Player Matchup

Yemoja
Yemoja
Floradoraa
Yemoja
Level 32
God Stats
63W - 59L
1,534 SR
Queue Stats
83W - 70L
1,495 Elo+
Party 1
Hun Batz
Hun Batz
WOLVER1NE-04
Hun Batz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 279L
1,405 Elo+
Solo
Izanami
Izanami
bEaN5 0n T0AsT
Izanami
Level 154
God Stats
35W - 22L
1,611 SR
Queue Stats
555W - 496L
1,513 Elo+
Party 1
He Bo
He Bo
footballguy751
He Bo
Level 106
God Stats
4W - 2L
1,606 SR
Queue Stats
470W - 412L
1,513 Elo+
Party 1
Tyr
Tyr
xerxes275
Tyr
Level 48
God Stats
2W - 3L
1,562 SR
Queue Stats
28W - 47L
1,392 Elo+
Solo
Team Averages
Level 81
1,563 SR
1,464 Elo+

VS

Team Averages
Level 64
1,515 SR
1,528 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BraverDust18942
Bastet
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
44W - 25L
1,675 Elo+
Party 2
Anhur
Anhur
JulieSnyper
Anhur
Level 120
God Stats
2W - 1L
1,539 SR
Queue Stats
83W - 102L
1,478 Elo+
Party 2
Ymir
Ymir
LM Djan AO
Ymir
Level 128
God Stats
18W - 18L
1,535 SR
Queue Stats
155W - 179L
1,489 Elo+
Party 2
Achilles
Achilles
iFreezy73
Achilles
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Floradoraa
Yemoja
9
0 / 1 / 0
6,015
463
2,916
4,311
3,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
WOLVER1NE-04
Hun Batz
6
0 / 3 / 0
4,865
374
1,515
5,133
1,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 1 / 0
6,779
521
5,518
7,276
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 0
7,007
539
4,029
5,013
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 5 / 1
6,361
489
6,750
15,367
11,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
2 / 1 / 1
6,570
505
1,998
4,358
1,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 0 / 6
7,612
586
5,479
9,128
2,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 0 / 0
7,160
551
4,342
6,485
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 1
6,480
498
3,024
10,777
4,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
iFreezy73
Achilles
13
6 / 0 / 1
8,020
617
10,051
8,387
6,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
13
13
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
1
2.5
W
3
0
6
6
L
Yemoja
Floradoraa
Yemoja
0
1
0
0
W
1
0
0
1
W
1
0
1
1.5
L
Hun Batz
WOLVER1NE-04
Hun Batz
0
3
0
0
L
0
1
0
0
L
1
3
0
0.33
W
Achilles
iFreezy73
Achilles
6
0
1
6.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,728
Damage
24,894
37,100
Taken
39,135
18,656
Mitigated
16,567
16,140
Healing
16,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,998
156
0
1,195
4,358
1,300
851
1,684
2,485
28,659
0
W
5,479
2,077
0
3,149
9,128
2,890
33
2,252
6,802
0
52,366
L
Yemoja
Floradoraa
Yemoja
2,916
446
1,388
1,344
4,311
3,407
0
1,713
2,598
12,972
0
W
4,342
1,958
0
3,016
6,485
1,650
0
213
6,272
0
53,106
W
3,024
605
1,589
4,744
10,777
4,366
0
2,526
7,994
21,527
0
L
Hun Batz
WOLVER1NE-04
Hun Batz
1,515
234
0
1,842
5,133
1,033
0
40
5,027
0
10,484
L
5,518
2,709
0
2,174
7,276
1,151
0
564
6,712
0
70,246
L
4,029
95
0
1,381
5,013
1,535
0
1,638
3,339
42,556
0
W
Achilles
iFreezy73
Achilles
10,051
2,796
0
2,350
8,387
6,361
0
0
7,626
2,965
41,601
L
6,750
821
0
8,011
15,367
11,530
0
2,114
12,140
0
34,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,027
Gold Earned
35,842
341
Minions Killed
386
0
Camps Cleared
0
1,151,236
Distance Traveled
1,253,991
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,570
505
62
5
0
227,500
5
W
Bastet
7,612
586
93
7
0
252,866
1
L
Yemoja
6,015
463
15
1
0
249,825
6
W
Anhur
7,160
551
116
9
0
250,859
4
W
Ymir
6,480
498
31
2
0
261,474
1
L
Hun Batz
4,865
374
25
2
0
149,510
0
L
Izanami
6,779
521
144
11
0
253,977
5
L
He Bo
7,007
539
84
6
0
237,375
3
W
Achilles
8,020
617
84
6
0
261,292
0
L
Tyr
6,361
489
73
6
0
260,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role