Player Matchup

Terra
Terra
 
Terra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
CrothFlar
Vamana
Level 129
God Stats
6W - 14L
1,404 SR
Queue Stats
711W - 713L
1,547 Elo+
Solo
Fafnir
Fafnir
Falcopnbridge
Fafnir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,604 Elo+
Solo
Tsukuyomi
Tsukuyomi
LittleFootOfTGV
Tsukuyomi
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,543 Elo+
Solo
Chiron
Chiron
Waldoroo
Chiron
Level 103
God Stats
2W - 2L
1,570 SR
Queue Stats
164W - 153L
1,524 Elo+
Solo
Team Averages
Level 129
1,495 SR
1,543 Elo+

VS

Team Averages
Level 139
1,450 SR
1,549 Elo+
Medusa
Medusa
 
Medusa
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
DeadlierPage218
Hera
Level 127
God Stats
1W - 0L
1,180 SR
Queue Stats
74W - 59L
1,567 Elo+
Solo
Raijin
Raijin
HE D1D
Raijin
Level 156
God Stats
18W - 13L
1,583 SR
Queue Stats
577W - 582L
1,589 Elo+
Party 1
Terra
Terra
Hydralisk101x
Terra
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,539 Elo+
Solo
Geb
Geb
MYST3RI0USL0RD
Geb
Level 145
God Stats
6W - 5L
1,487 SR
Queue Stats
194W - 179L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
1 / 3 / 6
10,256
684
11,612
18,948
22,052
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
CrothFlar
Vamana
18
6 / 3 / 6
10,882
725
14,350
21,990
15,974
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
3 / 4 / 7
11,020
735
11,111
20,628
32,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
LittleFootOfTGV
Tsukuyomi
16
0 / 6 / 5
9,412
627
14,228
17,604
16,438
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
Waldoroo
Chiron
15
1 / 6 / 10
9,605
640
14,789
16,411
6,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
8 / 4 / 9
11,971
798
31,884
14,100
7,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 3 / 14
11,074
738
14,432
15,321
7,425
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
HE D1D
Raijin
19
5 / 1 / 15
11,578
772
17,455
17,218
8,787
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 1 / 15
11,569
771
8,966
21,488
24,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 3 / 18
11,072
738
8,832
16,924
24,048
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
93
11
Kills
22
22
Deaths
12
34
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
3
6
1.33
W
Medusa
 
Medusa
8
4
9
3.13
L
Vamana
CrothFlar
Vamana
6
3
6
3
W
5
3
14
4
L
3
4
7
1.63
W
Raijin
HE D1D
Raijin
5
1
15
12.5
W
3
1
15
10.5
L
Tsukuyomi
LittleFootOfTGV
Tsukuyomi
0
6
5
0.42
W
1
3
18
3.33
L
Chiron
Waldoroo
Chiron
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,090
Damage
81,569
95,581
Taken
85,051
93,820
Mitigated
71,383
42,130
Healing
36,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
11,612
599
9,269
6,284
18,948
22,052
300
10,830
8,118
22,292
0
W
Medusa
 
Medusa
31,884
15,556
0
1,400
14,100
7,001
1,412
4,416
9,391
0
46,066
L
Vamana
CrothFlar
Vamana
14,350
4,336
1,802
7,340
21,990
15,974
423
9,473
12,517
0
33,662
W
14,432
3,906
1,655
1,296
15,321
7,425
3,101
4,431
10,625
34,208
0
L
11,111
3,596
1,475
3,842
20,628
32,397
457
9,406
11,222
20,871
0
W
Raijin
HE D1D
Raijin
17,455
996
3,734
4,029
17,218
8,787
1,434
3,259
13,869
50,921
0
W
8,966
758
11,069
8,892
21,488
24,122
103
3,699
17,499
17,081
0
L
Tsukuyomi
LittleFootOfTGV
Tsukuyomi
14,228
1,481
3,304
1,783
17,604
16,438
0
9,096
8,508
0
30,879
W
8,832
914
2,251
2,069
16,924
24,048
75
5,687
10,944
12,259
0
L
Chiron
Waldoroo
Chiron
14,789
4,111
3,784
3,247
16,411
6,959
2,133
10,855
5,528
0
34,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,175
Gold Earned
57,264
142
Minions Killed
165
0
Camps Cleared
0
1,390,849
Distance Traveled
1,509,369
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,256
684
18
1
0
284,174
0
W
Medusa
11,971
798
39
3
0
287,497
0
L
Vamana
10,882
725
28
2
0
299,241
0
W
Hera
11,074
738
48
3
0
267,792
0
L
Fafnir
11,020
735
15
1
0
263,211
0
W
Raijin
11,578
772
63
4
0
324,359
3
W
Terra
11,569
771
10
1
0
329,144
0
L
Tsukuyomi
9,412
627
38
3
0
280,549
0
W
Geb
11,072
738
5
0
0
300,577
0
L
Chiron
9,605
640
43
3
0
263,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role