Player Matchup

Chernobog
Chernobog
My4_Suns
Chernobog
Level 85
God Stats
17W - 18L
1,485 SR
Queue Stats
813W - 828L
1,505 Elo+
Party 1
Ares
Ares
Pickup200
Ares
Level 121
God Stats
15W - 7L
1,744 SR
Queue Stats
285W - 211L
1,619 Elo+
Party 1
Jing Wei
Jing Wei
SUPERIORR_MINDZZ
Jing Wei
Level 118
God Stats
5W - 4L
1,634 SR
Queue Stats
561W - 603L
1,454 Elo+
Solo
Hades
Hades
TheLittleKippy
Hades
Level 103
God Stats
127W - 96L
1,579 SR
Queue Stats
179W - 155L
1,554 Elo+
Solo
Zeus
Zeus
slackerx4x
Zeus
Level 88
God Stats
32W - 19L
1,589 SR
Queue Stats
66W - 57L
1,510 Elo+
Solo
Team Averages
Level 103
1,606 SR
1,528 Elo+

VS

Team Averages
Level 115
1,574 SR
1,454 Elo+
Arachne
Arachne
Eyemori
Arachne
Level 87
God Stats
12W - 14L
1,446 SR
Queue Stats
462W - 493L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
ShadowRazor02
Zhong Kui
Level 105
God Stats
2W - 0L
1,782 SR
Queue Stats
57W - 49L
1,504 Elo+
Solo
Xbalanque
Xbalanque
TwoLollipops
Xbalanque
Level 118
God Stats
11W - 10L
1,517 SR
Queue Stats
397W - 380L
1,493 Elo+
Solo
Hercules
Hercules
Yaquelin2
Hercules
Level 160
God Stats
2W - 2L
1,463 SR
Queue Stats
295W - 304L
1,490 Elo+
Solo
Cthulhu
Cthulhu
vDeutschland
Cthulhu
Level 105
God Stats
5W - 2L
1,664 SR
Queue Stats
6W - 9L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
My4_Suns
Chernobog
17
3 / 4 / 7
10,942
995
12,145
13,770
5,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
17
2 / 6 / 5
10,659
969
10,108
24,472
25,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 8 / 5
10,965
997
14,808
18,963
6,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 11 / 8
10,132
921
14,503
25,637
12,830
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
0 / 4 / 5
9,382
853
10,436
6,752
2,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

79

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Eyemori
Arachne
18
3 / 5 / 21
10,951
996
13,482
14,843
5,879
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
ShadowRazor02
Zhong Kui
18
4 / 1 / 20
11,370
1,034
17,077
12,601
12,760
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
TwoLollipops
Xbalanque
19
14 / 0 / 11
13,810
1,255
23,468
8,137
3,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
Yaquelin2
Hercules
17
6 / 4 / 9
10,456
951
10,618
14,765
6,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
vDeutschland
Cthulhu
18
6 / 2 / 20
12,009
1,092
20,643
17,043
16,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
114
12
Kills
33
33
Deaths
12
30
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Arachne
Eyemori
Arachne
3
5
21
2.7
L
Chernobog
My4_Suns
Chernobog
3
4
7
1.63
L
Ares
2
6
5
0.75
L
6
8
5
1.06
W
Zhong Kui
ShadowRazor02
Zhong Kui
4
1
20
14
L
1
11
8
0.45
W
Xbalanque
TwoLollipops
Xbalanque
14
0
11
19.5
W
Hercules
Yaquelin2
Hercules
6
4
9
2.63
L
0
4
5
0.63
W
Cthulhu
vDeutschland
Cthulhu
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,000
Damage
85,288
89,594
Taken
67,389
51,822
Mitigated
45,364
13,564
Healing
13,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Eyemori
Arachne
13,482
9,774
0
4,786
14,843
5,879
0
8,427
6,416
0
18,386
L
Chernobog
My4_Suns
Chernobog
12,145
9,565
0
1,991
13,770
5,325
0
4,826
8,714
0
38,232
L
Ares
10,108
762
0
3,635
24,472
25,012
0
9,968
14,132
23,607
0
L
14,808
13,016
0
1,550
18,963
6,511
0
7,225
11,341
0
21,726
W
Zhong Kui
ShadowRazor02
Zhong Kui
17,077
2,954
0
3,936
12,601
12,760
0
6,468
5,983
42,882
0
L
14,503
2,174
1,607
3,914
25,637
12,830
0
10,715
14,447
41,776
0
W
Xbalanque
TwoLollipops
Xbalanque
23,468
13,930
0
1,598
8,137
3,632
0
4,303
3,834
0
60,307
W
Hercules
Yaquelin2
Hercules
10,618
1,975
0
1,116
14,765
6,886
0
8,325
6,409
132
15,617
L
10,436
172
141
726
6,752
2,144
0
3,502
3,127
22,782
0
W
Cthulhu
vDeutschland
Cthulhu
20,643
567
971
1,217
17,043
16,207
0
7,171
9,700
34,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,080
Gold Earned
58,596
198
Minions Killed
206
6
Camps Cleared
11
912,744
Distance Traveled
1,025,386
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,951
996
12
1
2
195,150
0
L
Chernobog
10,942
995
54
5
3
180,554
1
L
Ares
10,659
969
10
1
1
202,011
4
L
Jing Wei
10,965
997
13
1
0
215,952
2
W
Zhong Kui
11,370
1,034
63
6
1
188,060
3
L
Hades
10,132
921
84
8
1
171,971
0
W
Xbalanque
13,810
1,255
84
8
7
214,037
1
W
Hercules
10,456
951
8
1
0
182,808
1
L
Zeus
9,382
853
37
3
1
142,256
0
W
Cthulhu
12,009
1,092
39
4
1
245,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role