Player Matchup

Ra
Ra
Maxinator5000
Ra
Level 107
God Stats
3W - 2L
1,577 SR
Queue Stats
42W - 50L
1,415 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WindWalkerPRO11
Kumbhakarna
Level 43
God Stats
0W - 1L
1,800 SR
Queue Stats
10W - 15L
1,339 Elo+
Party 2
Medusa
Medusa
v CrustyBuns
Medusa
Level 21
God Stats
13W - 10L
1,599 SR
Queue Stats
15W - 12L
1,459 Elo+
Party 2
Team Averages
Level 57
1,659 SR
1,404 Elo+

VS

Team Averages
Level 36
1,659 SR
1,258 Elo+
Guan Yu
Guan Yu
MagmaStonez666
Guan Yu
Level 76
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 28L
1,286 Elo+
Party 1
Yemoja
Yemoja
RandyBomaye
Yemoja
Level 24
God Stats
1W - 0L
1,739 SR
Queue Stats
19W - 23L
1,276 Elo+
Party 1
Ares
Ares
farckyou
Ares
Level 7
God Stats
7W - 0L
1,738 SR
Queue Stats
10W - 9L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
9,502
633
24,944
14,655
5,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
WindWalkerPRO11
Kumbhakarna
12
1 / 0 / 4
9,664
644
5,908
16,575
13,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
13
1 / 5 / 5
8,814
588
17,212
13,251
5,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
9,910
661
15,652
19,845
17,949
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
13
1 / 2 / 5
8,851
590
10,573
16,720
17,690
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
14
4 / 2 / 3
10,515
701
13,446
22,119
23,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
6
Kills
9
9
Deaths
6
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
4
4
2
1.25
W
Yemoja
1
2
5
1.75
L
Kumbhakarna
WindWalkerPRO11
Kumbhakarna
1
0
4
3
W
Ares
4
2
3
2.75
L
Medusa
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,064
Damage
39,671
44,481
Taken
58,684
25,314
Mitigated
58,878
15,214
Healing
25,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,652
3,077
5,982
5,826
19,845
17,949
1,190
10,414
8,817
0
33,567
L
24,944
3,087
3,471
4,636
14,655
5,936
477
8,237
6,418
56,104
0
W
Yemoja
10,573
3,051
4,515
1,872
16,720
17,690
609
8,327
8,001
27,639
0
L
Kumbhakarna
WindWalkerPRO11
Kumbhakarna
5,908
1,071
1,042
2,721
16,575
13,619
42
9,536
7,039
9,555
0
W
Ares
13,446
2,004
1,331
5,662
22,119
23,239
871
10,965
10,738
25,912
0
L
Medusa
17,212
7,331
1,052
2,292
13,251
5,759
276
6,246
7,005
0
37,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,980
Gold Earned
29,276
143
Minions Killed
98
3
Camps Cleared
4
738,801
Distance Traveled
760,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,910
661
55
4
2
269,594
0
L
Ra
9,502
633
98
7
1
239,034
0
W
Yemoja
8,851
590
19
1
2
224,285
0
L
Kumbhakarna
9,664
644
7
0
0
236,582
0
W
Ares
10,515
701
24
2
0
266,562
0
L
Medusa
8,814
588
38
3
2
263,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role