Player Matchup

Cthulhu
Cthulhu
CalaKari
Cthulhu
Level 28
God Stats
18W - 5L
1,712 SR
Queue Stats
50W - 12L
1,828 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HercuLarry
Ah Muzen Cab
Level 159
God Stats
4W - 1L
1,949 SR
Queue Stats
196W - 124L
1,703 Elo+
Party 2
Susano
Susano
PowPowPanda
Susano
Level 105
God Stats
2W - 0L
1,955 SR
Queue Stats
186W - 107L
1,721 Elo+
Party 2
Team Averages
Level 97
1,872 SR
1,751 Elo+

VS

Team Averages
Level 88
1,469 SR
1,620 Elo+
Cthulhu
Cthulhu
FearofTheReaper
Cthulhu
Level 27
God Stats
5W - 5L
1,727 SR
Queue Stats
6W - 9L
1,701 Elo+
Party 1
Ah Puch
Ah Puch
ZeroVFenrir
Ah Puch
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,701 Elo+
Party 1
Neith
Neith
juaneco123
Neith
Level 117
God Stats
0W - 3L
1,180 SR
Queue Stats
6W - 8L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CalaKari
Cthulhu
11
4 / 0 / 9
7,733
773
3,799
6,628
5,939
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
HercuLarry
Ah Muzen Cab
12
3 / 2 / 6
7,385
739
8,555
7,698
2,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
12
8 / 1 / 4
8,021
802
10,108
10,059
3,783
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,112
611
5,106
11,066
9,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
ZeroVFenrir
Ah Puch
10
0 / 2 / 3
6,201
620
6,229
5,831
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
9
3 / 7 / 0
7,103
710
6,437
7,941
2,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
15
Kills
3
3
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CalaKari
Cthulhu
4
0
9
8.5
L
0
6
3
0.25
W
Ah Muzen Cab
HercuLarry
Ah Muzen Cab
3
2
6
3
W
Susano
8
1
4
10
L
Ah Puch
ZeroVFenrir
Ah Puch
0
2
3
0.75
L
Neith
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,462
Damage
17,772
24,385
Taken
24,838
12,324
Mitigated
13,318
2,471
Healing
3,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CalaKari
Cthulhu
3,799
456
81
334
6,628
5,939
171
2,879
3,303
16,705
0
L
5,106
359
111
1,242
11,066
9,439
0
1,912
9,154
13,116
0
W
Ah Muzen Cab
HercuLarry
Ah Muzen Cab
8,555
1,718
0
1,438
7,698
2,602
0
3,462
3,754
0
30,764
W
Susano
10,108
1,250
0
618
10,059
3,783
0
4,200
5,315
0
20,945
L
Ah Puch
ZeroVFenrir
Ah Puch
6,229
91
325
740
5,831
1,587
0
680
5,151
20,512
0
L
Neith
6,437
2,528
0
803
7,941
2,292
0
1,207
6,734
0
17,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,139
Gold Earned
19,416
112
Minions Killed
109
6
Camps Cleared
2
559,337
Distance Traveled
500,165
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,733
773
36
4
1
178,571
2
L
Cthulhu
6,112
611
20
2
0
192,008
4
W
Ah Muzen Cab
7,385
739
60
6
4
183,521
5
W
Susano
8,021
802
16
2
1
197,245
0
L
Ah Puch
6,201
620
51
5
1
173,304
2
L
Neith
7,103
710
38
4
1
134,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role