Player Matchup

Cerberus
Cerberus
CLN_NOMERCY
Cerberus
Level 130
God Stats
10W - 6L
1,576 SR
Queue Stats
327W - 326L
1,489 Elo+
Solo
Tiamat
Tiamat
GalahadVII
Tiamat
Level 103
God Stats
2W - 4L
1,255 SR
Queue Stats
249W - 234L
1,503 Elo+
Solo
Janus
Janus
SoggyFeline
Janus
Level 94
God Stats
4W - 4L
1,392 SR
Queue Stats
130W - 119L
1,490 Elo+
Party 2
Hou Yi
Hou Yi
hellboy9690
Hou Yi
Level 126
God Stats
3W - 0L
1,790 SR
Queue Stats
115W - 98L
1,522 Elo+
Party 2
Thanatos
Thanatos
phontyman
Thanatos
Level 143
God Stats
10W - 16L
1,388 SR
Queue Stats
586W - 596L
1,421 Elo+
Solo
Team Averages
Level 119
1,480 SR
1,485 Elo+

VS

Team Averages
Level 144
1,567 SR
1,482 Elo+
Ao Kuang
Ao Kuang
Heeltoe1
Ao Kuang
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 163L
1,443 Elo+
Party 1
Xing Tian
Xing Tian
JustMrGreeen
Xing Tian
Level 145
God Stats
1W - 1L
1,570 SR
Queue Stats
75W - 99L
1,472 Elo+
Party 1
Ymir
Ymir
Mizuryu__Kei
Ymir
Level 129
God Stats
3W - 1L
1,936 SR
Queue Stats
225W - 217L
1,492 Elo+
Party 3
Odin
Odin
OZY_CWK
Odin
Level 143
God Stats
2W - 5L
1,328 SR
Queue Stats
711W - 717L
1,496 Elo+
Party 3
Freya
Freya
Voodoomagik
Freya
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CLN_NOMERCY
Cerberus
19
3 / 3 / 24
12,497
781
14,698
28,084
24,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
GalahadVII
Tiamat
17
4 / 6 / 20
11,470
717
16,024
11,681
7,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 6 / 16
13,000
813
17,293
9,619
3,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
20
9 / 3 / 18
13,949
872
23,608
13,841
5,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
phontyman
Thanatos
20
10 / 8 / 15
12,969
811
12,996
14,138
5,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Heeltoe1
Ao Kuang
20
7 / 7 / 15
12,744
797
11,248
16,856
7,621
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
JustMrGreeen
Xing Tian
18
1 / 6 / 20
11,575
723
9,859
23,043
29,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 8 / 11
10,626
664
7,862
19,180
15,007
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
OZY_CWK
Odin
17
5 / 5 / 15
11,291
706
14,407
14,972
13,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
11 / 7 / 11
12,661
791
21,825
20,819
8,216
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
98
32
Kills
26
26
Deaths
33
93
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CLN_NOMERCY
Cerberus
3
3
24
5
W
Tiamat
GalahadVII
Tiamat
4
6
20
2.33
L
Ao Kuang
Heeltoe1
Ao Kuang
7
7
15
2.07
L
Xing Tian
JustMrGreeen
Xing Tian
1
6
20
1.83
L
2
8
11
0.94
L
Odin
OZY_CWK
Odin
5
5
15
2.5
W
6
6
16
2.33
L
11
7
11
2.36
W
Hou Yi
9
3
18
6
W
Thanatos
phontyman
Thanatos
10
8
15
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,619
Damage
65,201
77,363
Taken
94,870
46,829
Mitigated
74,334
35,146
Healing
24,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CLN_NOMERCY
Cerberus
14,698
764
1,469
14,276
28,084
24,713
341
15,599
12,080
30,533
0
W
Tiamat
GalahadVII
Tiamat
16,024
223
1,022
2,396
11,681
7,879
674
7,836
3,606
27,532
0
L
Ao Kuang
Heeltoe1
Ao Kuang
11,248
2,149
424
4,481
16,856
7,621
1,661
8,640
8,066
27,461
0
L
Xing Tian
JustMrGreeen
Xing Tian
9,859
664
1,671
2,167
23,043
29,763
340
8,286
14,427
23,023
0
L
7,862
1,632
0
1,111
19,180
15,007
0
9,583
9,331
14,828
0
L
Odin
OZY_CWK
Odin
14,407
1,655
1,872
3,821
14,972
13,727
692
7,413
7,224
0
19,444
W
17,293
696
1,617
1,182
9,619
3,418
1,386
6,548
2,958
41,662
0
L
21,825
8,210
1,132
7,805
20,819
8,216
1,085
12,685
7,807
45,350
0
W
Hou Yi
23,608
9,653
1,543
3,209
13,841
5,337
2,432
8,823
4,754
0
43,937
W
Thanatos
phontyman
Thanatos
12,996
2,919
935
7,497
14,138
5,482
724
11,988
2,072
0
20,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,885
Gold Earned
58,897
176
Minions Killed
153
0
Camps Cleared
0
1,424,173
Distance Traveled
1,363,992
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,497
781
41
3
0
308,178
1
W
Tiamat
11,470
717
22
1
0
276,236
1
L
Ao Kuang
12,744
797
43
3
0
290,720
1
L
Xing Tian
11,575
723
20
1
0
285,949
0
L
Ymir
10,626
664
27
2
0
243,793
0
L
Odin
11,291
706
16
1
0
285,880
2
W
Janus
13,000
813
58
4
0
274,824
1
L
Freya
12,661
791
47
3
0
257,650
4
W
Hou Yi
13,949
872
42
3
0
286,571
1
W
Thanatos
12,969
811
13
1
0
278,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role