Player Matchup

Ymir
Ymir
Ariocstation
Ymir
Level 44
God Stats
0W - 5L
1,106 SR
Queue Stats
2W - 10L
1,124 Elo+
Party 1
Thor
Thor
Mastro Payn
Thor
Level 61
God Stats
1W - 3L
1,349 SR
Queue Stats
53W - 65L
1,379 Elo+
Solo
Cthulhu
Cthulhu
Mohd-Al-Baqir650
Cthulhu
Level 45
God Stats
5W - 15L
1,352 SR
Queue Stats
77W - 103L
1,368 Elo+
Solo
Tiamat
Tiamat
Roof2600
Tiamat
Level 78
God Stats
70W - 56L
1,575 SR
Queue Stats
221W - 255L
1,382 Elo+
Solo
Medusa
Medusa
morefyah92
Medusa
Level 62
God Stats
4W - 4L
1,233 SR
Queue Stats
60W - 84L
1,327 Elo+
Party 1
Team Averages
Level 58
1,323 SR
1,316 Elo+

VS

Team Averages
Level 87
1,592 SR
1,373 Elo+
Atlas
Atlas
TemariOni
Atlas
Level 100
God Stats
2W - 1L
1,689 SR
Queue Stats
323W - 387L
1,347 Elo+
Solo
Anubis
Anubis
pavel-k89
Anubis
Level 48
God Stats
2W - 3L
1,657 SR
Queue Stats
140W - 184L
1,354 Elo+
Solo
Ymir
Ymir
rulomoreno72
Ymir
Level 107
God Stats
4W - 0L
1,603 SR
Queue Stats
78W - 85L
1,393 Elo+
Solo
Loki
Loki
samukk
Loki
Level 115
God Stats
24W - 30L
1,345 SR
Queue Stats
490W - 506L
1,345 Elo+
Solo
Cupid
Cupid
xldeegan17
Cupid
Level 66
God Stats
2W - 1L
1,664 SR
Queue Stats
16W - 15L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,698
407
3,273
10,454
7,553
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 2 / 0
6,337
453
3,056
8,477
2,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

5
0 / 1 / 0
4,981
356
612
2,596
779
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Roof2600
Tiamat
11
0 / 2 / 0
6,905
493
7,210
8,546
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
morefyah92
Medusa
10
2 / 4 / 2
6,173
441
6,167
8,076
1,480
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
TemariOni
Atlas
11
1 / 0 / 0
6,891
492
1,840
4,007
2,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
pavel-k89
Anubis
14
4 / 0 / 3
7,661
547
5,298
8,009
3,825
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 7
7,243
517
3,633
10,228
8,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
samukk
Loki
13
2 / 1 / 7
7,637
546
7,471
7,999
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
11
4 / 2 / 5
6,867
491
7,684
7,745
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
13
13
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
1
2
0
0.5
L
0
1
0
0
L
Tiamat
Roof2600
Tiamat
0
2
0
0
W
Atlas
TemariOni
Atlas
1
0
0
1
L
Medusa
morefyah92
Medusa
2
4
2
0.75
W
Anubis
pavel-k89
Anubis
4
0
3
5.5
W
2
1
7
5.5
W
Loki
samukk
Loki
2
1
7
5.5
W
Cupid
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,318
Damage
25,926
38,149
Taken
37,988
15,351
Mitigated
19,257
5,424
Healing
15,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,273
418
449
932
10,454
7,553
0
3,774
6,680
14,102
0
L
3,056
848
0
420
8,477
2,105
0
878
7,533
0
33,532
L
612
65
0
328
2,596
779
0
1,132
1,322
11,591
0
L
Tiamat
Roof2600
Tiamat
7,210
523
0
2,489
8,546
3,434
753
2,572
5,932
43,704
0
W
Atlas
TemariOni
Atlas
1,840
626
0
1,200
4,007
2,903
0
641
3,326
27,999
0
L
Medusa
morefyah92
Medusa
6,167
3,166
0
806
8,076
1,480
0
2,165
5,911
0
29,758
W
Anubis
pavel-k89
Anubis
5,298
239
0
4,868
8,009
3,825
0
4,335
3,294
46,364
0
W
3,633
463
300
1,846
10,228
8,113
258
2,497
7,468
23,751
0
W
Loki
samukk
Loki
7,471
1,997
0
3,468
7,999
2,446
492
858
7,047
0
49,193
W
Cupid
7,684
2,942
663
3,176
7,745
1,970
156
1,835
5,758
0
28,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,094
Gold Earned
36,299
220
Minions Killed
331
0
Camps Cleared
0
1,175,800
Distance Traveled
1,270,248
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,698
407
30
2
0
248,529
2
L
Thor
6,337
453
58
4
0
294,392
7
L
Cthulhu
4,981
356
9
1
0
114,161
0
L
Tiamat
6,905
493
85
6
0
260,572
3
W
Atlas
6,891
492
58
4
0
211,029
2
L
Medusa
6,173
441
38
3
0
258,146
2
W
Anubis
7,661
547
102
7
0
258,053
4
W
Ymir
7,243
517
29
2
0
258,127
4
W
Loki
7,637
546
90
6
0
289,606
0
W
Cupid
6,867
491
52
4
0
253,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role