Player Matchup

Sun Wukong
Sun Wukong
BerzerkerZ44
Sun Wukong
Level 126
God Stats
1W - 4L
1,493 SR
Queue Stats
198W - 181L
1,505 Elo+
Solo
Rama
Rama
DODrigun
Rama
Level 147
God Stats
9W - 16L
1,399 SR
Queue Stats
1,038W - 1,090L
1,477 Elo+
Solo
Odin
Odin
Tarrizard
Odin
Level 87
God Stats
0W - 3L
1,258 SR
Queue Stats
131W - 130L
1,479 Elo+
Solo
Eset
Eset
cjgamer1243
Eset
Level 109
God Stats
0W - 2L
1,526 SR
Queue Stats
171W - 171L
1,461 Elo+
Solo
Jormungandr
Jormungandr
samsue89
Jormungandr
Level 157
God Stats
4W - 12L
1,438 SR
Queue Stats
255W - 260L
1,455 Elo+
Solo
Team Averages
Level 125
1,423 SR
1,475 Elo+

VS

Team Averages
Level 107
1,459 SR
1,473 Elo+
Agni
Agni
B0SS S1A3R
Agni
Level 97
God Stats
13W - 5L
1,594 SR
Queue Stats
235W - 244L
1,511 Elo+
Party 1
Ymir
Ymir
Cosmic Haiku
Ymir
Level 107
God Stats
3W - 3L
1,116 SR
Queue Stats
30W - 30L
1,500 Elo+
Solo
Horus
Horus
SurfyChef15
Horus
Level 132
God Stats
8W - 7L
1,485 SR
Queue Stats
201W - 180L
1,433 Elo+
Solo
Charybdis
Charybdis
TurooThaGod
Charybdis
Level 145
God Stats
7W - 2L
1,822 SR
Queue Stats
362W - 345L
1,446 Elo+
Party 1
Thanatos
Thanatos
jam617letsgo
Thanatos
Level 55
God Stats
6W - 13L
1,280 SR
Queue Stats
174W - 190L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BerzerkerZ44
Sun Wukong
14
2 / 2 / 7
8,807
489
9,332
14,801
6,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
13
1 / 5 / 3
7,860
437
5,407
12,668
2,791
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
16
3 / 2 / 2
9,478
527
10,628
16,449
12,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 6 / 5
8,957
498
10,307
11,321
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
samsue89
Jormungandr
14
4 / 5 / 3
8,789
488
11,488
18,152
16,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 5
9,972
554
18,525
13,924
5,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 10
9,013
501
5,681
20,350
20,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 0 / 6
10,150
564
11,951
17,816
18,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
TurooThaGod
Charybdis
15
5 / 3 / 1
9,486
527
9,756
10,512
3,888
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
jam617letsgo
Thanatos
15
3 / 3 / 5
8,804
489
5,330
16,151
6,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
11
Kills
20
20
Deaths
12
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
4
5
2.13
L
Sun Wukong
BerzerkerZ44
Sun Wukong
2
2
7
2.75
W
2
2
10
3.5
L
Rama
1
5
3
0.5
W
4
0
6
7
L
Odin
3
2
2
2
W
Charybdis
TurooThaGod
Charybdis
5
3
1
1.83
L
1
6
5
0.58
W
Thanatos
jam617letsgo
Thanatos
3
3
5
1.83
L
Jormungandr
samsue89
Jormungandr
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,162
Damage
51,243
73,391
Taken
78,753
42,908
Mitigated
54,509
20,605
Healing
35,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,525
1,633
1,382
4,617
13,924
5,587
636
7,434
6,080
72,874
0
L
Sun Wukong
BerzerkerZ44
Sun Wukong
9,332
2,108
0
6,737
14,801
6,753
0
4,539
10,100
0
53,513
W
5,681
542
206
4,870
20,350
20,237
433
9,560
10,624
31,834
0
L
Rama
5,407
3,998
0
3,394
12,668
2,791
1,128
1,660
10,928
0
42,820
W
11,951
4,661
2,537
7,898
17,816
18,667
380
3,030
14,757
17,775
46,234
L
Odin
10,628
1,949
0
3,357
16,449
12,884
51
5,197
11,136
10,965
49,018
W
Charybdis
TurooThaGod
Charybdis
9,756
6,029
151
2,797
10,512
3,888
6,457
1,936
8,540
0
64,471
L
10,307
1,140
719
2,808
11,321
4,206
0
7,510
3,416
54,248
0
W
Thanatos
jam617letsgo
Thanatos
5,330
1,482
0
11,328
16,151
6,130
19
2,370
13,721
0
53,013
L
Jormungandr
samsue89
Jormungandr
11,488
2,907
287
3,303
18,152
16,274
164
7,666
10,215
38,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,891
Gold Earned
47,425
454
Minions Killed
513
0
Camps Cleared
0
1,538,629
Distance Traveled
1,630,003
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,972
554
137
8
0
306,561
2
L
Sun Wukong
8,807
489
91
5
0
357,844
3
W
Ymir
9,013
501
47
3
0
325,615
0
L
Rama
7,860
437
80
4
0
294,743
4
W
Horus
10,150
564
129
7
0
373,987
1
L
Odin
9,478
527
118
7
0
311,426
6
W
Charybdis
9,486
527
115
6
0
281,906
1
L
Eset
8,957
498
114
6
0
289,765
2
W
Thanatos
8,804
489
85
5
0
341,934
2
L
Jormungandr
8,789
488
51
3
0
284,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role