Player Matchup

Ra
Ra
Dukagishil
Ra
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 178L
1,552 Elo+
Party 1
Mulan
Mulan
EchoStormwind
Mulan
Level 54
God Stats
4W - 2L
1,545 SR
Queue Stats
113W - 132L
1,495 Elo+
Party 2
Eset
Eset
Oriya
Eset
Level 121
God Stats
6W - 6L
1,414 SR
Queue Stats
193W - 187L
1,534 Elo+
Party 1
Ares
Ares
SkarIsHere
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
Soupethan
Sun Wukong
Level 121
God Stats
14W - 11L
1,511 SR
Queue Stats
245W - 255L
1,542 Elo+
Party 2
Team Averages
Level 89
1,494 SR
1,534 Elo+

VS

Team Averages
Level 76
1,642 SR
1,509 Elo+
Thor
Thor
AlmightyAkiki
Thor
Level 118
God Stats
0W - 1L
1,872 SR
Queue Stats
18W - 24L
1,461 Elo+
Solo
Ullr
Ullr
B0rderjumper69
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,517 Elo+
Solo
Chang'e
Chang'e
Bow_Knows_1412_
Chang'e
Level 90
God Stats
4W - 1L
1,654 SR
Queue Stats
130W - 133L
1,458 Elo+
Solo
Nemesis
Nemesis
WhereIsSugandi
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,571 Elo+
Solo
Kali
Kali
cpaepic
Kali
Level 119
God Stats
3W - 3L
1,686 SR
Queue Stats
182W - 163L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 14
11,362
812
20,273
16,544
16,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
12 / 4 / 14
12,031
859
24,473
18,385
13,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eset
Oriya
Eset
18
8 / 5 / 17
11,418
816
11,307
12,235
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 3 / 22
11,104
793
8,378
19,555
23,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Soupethan
Sun Wukong
19
5 / 4 / 24
11,342
810
16,980
15,748
24,377
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 9
10,274
734
17,844
20,184
16,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
1 / 5 / 12
9,323
666
11,655
14,017
6,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 7 / 9
10,270
734
10,164
19,984
13,989
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 8 / 9
8,947
639
11,115
17,944
10,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
cpaepic
Kali
17
6 / 9 / 8
10,471
748
12,719
21,342
10,148
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
67
34
Kills
20
20
Deaths
34
91
Assists
47
Player
Kills
Deaths
Assists
KDA
L
5
5
9
1.9
L
1
5
12
1.4
L
5
7
9
1.36
W
7
4
14
3.5
W
12
4
14
4.75
W
Eset
Oriya
Eset
8
5
17
3.3
W
2
3
22
4.33
W
Sun Wukong
Soupethan
Sun Wukong
5
4
24
4.25
L
3
8
9
0.94
L
Kali
cpaepic
Kali
6
9
8
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,411
Damage
63,497
82,467
Taken
93,471
81,987
Mitigated
57,315
35,591
Healing
30,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,844
2,883
1,576
2,955
20,184
16,568
0
7,001
12,818
0
26,922
L
11,655
4,726
2,016
2,216
14,017
6,407
243
7,316
6,627
0
30,311
L
10,164
916
5,707
4,043
19,984
13,989
64
9,695
10,062
19,733
0
W
20,273
1,660
5,076
6,571
16,544
16,039
1,253
1,964
14,111
47,791
0
W
24,473
2,126
2,017
7,092
18,385
13,469
526
2,700
15,239
0
42,091
W
Eset
Oriya
Eset
11,307
418
3,723
1,847
12,235
4,949
717
2,357
9,546
18,195
0
W
8,378
273
898
4,118
19,555
23,153
463
1,736
17,314
14,740
0
W
Sun Wukong
Soupethan
Sun Wukong
16,980
4,219
1,368
2,881
15,748
24,377
674
1,407
13,843
0
30,757
L
11,115
4,164
1,627
5,257
17,944
10,203
0
6,856
10,912
0
15,896
L
Kali
cpaepic
Kali
12,719
5,457
0
5,047
21,342
10,148
0
9,090
11,963
0
27,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,257
Gold Earned
49,285
142
Minions Killed
109
0
Camps Cleared
0
1,241,706
Distance Traveled
1,068,830
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,274
734
17
1
0
226,588
1
L
Ullr
9,323
666
45
3
0
209,739
0
L
Chang'e
10,270
734
23
2
0
224,185
0
W
Ra
11,362
812
68
5
0
242,677
0
W
Mulan
12,031
859
31
2
0
273,342
0
W
Eset
11,418
816
11
1
0
248,221
0
W
Ares
11,104
793
7
1
0
239,735
0
W
Sun Wukong
11,342
810
25
2
0
237,731
0
L
Nemesis
8,947
639
8
1
0
192,494
0
L
Kali
10,471
748
16
1
0
215,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role