Player Matchup

Geb
Geb
Gold III
DemonicAchilles
Geb
Gold III
Level 157
God Stats
5W - 7L
1,414 SR
Queue Stats
56W - 53L
1,547 MMR
Solo
Izanami
Izanami
Gold III
EL VICH4951
Izanami
Gold III
Level 141
God Stats
1W - 2L
1,549 SR
Queue Stats
57W - 55L
1,533 MMR
Solo
Arachne
Arachne
Gold III
GlizzyGuzzlr
Arachne
Gold III
Level 129
God Stats
4W - 1L
1,718 SR
Queue Stats
54W - 55L
1,508 MMR
Party 1
Hercules
Hercules
Gold V
SpeedyEcho
Hercules
Gold V
Level 108
God Stats
1W - 1L
1,602 SR
Queue Stats
31W - 25L
1,559 MMR
Party 1
Kukulkan
Kukulkan
Gold II
Tyrs Nub
Kukulkan
Gold II
Level 60
God Stats
5W - 1L
1,759 SR
Queue Stats
40W - 41L
1,576 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,608 SR
1,545 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,583 SR
1,539 MMR
Discordia
Discordia
Bronze III
Atordoar
Discordia
Bronze III
Level 129
God Stats
0W - 1L
1,521 SR
Queue Stats
3W - 2L
1,526 MMR
Party 2
Hou Yi
Hou Yi
Silver I
MxS Frogki
Hou Yi
Silver I
Level 119
God Stats
0W - 1L
1,651 SR
Queue Stats
15W - 17L
1,523 MMR
Solo
Achilles
Achilles
Gold II
Oh Yup Facts
Achilles
Gold II
Level 139
God Stats
2W - 5L
1,545 SR
Queue Stats
91W - 87L
1,574 MMR
Solo
Nemesis
Nemesis
Gold II
Rysni
Nemesis
Gold II
Level 128
God Stats
2W - 2L
1,700 SR
Queue Stats
155W - 150L
1,573 MMR
Solo
Cthulhu
Cthulhu
Bronze III
reyson32
Cthulhu
Bronze III
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 16
12,885
460
12,541
31,124
32,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
EL VICH4951
Izanami
20
2 / 4 / 9
14,854
531
16,733
21,128
7,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
GlizzyGuzzlr
Arachne
20
15 / 1 / 5
16,766
599
17,243
25,562
12,816
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
SpeedyEcho
Hercules
20
6 / 2 / 4
14,959
534
15,213
23,846
28,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Tyrs Nub
Kukulkan
20
7 / 5 / 10
14,847
530
23,092
17,487
7,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
BastetArtioMulanAh Muzen Cab

VS

Bans
AresAnhurKaliAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Atordoar
Discordia
15
1 / 11 / 3
10,651
380
12,313
15,307
5,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
MxS Frogki
Hou Yi
20
4 / 7 / 3
13,930
498
10,257
21,463
10,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Oh Yup Facts
Achilles
20
5 / 2 / 2
13,949
498
28,402
25,093
29,849
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Rysni
Nemesis
20
3 / 6 / 4
13,702
489
12,322
26,373
11,612
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
reyson32
Cthulhu
18
3 / 6 / 6
13,009
465
12,403
22,600
29,802
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
34
32
Kills
16
16
Deaths
32
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
Atordoar
Discordia
1
11
3
0.23
W
2
4
16
2.5
W
Izanami
EL VICH4951
Izanami
2
4
9
1.63
W
Arachne
GlizzyGuzzlr
Arachne
15
1
5
17.5
L
Hou Yi
MxS Frogki
Hou Yi
4
7
3
0.79
L
Achilles
Oh Yup Facts
Achilles
5
2
2
3
L
Nemesis
Rysni
Nemesis
3
6
4
0.83
W
Hercules
SpeedyEcho
Hercules
6
2
4
4
W
Kukulkan
Tyrs Nub
Kukulkan
7
5
10
2.4
L
Cthulhu
reyson32
Cthulhu
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,822
Damage
75,697
119,147
Taken
110,836
88,191
Mitigated
87,059
39,278
Healing
21,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Atordoar
Discordia
12,313
234
0
736
15,307
5,429
0
8,669
6,638
47,154
0
W
12,541
1,841
1,468
12,789
31,124
32,210
1,245
8,779
20,864
48,295
0
W
Izanami
EL VICH4951
Izanami
16,733
12,438
0
6,098
21,128
7,770
5,214
4,352
16,577
0
153,839
W
Arachne
GlizzyGuzzlr
Arachne
17,243
13,075
0
8,074
25,562
12,816
4,410
6,565
18,328
0
137,880
L
Hou Yi
MxS Frogki
Hou Yi
10,257
4,363
0
6,143
21,463
10,367
5,896
3,419
17,992
0
123,463
L
Achilles
Oh Yup Facts
Achilles
28,402
3,603
0
6,650
25,093
29,849
0
5,409
18,681
16,642
89,351
L
Nemesis
Rysni
Nemesis
12,322
4,028
0
3,706
26,373
11,612
0
11,132
15,007
0
123,125
W
Hercules
SpeedyEcho
Hercules
15,213
6,582
0
8,487
23,846
28,395
1,696
4,439
17,683
0
79,854
W
Kukulkan
Tyrs Nub
Kukulkan
23,092
1,728
0
2,362
17,487
7,000
1,586
5,102
11,759
119,103
0
L
Cthulhu
reyson32
Cthulhu
12,403
795
853
3,325
22,600
29,802
0
7,004
15,544
58,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,311
Gold Earned
65,241
753
Minions Killed
731
0
Camps Cleared
0
2,757,722
Distance Traveled
2,689,165
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,651
380
79
3
0
462,508
3
W
Geb
12,885
460
38
1
0
561,094
8
W
Izanami
14,854
531
223
8
0
468,098
6
W
Arachne
16,766
599
166
6
0
663,304
7
L
Hou Yi
13,930
498
193
7
0
465,425
3
L
Achilles
13,949
498
182
7
0
619,842
5
L
Nemesis
13,702
489
184
7
0
582,624
1
W
Hercules
14,959
534
149
5
0
564,042
1
W
Kukulkan
14,847
530
177
6
0
501,184
8
L
Cthulhu
13,009
465
93
3
0
558,766
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role