Player Matchup

Loki
Loki
HTLC34
Loki
Level 28
God Stats
1W - 2L
1,428 SR
Queue Stats
8W - 10L
1,346 Elo+
Party 1
Achilles
Achilles
OkayAtBest
Achilles
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 103L
1,477 Elo+
Solo
Cerberus
Cerberus
Toomer0004
Cerberus
Level 49
God Stats
2W - 5L
1,589 SR
Queue Stats
21W - 27L
1,390 Elo+
Solo
Zeus
Zeus
WamBamTYM55
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,370 Elo+
Party 1
Heimdallr
Heimdallr
XxHadokyarixX
Heimdallr
Level 106
God Stats
5W - 10L
1,372 SR
Queue Stats
153W - 151L
1,421 Elo+
Party 1
Team Averages
Level 49
1,478 SR
1,401 Elo+

VS

Team Averages
Level 66
1,517 SR
1,491 Elo+
Gilgamesh
Gilgamesh
ALBASNEEZE8
Gilgamesh
Level 89
God Stats
8W - 9L
1,506 SR
Queue Stats
237W - 231L
1,425 Elo+
Party 2
Sol
Sol
BigLogGaming
Sol
Level 127
God Stats
3W - 3L
1,475 SR
Queue Stats
296W - 258L
1,568 Elo+
Party 2
Nike
Nike
Sedakoch
Nike
Level 48
God Stats
8W - 5L
1,585 SR
Queue Stats
74W - 70L
1,480 Elo+
Solo
Kukulkan
Kukulkan
THE AB0MINATION
Kukulkan
Level 27
God Stats
22W - 18L
1,500 SR
Queue Stats
56W - 55L
1,503 Elo+
Party 2
Hades
Hades
TuftyLeader9085
Hades
Level 39
God Stats
30W - 20L
1,520 SR
Queue Stats
79W - 69L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
HTLC34
Loki
9
1 / 2 / 0
5,382
538
3,735
5,164
1,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
OkayAtBest
Achilles
9
0 / 3 / 0
5,276
528
1,999
8,733
4,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Toomer0004
Cerberus
7
0 / 4 / 1
4,833
483
1,471
9,801
3,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 4 / 1
5,499
550
1,980
4,909
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
XxHadokyarixX
Heimdallr
7
1 / 6 / 0
4,734
473
4,769
7,301
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ALBASNEEZE8
Gilgamesh
11
5 / 0 / 5
6,824
682
4,410
5,046
2,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
8 / 1 / 4
6,981
698
9,335
5,994
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
9
3 / 0 / 8
6,065
607
3,518
7,153
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
11
1 / 1 / 3
6,273
627
1,371
3,087
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 1
6,398
640
4,906
6,792
3,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
19
19
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ALBASNEEZE8
Gilgamesh
5
0
5
7.5
W
8
1
4
10
L
Loki
HTLC34
Loki
1
2
0
0.5
L
Achilles
OkayAtBest
Achilles
0
3
0
0
W
Nike
3
0
8
7
W
Kukulkan
1
1
3
2.5
L
Cerberus
Toomer0004
Cerberus
0
4
1
0.13
W
2
0
1
2.5
L
0
4
1
0.13
L
Heimdallr
XxHadokyarixX
Heimdallr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,954
Damage
23,540
35,908
Taken
28,072
12,978
Mitigated
10,130
7,161
Healing
14,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ALBASNEEZE8
Gilgamesh
4,410
1,057
0
1,827
5,046
2,029
0
647
4,341
0
38,729
W
9,335
4,847
0
3,703
5,994
1,171
1,288
799
5,195
40,974
0
L
Loki
HTLC34
Loki
3,735
911
0
1,805
5,164
1,168
0
825
4,225
0
27,174
L
Achilles
OkayAtBest
Achilles
1,999
789
0
1,978
8,733
4,856
0
3,911
4,240
0
24,619
W
Nike
3,518
110
295
3,557
7,153
2,564
228
1,330
5,807
0
15,785
W
Kukulkan
1,371
101
0
1,040
3,087
918
84
685
2,346
28,788
0
L
Cerberus
Toomer0004
Cerberus
1,471
61
44
2,339
9,801
3,856
0
5,085
4,716
14,976
0
W
4,906
1,160
0
3,617
6,792
3,448
317
0
6,585
32,442
0
L
1,980
596
0
172
4,909
1,255
0
1,732
3,061
23,984
0
L
Heimdallr
XxHadokyarixX
Heimdallr
4,769
3,002
0
823
7,301
1,843
0
3,247
4,054
0
22,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,724
Gold Earned
32,541
266
Minions Killed
305
0
Camps Cleared
0
1,038,346
Distance Traveled
1,078,408
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,824
682
63
6
0
238,024
0
W
Sol
6,981
698
79
8
0
200,776
1
L
Loki
5,382
538
56
6
0
229,108
0
L
Achilles
5,276
528
60
6
0
206,186
1
W
Nike
6,065
607
23
2
0
215,334
0
W
Kukulkan
6,273
627
70
7
0
223,332
6
L
Cerberus
4,833
483
41
4
0
216,822
1
W
Hades
6,398
640
70
7
0
200,942
1
L
Zeus
5,499
550
72
7
0
202,805
2
L
Heimdallr
4,734
473
37
4
0
183,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role