Player Matchup

Chiron
Chiron
Agamorian
Chiron
Level 121
God Stats
24W - 14L
1,793 SR
Queue Stats
388W - 224L
1,684 Elo+
Party 2
Achilles
Achilles
JagoGhost
Achilles
Level 107
God Stats
18W - 11L
1,660 SR
Queue Stats
362W - 246L
1,676 Elo+
Party 2
Chang'e
Chang'e
MultipleOrgasms
Chang'e
Level 100
God Stats
11W - 5L
1,657 SR
Queue Stats
154W - 159L
1,596 Elo+
Solo
Team Averages
Level 109
1,703 SR
1,652 Elo+

VS

Team Averages
Level 68
1,462 SR
1,425 Elo+
Ao Kuang
Ao Kuang
KagedLockjaw
Ao Kuang
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
266W - 277L
1,600 Elo+
Solo
Pele
Pele
Matteoi27
Pele
Level 47
God Stats
0W - 1L
1,623 SR
Queue Stats
20W - 23L
1,369 Elo+
Party 1
Sylvanus
Sylvanus
MegaFacts
Sylvanus
Level 57
God Stats
1W - 3L
1,262 SR
Queue Stats
52W - 58L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Agamorian
Chiron
13
9 / 0 / 14
8,858
984
14,954
6,378
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
JagoGhost
Achilles
12
9 / 2 / 13
8,322
925
12,416
12,238
10,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
6 / 0 / 16
8,293
921
6,092
5,104
2,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KagedLockjaw
Ao Kuang
9
0 / 9 / 2
5,909
657
3,395
13,348
4,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
8
1 / 8 / 0
5,975
664
3,266
11,915
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
MegaFacts
Sylvanus
9
1 / 7 / 1
6,170
686
3,701
11,992
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
5
24
Kills
2
2
Deaths
24
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
Agamorian
Chiron
9
0
14
16
W
Achilles
JagoGhost
Achilles
9
2
13
7.75
L
Ao Kuang
KagedLockjaw
Ao Kuang
0
9
2
0.11
L
Pele
1
8
0
0.13
L
Sylvanus
MegaFacts
Sylvanus
1
7
1
0.21
W
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,462
Damage
10,362
23,720
Taken
37,255
14,517
Mitigated
12,168
11,074
Healing
5,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Agamorian
Chiron
14,954
7,755
719
2,199
6,378
2,278
1,432
1,715
4,663
0
43,844
W
Achilles
JagoGhost
Achilles
12,416
3,507
0
2,273
12,238
10,133
304
3,893
8,345
0
18,366
L
Ao Kuang
KagedLockjaw
Ao Kuang
3,395
1,072
357
2,431
13,348
4,409
0
2,195
10,751
11,967
1,214
L
Pele
3,266
188
0
1,218
11,915
2,489
0
1,611
9,876
0
13,430
L
Sylvanus
MegaFacts
Sylvanus
3,701
729
605
1,267
11,992
5,270
0
1,749
9,699
11,337
1,855
W
6,092
513
3,055
2,828
5,104
2,106
311
1,287
3,817
21,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,473
Gold Earned
18,054
118
Minions Killed
59
8
Camps Cleared
0
503,248
Distance Traveled
421,927
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,858
984
68
8
4
168,477
4
W
Achilles
8,322
925
10
1
0
166,312
2
L
Ao Kuang
5,909
657
21
2
0
145,939
1
L
Pele
5,975
664
16
2
0
144,992
2
L
Sylvanus
6,170
686
22
2
0
130,996
0
W
Chang'e
8,293
921
40
4
4
168,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role