Player Matchup

Zhong Kui
Zhong Kui
Deastrak
Zhong Kui
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,637 Elo+
Solo
Mercury
Mercury
Hydralisk101x
Mercury
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,522 Elo+
Solo
Heimdallr
Heimdallr
Krewcify
Heimdallr
Level 155
God Stats
7W - 3L
1,560 SR
Queue Stats
390W - 406L
1,530 Elo+
Solo
Discordia
Discordia
PrimJellyfish
Discordia
Level 155
God Stats
5W - 1L
1,790 SR
Queue Stats
120W - 121L
1,563 Elo+
Solo
Ymir
Ymir
ShotgunSSurgeon
Ymir
Level 160
God Stats
4W - 3L
1,523 SR
Queue Stats
495W - 387L
1,592 Elo+
Solo
Team Averages
Level 151
1,575 SR
1,569 Elo+

VS

Team Averages
Level 149
1,550 SR
1,541 Elo+
Ao Kuang
Ao Kuang
DeadlierPage218
Ao Kuang
Level 127
God Stats
0W - 2L
1,628 SR
Queue Stats
74W - 59L
1,578 Elo+
Solo
Achilles
Achilles
Evil_Homer54
Achilles
Level 158
God Stats
0W - 3L
1,330 SR
Queue Stats
174W - 180L
1,554 Elo+
Solo
Atlas
Atlas
NeonBible
Atlas
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
521W - 543L
1,493 Elo+
Solo
Kali
Kali
SquidgySaucer
Kali
Level 149
God Stats
0W - 1L
1,834 SR
Queue Stats
27W - 34L
1,531 Elo+
Solo
Freya
Freya
yessylove05
Freya
Level 155
God Stats
4W - 7L
1,457 SR
Queue Stats
433W - 456L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Deastrak
Zhong Kui
16
4 / 2 / 18
9,687
881
8,959
7,763
7,366
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
16
5 / 3 / 19
9,694
881
9,748
9,090
4,108
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Krewcify
Heimdallr
16
11 / 3 / 13
10,511
956
18,453
8,679
3,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
PrimJellyfish
Discordia
16
5 / 2 / 18
9,871
897
14,460
8,163
2,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 4 / 21
9,666
879
5,502
15,093
14,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
5 / 5 / 3
9,365
851
6,392
13,928
8,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Evil_Homer54
Achilles
14
2 / 5 / 7
7,604
691
6,586
14,819
15,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
NeonBible
Atlas
16
1 / 6 / 6
8,049
732
7,803
15,619
14,376
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 5 / 4
9,001
818
6,403
11,926
6,492
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 7
7,481
680
6,320
7,265
2,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
40
26
Kills
13
14
Deaths
26
89
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
5
5
3
1.3
W
Zhong Kui
Deastrak
Zhong Kui
4
2
18
6.5
L
Achilles
Evil_Homer54
Achilles
2
5
7
1.1
W
Mercury
5
3
19
4.83
W
Heimdallr
Krewcify
Heimdallr
11
3
13
5.83
L
Atlas
NeonBible
Atlas
1
6
6
0.67
W
Discordia
PrimJellyfish
Discordia
5
2
18
7
W
1
4
21
2.88
L
5
5
4
1.4
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,122
Damage
33,504
48,788
Taken
63,557
31,925
Mitigated
48,100
18,213
Healing
14,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
6,392
1,079
748
3,594
13,928
8,475
117
7,245
6,683
11,708
0
W
Zhong Kui
Deastrak
Zhong Kui
8,959
812
720
2,791
7,763
7,366
1,366
2,323
5,395
24,561
0
L
Achilles
Evil_Homer54
Achilles
6,586
518
970
1,921
14,819
15,944
0
7,202
7,616
0
12,058
W
Mercury
9,748
3,415
629
2,758
9,090
4,108
1,684
2,467
6,516
0
19,958
W
Heimdallr
Krewcify
Heimdallr
18,453
7,164
550
2,480
8,679
3,614
1,639
4,694
3,937
0
35,022
L
Atlas
NeonBible
Atlas
7,803
1,642
1,244
726
15,619
14,376
0
4,408
11,211
22,909
0
W
Discordia
PrimJellyfish
Discordia
14,460
548
1,136
2,797
8,163
2,791
972
4,403
3,675
27,758
0
W
5,502
774
829
3,523
15,093
14,046
150
6,091
8,750
11,538
0
L
6,403
1,907
582
3,140
11,926
6,492
0
5,539
6,384
0
19,975
L
6,320
1,881
804
591
7,265
2,813
0
4,527
2,738
11,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,429
Gold Earned
41,500
124
Minions Killed
90
0
Camps Cleared
0
1,046,779
Distance Traveled
1,005,928
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,365
851
12
1
0
213,445
2
W
Zhong Kui
9,687
881
44
4
0
212,678
2
L
Achilles
7,604
691
3
0
0
210,525
1
W
Mercury
9,694
881
14
1
0
221,875
0
W
Heimdallr
10,511
956
27
2
0
192,541
1
L
Atlas
8,049
732
34
3
0
182,766
1
W
Discordia
9,871
897
26
2
0
210,803
3
W
Ymir
9,666
879
13
1
0
208,882
3
L
Kali
9,001
818
24
2
0
241,005
0
L
Freya
7,481
680
17
2
0
158,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role