Player Matchup

Neith
Neith
CABEÇACHEFE
Neith
Level 15
God Stats
4W - 4L
1,557 SR
Queue Stats
10W - 13L
1,328 Elo+
Party 4
Nemesis
Nemesis
imath_HP1
Nemesis
Level 45
God Stats
14W - 27L
1,272 SR
Queue Stats
32W - 48L
1,351 Elo+
Party 4
Ymir
Ymir
liebeITzlove
Ymir
Level 80
God Stats
39W - 42L
1,439 SR
Queue Stats
349W - 412L
1,325 Elo+
Party 1
Ah Puch
Ah Puch
zezinho1bala
Ah Puch
Level 49
God Stats
3W - 6L
1,387 SR
Queue Stats
108W - 136L
1,300 Elo+
Party 1
Chaac
Chaac
zindosca_e_vitor
Chaac
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 75L
1,390 Elo+
Solo
Team Averages
Level 57
1,431 SR
1,339 Elo+

VS

Team Averages
Level 56
1,323 SR
1,280 Elo+
Susano
Susano
PRX_Shashu
Susano
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 177L
1,306 Elo+
Party 3
Merlin
Merlin
PRX_fugg
Merlin
Level 63
God Stats
1W - 7L
1,069 SR
Queue Stats
177W - 231L
1,330 Elo+
Party 3
Hachiman
Hachiman
Sprilow
Hachiman
Level 43
God Stats
0W - 2L
1,225 SR
Queue Stats
7W - 11L
1,219 Elo+
Party 2
Amaterasu
Amaterasu
bikhini
Amaterasu
Level 69
God Stats
2W - 6L
1,322 SR
Queue Stats
124W - 160L
1,328 Elo+
Party 3
Xing Tian
Xing Tian
xF43Lx
Xing Tian
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 5
13,270
491
12,479
15,375
7,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
imath_HP1
Nemesis
20
7 / 2 / 11
13,792
511
15,776
19,995
9,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
5 / 1 / 18
13,936
516
12,404
26,915
36,273
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
zezinho1bala
Ah Puch
19
6 / 2 / 8
12,848
476
11,864
14,678
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
5 / 0 / 8
14,123
523
20,538
18,369
23,566
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
PRX_Shashu
Susano
17
1 / 10 / 5
10,560
391
16,338
22,371
9,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
PRX_fugg
Merlin
18
3 / 9 / 1
11,823
438
18,157
18,721
7,486
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Sprilow
Hachiman
14
1 / 7 / 2
9,273
343
11,374
16,891
5,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
bikhini
Amaterasu
19
1 / 2 / 1
11,128
412
5,085
20,321
17,313
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
xF43Lx
Xing Tian
15
2 / 3 / 6
10,394
385
9,447
20,207
24,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
23
31
Kills
8
8
Deaths
31
50
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
L
Susano
PRX_Shashu
Susano
1
10
5
0.35
L
Merlin
PRX_fugg
Merlin
3
9
1
0.39
L
Hachiman
Sprilow
Hachiman
1
7
2
0.29
L
Amaterasu
bikhini
Amaterasu
1
2
1
0.75
W
Nemesis
imath_HP1
Nemesis
7
2
11
6.25
W
5
1
18
14
L
Xing Tian
xF43Lx
Xing Tian
2
3
6
1.67
W
Ah Puch
zezinho1bala
Ah Puch
6
2
8
5
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,061
Damage
60,401
95,332
Taken
98,511
82,282
Mitigated
63,793
26,002
Healing
18,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,479
7,021
0
5,746
15,375
7,749
3,108
3,131
12,244
0
90,550
L
Susano
PRX_Shashu
Susano
16,338
3,337
0
5,758
22,371
9,390
0
5,128
17,243
0
88,286
L
Merlin
PRX_fugg
Merlin
18,157
578
220
3,194
18,721
7,486
0
8,425
10,296
88,808
0
L
Hachiman
Sprilow
Hachiman
11,374
6,900
0
1,895
16,891
5,341
0
3,184
13,707
0
55,165
L
Amaterasu
bikhini
Amaterasu
5,085
1,511
0
4,668
20,321
17,313
468
4,143
16,178
443
64,183
W
Nemesis
imath_HP1
Nemesis
15,776
7,601
0
2,768
19,995
9,236
2,990
3,593
16,402
0
126,444
W
12,404
1,734
0
4,325
26,915
36,273
1,294
9,379
17,536
68,607
0
L
Xing Tian
xF43Lx
Xing Tian
9,447
740
505
2,381
20,207
24,263
0
7,385
12,822
21,983
0
W
Ah Puch
zezinho1bala
Ah Puch
11,864
988
0
7,012
14,678
5,458
1,376
8,173
6,505
62,202
0
W
20,538
1,991
0
6,151
18,369
23,566
1,084
3,771
14,598
19,608
82,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,969
Gold Earned
53,178
666
Minions Killed
538
0
Camps Cleared
0
2,564,716
Distance Traveled
2,403,665
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,270
491
144
5
0
457,248
0
L
Susano
10,560
391
133
5
0
513,471
2
L
Merlin
11,823
438
152
6
0
404,539
1
L
Hachiman
9,273
343
100
4
0
433,140
5
L
Amaterasu
11,128
412
126
5
0
547,419
0
W
Nemesis
13,792
511
156
6
0
543,745
5
W
Ymir
13,936
516
86
3
0
480,480
5
L
Xing Tian
10,394
385
27
1
0
505,096
1
W
Ah Puch
12,848
476
107
4
0
537,242
6
W
Chaac
14,123
523
173
6
0
546,001
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role