Player Matchup

Persephone
Persephone
Bronze I
FDNS_LS
Persephone
Bronze I
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
797 MMR
Party 1
Yemoja
Yemoja
Silver V
XnoobschoolX
Yemoja
Silver V
Level 66
God Stats
0W - 3L
1,466 SR
Queue Stats
5W - 13L
1,058 MMR
Party 1
Ullr
Ullr
Bronze III
pmoose2
Ullr
Bronze III
Level 68
God Stats
0W - 1L
1,650 SR
Queue Stats
0W - 10L
998 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,538 SR
951 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,383 SR
853 MMR
Bastet
Bastet
Gold II
 
Bastet
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze I
NerdSquad90
Kuzenbo
Bronze I
Level 120
God Stats
2W - 4L
1,313 SR
Queue Stats
66W - 103L
405 MMR
Solo
Sol
Sol
Silver IV
erikonerikone
Sol
Silver IV
Level 102
God Stats
29W - 58L
1,337 SR
Queue Stats
272W - 372L
653 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FDNS_LS
Persephone
9
0 / 6 / 2
6,596
600
3,717
8,458
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
10
1 / 2 / 4
7,492
681
5,588
13,269
11,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
pmoose2
Ullr
9
3 / 7 / 1
7,147
650
2,321
12,088
3,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ZeusCabrakanKumbhakarnaMedusaGanesha

VS

Bans
GilgameshChaacMulanArtioAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
9 / 1 / 5
8,893
808
15,403
8,983
3,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
NerdSquad90
Kuzenbo
11
0 / 1 / 11
7,870
715
5,909
10,397
11,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
6 / 3 / 9
8,743
795
9,094
8,441
3,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
15
15
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
1
5
11.5
L
Persephone
FDNS_LS
Persephone
0
6
2
0.17
W
Kuzenbo
NerdSquad90
Kuzenbo
0
1
11
5.5
L
Yemoja
1
2
4
1.5
W
6
3
9
3.5
L
Ullr
pmoose2
Ullr
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,626
Damage
30,406
33,815
Taken
27,821
17,712
Mitigated
17,728
5,747
Healing
6,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,403
2,476
0
1,653
8,983
3,267
628
3,092
5,891
0
33,150
L
Persephone
FDNS_LS
Persephone
3,717
222
0
1,844
8,458
2,363
0
3,126
5,326
20,537
0
W
Kuzenbo
NerdSquad90
Kuzenbo
5,909
2,588
0
2,045
10,397
11,031
87
3,432
6,965
16,513
0
L
Yemoja
5,588
1,415
628
2,845
13,269
11,718
0
8,064
5,205
18,526
0
W
9,094
1,558
0
2,459
8,441
3,430
2,006
2,994
5,447
30,172
2,637
L
Ullr
pmoose2
Ullr
2,321
496
0
430
12,088
3,631
0
3,937
8,151
0
12,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,235
Gold Earned
25,506
95
Minions Killed
109
2
Camps Cleared
6
534,958
Distance Traveled
664,638
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,893
808
34
3
0
240,094
4
L
Persephone
6,596
600
46
4
0
196,137
1
W
Kuzenbo
7,870
715
16
1
1
229,754
2
L
Yemoja
7,492
681
24
2
1
168,729
1
W
Sol
8,743
795
59
5
5
194,790
0
L
Ullr
7,147
650
25
2
1
170,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role