Player Matchup

Guan Yu
Guan Yu
EcuadorianNinja
Guan Yu
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,583 Elo+
Party 1
Ah Puch
Ah Puch
Falcopnbridge
Ah Puch
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,586 Elo+
Party 1
Fenrir
Fenrir
G Mac 57
Fenrir
Level 132
God Stats
4W - 0L
1,385 SR
Queue Stats
124W - 124L
1,511 Elo+
Solo
Chaac
Chaac
GRIMM 802
Chaac
Level 143
God Stats
12W - 8L
1,596 SR
Queue Stats
324W - 305L
1,571 Elo+
Solo
Ao Kuang
Ao Kuang
GlutenGlutton
Ao Kuang
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,537 Elo+
Solo
Team Averages
Level 127
1,496 SR
1,558 Elo+

VS

Team Averages
Level 144
1,463 SR
1,534 Elo+
Ra
Ra
ALIIENS89
Ra
Level 149
God Stats
4W - 6L
1,514 SR
Queue Stats
209W - 205L
1,586 Elo+
Solo
Amaterasu
Amaterasu
Alirus23
Amaterasu
Level 156
God Stats
2W - 5L
1,428 SR
Queue Stats
469W - 456L
1,592 Elo+
Solo
Hercules
Hercules
Capt OB125
Hercules
Level 127
God Stats
3W - 2L
1,550 SR
Queue Stats
462W - 455L
1,516 Elo+
Solo
Arachne
Arachne
KiDD KiDD XMC
Arachne
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 81L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TarryMercury199
Morgan Le Fay
Level 140
God Stats
0W - 2L
1,323 SR
Queue Stats
36W - 54L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 23
10,343
862
6,014
14,358
17,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
18
7 / 1 / 13
10,458
872
18,040
9,842
4,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
G Mac 57
Fenrir
17
7 / 2 / 14
10,383
865
10,231
14,982
10,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chaac
GRIMM 802
Chaac
17
9 / 1 / 12
10,576
881
14,415
13,143
7,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
GlutenGlutton
Ao Kuang
15
3 / 2 / 17
9,386
782
8,731
14,862
13,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
8,693
724
11,454
9,031
4,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
Alirus23
Amaterasu
14
1 / 7 / 3
8,441
703
10,569
18,719
11,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Capt OB125
Hercules
13
0 / 5 / 6
7,762
647
6,522
17,734
19,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arachne
11
2 / 7 / 1
7,779
648
4,864
9,182
3,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TarryMercury199
Morgan Le Fay
16
2 / 4 / 2
8,544
712
15,048
8,399
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
21
28
Kills
6
7
Deaths
28
79
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Amaterasu
Alirus23
Amaterasu
1
7
3
0.36
L
Hercules
Capt OB125
Hercules
0
5
6
0.6
W
2
1
23
13.5
W
Ah Puch
7
1
13
13.5
W
Fenrir
G Mac 57
Fenrir
7
2
14
7
W
Chaac
GRIMM 802
Chaac
9
1
12
15
W
Ao Kuang
GlutenGlutton
Ao Kuang
3
2
17
5.75
L
Arachne
2
7
1
0.36
L
Morgan Le Fay
TarryMercury199
Morgan Le Fay
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,431
Damage
48,457
67,187
Taken
63,065
52,997
Mitigated
43,052
46,834
Healing
17,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,454
1,292
3,694
2,268
9,031
4,746
0
4,644
4,387
31,910
0
L
Amaterasu
Alirus23
Amaterasu
10,569
5,308
534
2,237
18,719
11,983
0
8,537
10,182
511
15,961
L
Hercules
Capt OB125
Hercules
6,522
523
672
7,179
17,734
19,373
0
7,946
9,788
0
12,058
W
6,014
650
12,608
6,647
14,358
17,921
485
5,248
8,755
0
17,524
W
Ah Puch
18,040
588
1,434
2,923
9,842
4,671
752
2,871
6,900
38,704
0
W
Fenrir
G Mac 57
Fenrir
10,231
2,452
1,684
3,105
14,982
10,004
1,702
6,468
8,310
0
22,966
W
Chaac
GRIMM 802
Chaac
14,415
1,493
4,418
6,729
13,143
7,329
879
6,449
6,575
0
34,884
W
Ao Kuang
GlutenGlutton
Ao Kuang
8,731
2,272
1,756
5,530
14,862
13,072
954
5,930
8,696
15,994
0
L
Arachne
4,864
3,918
214
512
9,182
3,013
0
1,689
7,493
0
6,356
L
Morgan Le Fay
TarryMercury199
Morgan Le Fay
15,048
623
0
452
8,399
3,937
0
3,955
4,444
31,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,146
Gold Earned
41,219
148
Minions Killed
132
0
Camps Cleared
0
1,248,762
Distance Traveled
953,535
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,693
724
52
4
0
172,541
3
L
Amaterasu
8,441
703
20
2
0
152,697
0
L
Hercules
7,762
647
13
1
0
228,912
2
W
Guan Yu
10,343
862
22
2
0
242,684
0
W
Ah Puch
10,458
872
52
4
0
252,551
0
W
Fenrir
10,383
865
34
3
0
246,348
5
W
Chaac
10,576
881
25
2
0
265,396
0
W
Ao Kuang
9,386
782
15
1
0
241,783
0
L
Arachne
7,779
648
6
1
0
147,613
0
L
Morgan Le Fay
8,544
712
41
3
0
251,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role