Player Matchup

Izanami
Izanami
KillerKat29
Izanami
Level 37
God Stats
7W - 29L
1,238 SR
Queue Stats
15W - 75L
990 Elo+
Party 1
Hades
Hades
Otaku_God_444
Hades
Level 63
God Stats
5W - 5L
1,716 SR
Queue Stats
35W - 112L
1,069 Elo+
Party 1
Ymir
Ymir
Wright_Chicken
Ymir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 93L
1,096 Elo+
Party 1
Team Averages
Level 48
1,484 SR
1,052 Elo+

VS

Team Averages
Level 33
1,394 SR
1,202 Elo+
Sol
Sol
Pablov1512v
Sol
Level 87
God Stats
3W - 1L
1,437 SR
Queue Stats
5W - 4L
1,444 Elo+
Party 2
Horus
Horus
karai_pyhare2020
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,080 Elo+
Party 2
Zeus
Zeus
thiagoemmabur777
Zeus
Level 6
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 3L
1,080 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KillerKat29
Izanami
15
6 / 3 / 5
11,303
706
10,160
10,925
4,107
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 7
10,472
655
7,861
14,634
10,191
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 0 / 9
10,310
644
5,051
16,043
15,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
9,963
623
13,302
9,676
3,077
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 4 / 3
9,600
600
2,975
13,041
11,315
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 4 / 1
9,182
574
11,936
8,234
2,438
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
10
Kills
6
6
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
KillerKat29
Izanami
6
3
5
2.83
W
2
3
7
1.83
L
3
3
2
1.33
W
2
0
9
6.5
L
2
4
3
0.88
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,072
Damage
28,213
41,602
Taken
30,951
29,556
Mitigated
16,830
13,036
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
KillerKat29
Izanami
10,160
6,636
0
2,239
10,925
4,107
1,220
9,393
1,532
0
35,957
W
7,861
1,257
1,012
5,200
14,634
10,191
847
9,546
5,088
40,823
0
L
13,302
2,953
362
4,091
9,676
3,077
1,046
5,101
4,575
45,308
0
W
5,051
446
613
3,972
16,043
15,258
254
7,817
8,226
26,384
0
L
2,975
1,196
1,057
1,213
13,041
11,315
131
5,007
8,034
0
6,824
L
11,936
1,196
0
222
8,234
2,438
186
3,427
4,807
35,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,085
Gold Earned
28,745
154
Minions Killed
125
10
Camps Cleared
4
830,462
Distance Traveled
860,061
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,303
706
49
3
2
261,388
1
W
Hades
10,472
655
74
5
6
281,223
4
L
Sol
9,963
623
68
4
4
261,944
5
W
Ymir
10,310
644
31
2
2
287,851
2
L
Horus
9,600
600
8
1
0
271,939
1
L
Zeus
9,182
574
49
3
0
326,178
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role