Player Matchup

Anhur
Anhur
BaptistaDaCosta
Anhur
Level 29
God Stats
4W - 2L
1,639 SR
Queue Stats
59W - 31L
1,710 Elo+
Party 1
Cupid
Cupid
Fiv3Zer0Se7en
Cupid
Level 107
God Stats
2W - 1L
1,677 SR
Queue Stats
30W - 26L
1,510 Elo+
Party 3
Poseidon
Poseidon
OTugaMaluco
Poseidon
Level 158
God Stats
27W - 18L
1,715 SR
Queue Stats
208W - 199L
1,633 Elo+
Party 1
Artemis
Artemis
Poqie
Artemis
Level 141
God Stats
6W - 2L
1,946 SR
Queue Stats
283W - 239L
1,676 Elo+
Party 1
Sobek
Sobek
WillZenjii
Sobek
Level 38
God Stats
18W - 16L
1,546 SR
Queue Stats
87W - 89L
1,504 Elo+
Party 3
Team Averages
Level 95
1,705 SR
1,607 Elo+

VS

Team Averages
Level 69
1,624 SR
1,471 Elo+
Kukulkan
Kukulkan
LoadMyBong
Kukulkan
Level 69
God Stats
6W - 4L
1,496 SR
Queue Stats
58W - 58L
1,466 Elo+
Party 2
Cerberus
Cerberus
LoadMySpliff
Cerberus
Level 62
God Stats
3W - 2L
1,821 SR
Queue Stats
26W - 30L
1,385 Elo+
Party 2
Chaac
Chaac
MetalPandas
Chaac
Level 61
God Stats
16W - 11L
1,601 SR
Queue Stats
29W - 32L
1,442 Elo+
Party 2
Kali
Kali
MustangZoMBi
Kali
Level 126
God Stats
23W - 11L
1,732 SR
Queue Stats
326W - 357L
1,525 Elo+
Party 4
Danzaburou
Danzaburou
The0neZoMBi
Danzaburou
Level 25
God Stats
19W - 21L
1,470 SR
Queue Stats
37W - 36L
1,537 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 4
11,880
625
9,528
12,572
5,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
12 / 0 / 7
13,438
707
20,032
8,157
3,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
OTugaMaluco
Poseidon
20
12 / 2 / 8
13,234
697
13,932
9,985
3,048
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Poqie
Artemis
18
6 / 1 / 7
12,499
658
16,126
13,673
7,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
15
1 / 2 / 19
10,903
574
4,010
19,739
21,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LoadMyBong
Kukulkan
12
1 / 8 / 2
7,843
413
7,581
11,937
3,312
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
LoadMySpliff
Cerberus
11
0 / 5 / 2
7,207
379
4,922
16,809
10,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 7 / 1
7,989
420
5,779
20,519
10,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 4 / 2
9,557
503
11,072
18,358
8,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
The0neZoMBi
Danzaburou
11
1 / 10 / 0
7,616
401
6,511
15,186
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
14
34
Kills
7
8
Deaths
34
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
W
12
0
7
15.5
L
Kukulkan
LoadMyBong
Kukulkan
1
8
2
0.25
L
Cerberus
LoadMySpliff
Cerberus
0
5
2
0.2
L
2
7
1
0.36
L
3
4
2
1
W
Poseidon
OTugaMaluco
Poseidon
12
2
8
8
W
Artemis
Poqie
Artemis
6
1
7
9.5
L
Danzaburou
The0neZoMBi
Danzaburou
1
10
0
0.1
W
Sobek
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,628
Damage
35,865
64,126
Taken
82,809
39,983
Mitigated
36,359
32,965
Healing
20,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,528
5,486
0
3,958
12,572
5,539
2,410
3,087
9,442
0
90,637
W
20,032
14,689
1,874
4,673
8,157
3,052
6,082
2,215
5,942
0
98,401
L
Kukulkan
LoadMyBong
Kukulkan
7,581
351
0
1,512
11,937
3,312
0
3,370
8,567
32,784
0
L
Cerberus
LoadMySpliff
Cerberus
4,922
543
0
3,597
16,809
10,038
0
3,601
13,208
23,006
0
L
5,779
407
0
7,336
20,519
10,607
320
3,805
16,714
0
38,707
L
11,072
4,196
0
5,284
18,358
8,127
0
3,344
15,014
0
66,597
W
Poseidon
OTugaMaluco
Poseidon
13,932
2,349
414
5,924
9,985
3,048
1,272
2,414
7,571
107,745
0
W
Artemis
Poqie
Artemis
16,126
7,538
0
7,061
13,673
7,161
6,813
1,446
11,656
0
85,413
L
Danzaburou
The0neZoMBi
Danzaburou
6,511
3,182
0
2,291
15,186
4,275
0
4,871
10,315
0
35,825
W
Sobek
4,010
289
331
8,730
19,739
21,183
275
4,448
15,162
21,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,954
Gold Earned
40,212
636
Minions Killed
356
0
Camps Cleared
0
1,823,316
Distance Traveled
1,549,530
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,880
625
156
8
0
320,723
3
W
Cupid
13,438
707
154
8
0
347,534
5
L
Kukulkan
7,843
413
60
3
0
255,728
1
L
Cerberus
7,207
379
40
2
0
317,859
4
L
Chaac
7,989
420
68
4
0
308,213
2
L
Kali
9,557
503
115
6
0
382,699
1
W
Poseidon
13,234
697
161
8
0
387,880
3
W
Artemis
12,499
658
143
8
0
351,166
2
L
Danzaburou
7,616
401
73
4
0
285,031
5
W
Sobek
10,903
574
22
1
0
416,013
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role