Player Matchup

Kukulkan
Kukulkan
HanTheBanan5808
Kukulkan
Level 97
God Stats
496W - 545L
1,440 SR
Queue Stats
638W - 756L
1,387 Elo+
Solo
Ymir
Ymir
Hezbona
Ymir
Level 49
God Stats
35W - 30L
1,495 SR
Queue Stats
258W - 311L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
IsItzMagic
Gilgamesh
Level 65
God Stats
12W - 1L
1,882 SR
Queue Stats
320W - 171L
1,584 Elo+
Party 2
Medusa
Medusa
SHulk12
Medusa
Level 160
God Stats
8W - 1L
1,580 SR
Queue Stats
9W - 7L
1,389 Elo+
Party 2
Fenrir
Fenrir
mlghunt to kill
Fenrir
Level 30
God Stats
7W - 2L
1,714 SR
Queue Stats
26W - 24L
1,437 Elo+
Party 2
Team Averages
Level 80
1,622 SR
1,446 Elo+

VS

Team Averages
Level 52
1,314 SR
1,327 Elo+
Zeus
Zeus
GoodGuyGriddz
Zeus
Level 46
God Stats
1W - 6L
1,164 SR
Queue Stats
40W - 49L
1,431 Elo+
Party 1
Poseidon
Poseidon
GoodGuyHitman
Poseidon
Level 23
God Stats
13W - 20L
1,341 SR
Queue Stats
52W - 66L
1,340 Elo+
Party 1
Loki
Loki
GoodGuyMaverick
Loki
Level 7
God Stats
7W - 11L
1,277 SR
Queue Stats
12W - 23L
1,221 Elo+
Party 1
Jing Wei
Jing Wei
IMxToOxInT3nSe
Jing Wei
Level 63
God Stats
2W - 10L
1,325 SR
Queue Stats
55W - 79L
1,240 Elo+
Party 1
Atlas
Atlas
fearful-boat765
Atlas
Level 121
God Stats
210W - 221L
1,466 SR
Queue Stats
1,341W - 1,582L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
8 / 1 / 21
10,972
1,219
15,746
6,349
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Hezbona
Ymir
17
2 / 1 / 21
10,397
1,155
7,713
14,065
12,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
IsItzMagic
Gilgamesh
18
12 / 0 / 20
12,604
1,400
23,948
14,244
10,600
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
SHulk12
Medusa
17
13 / 2 / 15
11,188
1,243
17,094
7,967
3,186
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 3 / 23
11,382
1,265
14,327
10,654
5,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

367

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 4
8,852
984
16,409
16,672
5,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
GoodGuyHitman
Poseidon
16
1 / 11 / 4
9,478
1,053
12,145
16,635
5,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
3 / 7 / 0
9,047
1,005
3,987
12,988
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
14
1 / 10 / 3
8,840
982
12,296
17,731
5,889
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 7 / 2
8,119
902
3,506
19,555
13,180
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
20
46
Kills
7
7
Deaths
46
100
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
11
4
0.27
L
Poseidon
GoodGuyHitman
Poseidon
1
11
4
0.27
L
3
7
0
0.43
W
Kukulkan
8
1
21
18.5
W
Ymir
Hezbona
Ymir
2
1
21
12.5
L
Jing Wei
1
10
3
0.25
W
Gilgamesh
IsItzMagic
Gilgamesh
12
0
20
22
W
Medusa
SHulk12
Medusa
13
2
15
10.25
L
1
7
2
0.29
W
11
3
23
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,828
Damage
48,343
53,279
Taken
83,581
34,947
Mitigated
34,070
14,042
Healing
3,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,409
4,236
0
540
16,672
5,298
0
5,852
10,628
33,752
0
L
Poseidon
GoodGuyHitman
Poseidon
12,145
2,075
0
356
16,635
5,363
0
4,872
11,416
26,564
0
L
3,987
1,082
0
0
12,988
4,340
0
2,025
10,481
0
6,188
W
Kukulkan
15,746
1,564
0
1,895
6,349
2,809
0
3,968
2,381
34,050
0
W
Ymir
Hezbona
Ymir
7,713
1,083
0
4,492
14,065
12,782
0
11,143
2,922
17,481
0
L
Jing Wei
12,296
11,060
0
516
17,731
5,889
0
4,975
12,381
0
21,696
W
Gilgamesh
IsItzMagic
Gilgamesh
23,948
9,335
1,145
2,953
14,244
10,600
0
6,666
7,578
2,053
34,937
W
Medusa
SHulk12
Medusa
17,094
11,419
0
1,209
7,967
3,186
0
5,326
2,641
0
26,803
L
3,506
1,559
0
2,450
19,555
13,180
0
6,174
12,950
9,563
0
W
14,327
4,409
0
2,348
10,654
5,570
0
4,957
5,697
0
19,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,543
Gold Earned
44,336
139
Minions Killed
86
7
Camps Cleared
4
970,024
Distance Traveled
796,184
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,852
984
42
5
1
160,228
0
L
Poseidon
9,478
1,053
24
3
1
162,021
0
L
Loki
9,047
1,005
1
0
0
168,731
1
W
Kukulkan
10,972
1,219
57
6
0
203,657
0
W
Ymir
10,397
1,155
24
3
1
179,282
0
L
Jing Wei
8,840
982
13
1
2
167,184
0
W
Gilgamesh
12,604
1,400
21
2
5
205,689
0
W
Medusa
11,188
1,243
24
3
0
190,784
0
L
Atlas
8,119
902
6
1
0
138,020
5
W
Fenrir
11,382
1,265
13
1
1
190,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role