Player Matchup

Achilles
Achilles
LeetCaine
Achilles
Level 44
God Stats
6W - 7L
1,261 SR
Queue Stats
59W - 62L
1,445 Elo+
Solo
Neith
Neith
Lemiweanks
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Malwarda
Ah Puch
Level 31
God Stats
4W - 4L
1,500 SR
Queue Stats
40W - 44L
1,467 Elo+
Party 1
Fenrir
Fenrir
Slightx
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,280 Elo+
Party 1
Bastet
Bastet
zivgab
Bastet
Level 153
God Stats
4W - 3L
1,513 SR
Queue Stats
36W - 39L
1,541 Elo+
Party 2
Team Averages
Level 51
1,455 SR
1,447 Elo+

VS

Team Averages
Level 59
1,511 SR
1,422 Elo+
Merlin
Merlin
Monticks
Merlin
Level 78
God Stats
0W - 2L
1,509 SR
Queue Stats
79W - 78L
1,502 Elo+
Party 3
Yemoja
Yemoja
Niallll
Yemoja
Level 46
God Stats
5W - 3L
1,480 SR
Queue Stats
71W - 71L
1,503 Elo+
Party 3
Cliodhna
Cliodhna
Rambo123Fletch
Cliodhna
Level 65
God Stats
1W - 2L
1,518 SR
Queue Stats
51W - 63L
1,313 Elo+
Party 4
Zhong Kui
Zhong Kui
coproaxe4u
Zhong Kui
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,509 Elo+
Solo
Cernunnos
Cernunnos
sneakerdude2k
Cernunnos
Level 76
God Stats
8W - 6L
1,549 SR
Queue Stats
11W - 16L
1,284 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LeetCaine
Achilles
12
1 / 2 / 5
6,766
520
5,062
9,564
4,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
12
2 / 3 / 4
7,089
545
5,377
6,104
1,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
Malwarda
Ah Puch
13
5 / 2 / 3
7,774
598
5,572
6,459
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
Slightx
Fenrir
13
7 / 1 / 4
7,809
601
7,331
10,460
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
zivgab
Bastet
14
9 / 3 / 3
8,605
662
9,454
11,036
3,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Monticks
Merlin
12
3 / 6 / 2
7,425
571
6,711
9,273
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Niallll
Yemoja
5
0 / 1 / 4
5,083
391
713
4,661
1,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
10
4 / 5 / 1
6,633
510
4,580
8,271
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
coproaxe4u
Zhong Kui
10
0 / 5 / 2
6,292
484
7,336
10,780
6,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
sneakerdude2k
Cernunnos
11
4 / 7 / 0
7,084
545
5,900
9,779
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
24
Kills
11
11
Deaths
24
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
LeetCaine
Achilles
1
2
5
1.75
W
Neith
2
3
4
1.33
W
Ah Puch
Malwarda
Ah Puch
5
2
3
3.25
L
Merlin
Monticks
Merlin
3
6
2
0.67
L
Yemoja
Niallll
Yemoja
0
1
4
2
L
Cliodhna
4
5
1
0.9
W
Fenrir
Slightx
Fenrir
7
1
4
9
L
Zhong Kui
coproaxe4u
Zhong Kui
0
5
2
0.2
L
Cernunnos
sneakerdude2k
Cernunnos
4
7
0
0.57
W
Bastet
zivgab
Bastet
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,796
Damage
25,240
43,623
Taken
42,764
16,567
Mitigated
14,888
12,814
Healing
11,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
LeetCaine
Achilles
5,062
1,310
0
1,937
9,564
4,960
518
4,180
5,020
269
36,791
W
Neith
5,377
3,083
0
1,156
6,104
1,717
0
241
5,863
0
38,639
W
Ah Puch
Malwarda
Ah Puch
5,572
169
0
2,899
6,459
2,127
295
3,649
2,542
31,691
0
L
Merlin
Monticks
Merlin
6,711
763
0
2,302
9,273
2,527
0
3,494
5,487
31,644
0
L
Yemoja
Niallll
Yemoja
713
263
425
1,514
4,661
1,593
0
257
4,400
3,753
0
L
Cliodhna
4,580
553
0
1,553
8,271
2,444
0
975
7,114
0
28,751
W
Fenrir
Slightx
Fenrir
7,331
2,324
0
3,747
10,460
4,274
0
3,364
6,868
0
40,529
L
Zhong Kui
coproaxe4u
Zhong Kui
7,336
636
0
4,289
10,780
6,276
102
719
9,573
33,948
0
L
Cernunnos
sneakerdude2k
Cernunnos
5,900
3,154
0
1,484
9,779
2,048
0
0
9,779
0
35,587
W
Bastet
zivgab
Bastet
9,454
2,283
0
3,075
11,036
3,489
0
2,455
8,511
0
56,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,043
Gold Earned
32,517
401
Minions Killed
278
0
Camps Cleared
0
1,272,961
Distance Traveled
977,650
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,766
520
63
5
0
263,305
2
W
Neith
7,089
545
78
6
0
215,772
1
W
Ah Puch
7,774
598
84
6
0
240,401
4
L
Merlin
7,425
571
69
5
0
217,156
2
L
Yemoja
5,083
391
8
1
0
110,741
2
L
Cliodhna
6,633
510
61
5
0
234,764
2
W
Fenrir
7,809
601
82
6
0
259,045
0
L
Zhong Kui
6,292
484
66
5
0
191,614
5
L
Cernunnos
7,084
545
74
6
0
223,375
1
W
Bastet
8,605
662
94
7
0
294,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role