Player Matchup

Hachiman
Hachiman
MrBricky
Hachiman
Level 156
God Stats
1W - 2L
1,423 SR
Queue Stats
161W - 154L
1,541 Elo+
Party 1
Sylvanus
Sylvanus
Radarplay
Sylvanus
Level 159
God Stats
5W - 7L
1,443 SR
Queue Stats
224W - 230L
1,514 Elo+
Party 1
Cupid
Cupid
Silitek
Cupid
Level 41
God Stats
0W - 3L
1,286 SR
Queue Stats
1W - 8L
1,547 Elo+
Solo
Olorun
Olorun
scottipimpen13
Olorun
Level 104
God Stats
0W - 2L
1,685 SR
Queue Stats
55W - 47L
1,616 Elo+
Solo
Team Averages
Level 115
1,459 SR
1,554 Elo+

VS

Team Averages
Level 123
1,621 SR
1,580 Elo+
Artio
Artio
AllMightyMitras
Artio
Level 159
God Stats
1W - 0L
1,621 SR
Queue Stats
171W - 178L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
Darkcannibal
Gilgamesh
Level 127
God Stats
4W - 4L
1,554 SR
Queue Stats
91W - 94L
1,592 Elo+
Party 2
Bastet
Bastet
TH3 R3D SCAR3
Bastet
Level 160
God Stats
78W - 63L
1,648 SR
Queue Stats
1,358W - 1,527L
1,552 Elo+
Solo
Anubis
Anubis
Whatname1985
Anubis
Level 47
God Stats
3W - 1L
1,662 SR
Queue Stats
10W - 7L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MrBricky
Hachiman
15
2 / 2 / 2
9,348
779
8,107
7,997
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Radarplay
Sylvanus
15
2 / 3 / 4
8,922
744
8,713
11,302
4,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Silitek
Cupid
13
0 / 6 / 1
8,347
696
1,331
7,285
1,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 5 / 2
9,618
802
13,683
11,459
3,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 10
10,018
835
7,607
15,941
15,949
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
Darkcannibal
Gilgamesh
16
4 / 2 / 3
10,614
885
6,357
15,602
6,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
9 / 2 / 4
11,267
939
9,896
12,282
4,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
17
3 / 2 / 4
10,847
904
9,049
10,123
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
16
16
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
2
10
2.5
W
Gilgamesh
Darkcannibal
Gilgamesh
4
2
3
2.75
L
Hachiman
MrBricky
Hachiman
2
2
2
1.5
L
Sylvanus
Radarplay
Sylvanus
2
3
4
1.33
L
Cupid
Silitek
Cupid
0
6
1
0.08
W
9
2
4
5.5
W
Anubis
3
2
4
2.5
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,834
Damage
32,909
38,043
Taken
53,948
12,474
Mitigated
30,797
11,266
Healing
22,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,607
310
858
4,066
15,941
15,949
479
8,475
7,466
25,576
0
W
Gilgamesh
Darkcannibal
Gilgamesh
6,357
948
1,643
5,326
15,602
6,182
823
4,679
10,923
0
31,321
L
Hachiman
MrBricky
Hachiman
8,107
3,409
0
913
7,997
2,515
0
4,177
3,820
0
36,215
L
Sylvanus
Radarplay
Sylvanus
8,713
1,620
1,583
4,722
11,302
4,397
168
6,377
4,925
23,398
4,280
L
Cupid
Silitek
Cupid
1,331
374
91
268
7,285
1,730
90
1,997
5,288
0
17,503
W
9,896
934
300
4,303
12,282
4,662
2,604
5,482
6,800
0
35,875
W
Anubis
9,049
84
0
6,023
10,123
4,004
890
4,351
5,772
51,713
0
L
13,683
7,619
302
3,387
11,459
3,832
844
4,341
7,118
38,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,235
Gold Earned
42,746
216
Minions Killed
263
9
Camps Cleared
15
787,456
Distance Traveled
990,061
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,018
835
40
3
2
247,066
2
W
Gilgamesh
10,614
885
38
3
4
282,819
4
L
Hachiman
9,348
779
63
5
4
218,328
2
L
Sylvanus
8,922
744
46
4
0
199,923
2
L
Cupid
8,347
696
48
4
2
182,083
4
W
Bastet
11,267
939
71
6
5
249,103
0
W
Anubis
10,847
904
114
10
4
211,073
2
L
Olorun
9,618
802
59
5
3
187,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role