Player Matchup

Zeus
Zeus
Arch-Bishop_11
Zeus
Level 139
God Stats
1W - 0L
1,519 SR
Queue Stats
106W - 79L
1,575 Elo+
Party 2
Ares
Ares
Jgreenstorm97
Ares
Level 19
God Stats
5W - 8L
1,629 SR
Queue Stats
6W - 13L
1,363 Elo+
Party 2
Horus
Horus
Nazarius__
Horus
Level 119
God Stats
59W - 59L
1,610 SR
Queue Stats
558W - 540L
1,556 Elo+
Party 2
Izanami
Izanami
SsjhendoX
Izanami
Level 82
God Stats
3W - 3L
1,612 SR
Queue Stats
228W - 112L
1,594 Elo+
Party 2
Awilix
Awilix
cuzbad
Awilix
Level 145
God Stats
10W - 4L
1,640 SR
Queue Stats
173W - 157L
1,591 Elo+
Party 2
Team Averages
Level 101
1,602 SR
1,536 Elo+

VS

Team Averages
Level 66
1,477 SR
1,453 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bultero
Ah Muzen Cab
Level 123
God Stats
1W - 1L
1,470 SR
Queue Stats
63W - 61L
1,498 Elo+
Party 1
Janus
Janus
Chewpa Berga
Janus
Level 129
God Stats
1W - 3L
1,360 SR
Queue Stats
33W - 41L
1,403 Elo+
Party 1
Loki
Loki
Jordansxcks
Loki
Level 15
God Stats
0W - 2L
1,714 SR
Queue Stats
10W - 14L
1,401 Elo+
Party 1
Horus
Horus
PeppaPigg7185
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,579 Elo+
Party 1
Serqet
Serqet
UNC0NSCIXUS-_
Serqet
Level 47
God Stats
1W - 2L
1,342 SR
Queue Stats
119W - 163L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
9,949
553
5,128
7,203
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 0 / 18
10,751
597
5,047
14,278
13,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
17
6 / 1 / 7
11,465
637
14,776
12,001
9,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
SsjhendoX
Izanami
18
20 / 4 / 3
12,288
683
20,714
15,012
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
cuzbad
Awilix
20
11 / 0 / 2
12,404
689
12,427
15,165
7,459
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bultero
Ah Muzen Cab
16
4 / 9 / 1
10,292
572
14,167
17,575
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 8 / 0
8,233
457
6,722
11,816
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 7 / 0
9,354
520
6,560
13,478
3,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 7 / 0
8,292
461
4,591
17,942
10,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 10 / 3
6,866
381
2,238
16,013
6,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
11
41
Kills
7
7
Deaths
41
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Ah Muzen Cab
Bultero
Ah Muzen Cab
4
9
1
0.5
L
0
8
0
0
W
2
0
18
11
L
3
7
0
0.43
W
Horus
6
1
7
9.5
L
0
7
0
0
W
Izanami
SsjhendoX
Izanami
20
4
3
5.38
L
0
10
3
0.15
W
Awilix
cuzbad
Awilix
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,092
Damage
34,278
63,659
Taken
76,824
38,631
Mitigated
26,517
20,856
Healing
13,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,128
609
0
1,077
7,203
2,647
281
2,216
4,787
53,857
0
L
Ah Muzen Cab
Bultero
Ah Muzen Cab
14,167
7,080
0
3,779
17,575
3,741
909
3,366
14,177
0
67,732
L
6,722
0
0
673
11,816
2,458
0
2,765
8,840
51,567
0
W
5,047
518
0
2,054
14,278
13,455
488
661
13,543
19,414
0
L
6,560
2,721
0
2,944
13,478
3,383
0
1,452
11,865
0
34,550
W
Horus
14,776
5,753
268
4,842
12,001
9,136
1,198
2,112
9,257
331
63,152
L
4,591
1,699
165
3,531
17,942
10,049
0
42
17,128
5,153
42,216
W
Izanami
SsjhendoX
Izanami
20,714
13,810
0
5,922
15,012
5,934
4,541
842
13,977
0
102,747
L
2,238
239
0
1,996
16,013
6,886
37
2,681
13,195
489
9,584
W
Awilix
cuzbad
Awilix
12,427
4,017
0
6,693
15,165
7,459
702
1,582
13,188
0
112,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,857
Gold Earned
43,037
590
Minions Killed
402
0
Camps Cleared
0
1,723,661
Distance Traveled
1,582,942
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,949
553
92
5
0
219,850
2
L
Ah Muzen Cab
10,292
572
106
6
0
288,823
1
L
Janus
8,233
457
114
6
0
326,934
4
W
Ares
10,751
597
41
2
0
359,817
6
L
Loki
9,354
520
68
4
0
349,573
1
W
Horus
11,465
637
118
7
0
358,422
1
L
Horus
8,292
461
101
6
0
310,979
0
W
Izanami
12,288
683
164
9
0
331,424
1
L
Serqet
6,866
381
13
1
0
306,633
3
W
Awilix
12,404
689
175
10
0
454,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role