Player Matchup

Hera
Hera
Its_Synco
Hera
Level 99
God Stats
3W - 7L
1,384 SR
Queue Stats
342W - 335L
1,501 Elo+
Party 2
Sobek
Sobek
Kyletron85
Sobek
Level 89
God Stats
11W - 10L
1,462 SR
Queue Stats
113W - 135L
1,439 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Plisskin6
Ah Muzen Cab
Level 21
God Stats
2W - 1L
1,730 SR
Queue Stats
33W - 40L
1,414 Elo+
Party 1
Vamana
Vamana
domingo_210
Vamana
Level 107
God Stats
3W - 2L
1,478 SR
Queue Stats
200W - 205L
1,492 Elo+
Party 2
Mercury
Mercury
smurfed_12
Mercury
Level 16
God Stats
5W - 4L
1,431 SR
Queue Stats
23W - 17L
1,510 Elo+
Party 2
Team Averages
Level 66
1,497 SR
1,471 Elo+

VS

Team Averages
Level 82
1,501 SR
1,478 Elo+
Agni
Agni
 
Agni
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CurtisBuddy
Nike
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,519 Elo+
Party 3
Zeus
Zeus
Falluhcyz
Zeus
Level 148
God Stats
8W - 5L
1,560 SR
Queue Stats
329W - 305L
1,495 Elo+
Party 3
Mercury
Mercury
JessyP4dgher_
Mercury
Level 100
God Stats
5W - 8L
1,446 SR
Queue Stats
508W - 552L
1,459 Elo+
Solo
Osiris
Osiris
KingDaltino
Osiris
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 94L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
4 / 2 / 2
8,519
609
5,452
5,719
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sobek
12
2 / 2 / 3
7,360
526
3,283
12,865
10,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Plisskin6
Ah Muzen Cab
13
1 / 4 / 2
7,442
532
4,892
6,825
2,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
14
3 / 0 / 1
8,159
583
5,842
10,323
10,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
smurfed_12
Mercury
14
2 / 2 / 1
7,759
554
4,579
8,191
2,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 4 / 0
7,789
556
4,438
8,582
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 2 / 3
6,734
481
5,469
9,498
7,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
14
2 / 2 / 4
8,251
589
6,688
6,130
1,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
12
2 / 3 / 1
7,089
506
3,383
9,620
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
11
0 / 1 / 0
6,445
460
3,399
7,234
4,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
12
Kills
10
10
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
4
0
0.75
L
3
2
3
2.25
L
Zeus
2
2
4
2
W
Hera
4
2
2
2.5
L
Mercury
2
3
1
0.83
L
Osiris
0
1
0
0
W
Sobek
2
2
3
1.75
W
Ah Muzen Cab
Plisskin6
Ah Muzen Cab
1
4
2
0.5
W
Vamana
3
0
1
3.5
W
Mercury
smurfed_12
Mercury
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,048
Damage
23,377
43,923
Taken
41,064
28,548
Mitigated
19,853
8,397
Healing
9,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,438
248
0
1,970
8,582
2,822
0
3,801
4,781
42,261
0
L
5,469
191
60
1,180
9,498
7,257
0
2,536
6,962
6,432
18,419
L
Zeus
6,688
1,918
0
2,269
6,130
1,657
0
1,285
4,845
57,409
0
W
Hera
5,452
1,212
0
1,419
5,719
2,245
0
2,496
3,223
57,584
0
L
Mercury
3,383
925
0
875
9,620
3,324
0
1,376
8,244
0
51,143
L
Osiris
3,399
1,146
0
2,840
7,234
4,793
0
371
6,863
0
29,408
W
Sobek
3,283
191
0
2,698
12,865
10,815
0
4,442
8,381
18,859
0
W
Ah Muzen Cab
Plisskin6
Ah Muzen Cab
4,892
2,140
0
695
6,825
2,221
0
3,105
3,720
0
50,554
W
Vamana
5,842
2,162
0
3,440
10,323
10,355
0
1,132
8,743
3,973
43,073
W
Mercury
smurfed_12
Mercury
4,579
2,185
0
145
8,191
2,912
0
1,924
6,195
0
57,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,239
Gold Earned
36,308
449
Minions Killed
413
0
Camps Cleared
0
1,505,362
Distance Traveled
1,400,303
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,789
556
87
6
0
260,389
2
L
Nike
6,734
481
41
3
0
315,910
5
L
Zeus
8,251
589
112
8
0
270,598
4
W
Hera
8,519
609
118
8
0
280,737
5
L
Mercury
7,089
506
93
7
0
332,768
5
L
Osiris
6,445
460
80
6
0
220,638
6
W
Sobek
7,360
526
28
2
0
293,411
5
W
Ah Muzen Cab
7,442
532
105
8
0
254,459
1
W
Vamana
8,159
583
84
6
0
301,723
5
W
Mercury
7,759
554
114
8
0
375,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role