Elo+
Party 2
Vamana
Vamana
Shxdoh
Vamana
Level 96
God Stats
2W - 1L
1,365 SR
Queue Stats
23W - 20L
1,552 Elo+
Party 2
Team Averages
Level 115
1,567 SR
1,603 Elo+

VS

Team Averages
Level 134
1,553 SR
1,488 Elo+
Agni
Agni
NastyDaHooligan
Agni
Level 159
God Stats
0W - 1L
1,732 SR
Queue Stats
72W - 57L
1,644 Elo+
Party 1
Achilles
Achilles
iPxtter
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 131L
1,376 Elo+
Solo
Tiamat
Tiamat
xxxjudge89xxx
Tiamat
Level 154
God Stats
14W - 23L
1,425 SR
Queue Stats
97W - 126L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
7 / 3 / 7
9,065
697
15,213
10,989
4,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 2 / 11
8,397
646
5,745
7,695
2,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Shxdoh
Vamana
13
5 / 0 / 7
9,113
701
10,449
12,132
11,177
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 1
8,490
653
9,426
9,803
4,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
iPxtter
Achilles
10
1 / 5 / 2
7,448
573
6,476
15,664
18,179
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 3
8,356
643
8,645
11,260
15,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
5
5
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
7
3
7
3.5
W
2
2
11
3.75
L
3
6
1
0.58
W
Vamana
Shxdoh
Vamana
5
0
7
8.5
L
Achilles
iPxtter
Achilles
1
5
2
0.4
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,407
Damage
24,547
30,816
Taken
36,727
18,465
Mitigated
37,587
8,741
Healing
4,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
15,213
4,689
0
1,678
10,989
4,346
246
5,798
5,191
0
24,943
W
5,745
705
148
2,594
7,695
2,942
204
5,014
2,681
23,615
0
L
9,426
1,095
0
807
9,803
4,227
0
924
8,879
31,625
1,048
W
Vamana
Shxdoh
Vamana
10,449
4,665
0
4,321
12,132
11,177
141
7,194
4,938
0
31,017
L
Achilles
iPxtter
Achilles
6,476
2,452
0
918
15,664
18,179
0
1,831
13,833
0
15,955
L
8,645
884
0
2,597
11,260
15,181
0
3,299
7,961
22,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,575
Gold Earned
24,294
113
Minions Killed
119
4
Camps Cleared
5
724,376
Distance Traveled
666,904
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,065
697
25
2
0
226,800
3
W
Nox
8,397
646
37
3
2
234,237
1
L
Agni
8,490
653
57
4
2
216,516
3
W
Vamana
9,113
701
51
4
2
263,339
2
L
Achilles
7,448
573
23
2
0
221,492
4
L
Tiamat
8,356
643
39
3
3
228,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role