Player Matchup

Skadi
Skadi
DangerousD2878
Skadi
Level 56
God Stats
23W - 17L
1,505 SR
Queue Stats
75W - 82L
1,280 Elo+
Party 1
Gilgamesh
Gilgamesh
Jonokima-
Gilgamesh
Level 38
God Stats
14W - 14L
1,297 SR
Queue Stats
57W - 95L
1,105 Elo+
Party 1
Merlin
Merlin
danivzla420
Merlin
Level 46
God Stats
0W - 2L
1,237 SR
Queue Stats
44W - 178L
1,052 Elo+
Solo
Team Averages
Level 47
1,347 SR
1,146 Elo+

VS

Team Averages
Level 82
1,306 SR
1,282 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Cerealkilz
Cthulhu
Level 23
God Stats
1W - 2L
1,090 SR
Queue Stats
21W - 33L
1,135 Elo+
Party 2
Artemis
Artemis
EasZpanther1
Artemis
Level 143
God Stats
6W - 11L
1,327 SR
Queue Stats
138W - 221L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 3
10,414
744
13,016
12,900
4,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Jonokima-
Gilgamesh
14
3 / 2 / 8
9,517
680
5,761
14,151
10,093
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
10
1 / 5 / 5
7,650
546
740
6,636
1,886

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
5 / 4 / 3
10,154
725
6,883
8,503
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Cerealkilz
Cthulhu
13
3 / 7 / 7
9,552
682
9,541
16,698
6,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
EasZpanther1
Artemis
13
4 / 1 / 6
10,065
719
12,132
7,655
2,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
12
Kills
12
12
Deaths
12
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
4
3
1.63
W
Cthulhu
Cerealkilz
Cthulhu
3
7
7
0.93
L
8
5
3
1.9
W
Artemis
EasZpanther1
Artemis
4
1
6
7
L
Gilgamesh
Jonokima-
Gilgamesh
3
2
8
3.5
L
Merlin
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,517
Damage
28,556
33,687
Taken
32,856
15,987
Mitigated
12,608
3,369
Healing
5,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,883
1,640
0
1,721
8,503
3,669
636
624
7,879
0
39,793
W
Cthulhu
Cerealkilz
Cthulhu
9,541
379
800
2,144
16,698
6,790
48
1,301
15,397
20,628
0
L
13,016
6,392
0
1,635
12,900
4,008
0
3,667
9,233
0
34,238
W
Artemis
EasZpanther1
Artemis
12,132
4,474
0
976
7,655
2,149
2,063
571
7,084
0
28,920
L
Gilgamesh
Jonokima-
Gilgamesh
5,761
1,323
0
1,734
14,151
10,093
0
4,911
9,240
5,729
24,163
L
Merlin
740
126
0
0
6,636
1,886
0
1,320
5,316
2,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,581
Gold Earned
29,771
95
Minions Killed
131
4
Camps Cleared
6
570,240
Distance Traveled
728,657
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,154
725
55
4
3
239,308
4
W
Cthulhu
9,552
682
31
2
0
257,183
0
L
Skadi
10,414
744
45
3
2
188,663
0
W
Artemis
10,065
719
45
3
3
232,166
3
L
Gilgamesh
9,517
680
49
4
2
237,494
1
L
Merlin
7,650
546
1
0
0
144,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role