Player Matchup

Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
MasterElite9892
Tiamat
Level 89
God Stats
2W - 0L
1,681 SR
Queue Stats
37W - 44L
1,424 Elo+
Solo
Anubis
Anubis
Mermaidtopia
Anubis
Level 146
God Stats
2W - 0L
1,722 SR
Queue Stats
7W - 16L
1,299 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SleepyMamba
Ah Muzen Cab
Level 105
God Stats
3W - 2L
1,522 SR
Queue Stats
82W - 79L
1,445 Elo+
Solo
Team Averages
Level 109
1,585 SR
1,434 Elo+

VS

Team Averages
Level 110
1,644 SR
1,451 Elo+
Hou Yi
Hou Yi
Idealnebula1
Hou Yi
Level 153
God Stats
2W - 2L
1,654 SR
Queue Stats
60W - 52L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
Lilacrac219
Nu Wa
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 49L
1,403 Elo+
Solo
Chiron
Chiron
UrbaneMonkey666
Chiron
Level 112
God Stats
5W - 1L
1,827 SR
Queue Stats
182W - 184L
1,414 Elo+
Solo
Scylla
Scylla
XxToxicChick2xX
Scylla
Level 87
God Stats
1W - 1L
1,724 SR
Queue Stats
60W - 60L
1,480 Elo+
Party 1
Odin
Odin
killerking9530
Odin
Level 156
God Stats
6W - 5L
1,512 SR
Queue Stats
454W - 489L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
13 / 3 / 11
12,913
922
14,665
11,775
5,384
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
 
Artio
18
7 / 4 / 17
11,010
786
10,397
28,583
17,164
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 4 / 13
10,872
777
10,373
10,649
5,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
16
1 / 7 / 15
10,135
724
8,343
11,930
4,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
SleepyMamba
Ah Muzen Cab
19
5 / 4 / 18
11,461
819
16,777
10,685
3,482
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
18 / 5 / 3
12,003
857
23,066
15,390
6,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 6 / 7
7,563
540
9,733
10,006
2,964
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 6 / 17
9,181
656
12,827
15,370
5,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 7 / 11
8,287
592
6,870
11,498
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 7 / 12
9,031
645
7,577
13,895
12,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
71
31
Kills
21
22
Deaths
31
74
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
13
3
11
6.17
W
Artio
 
Artio
7
4
17
3.88
L
Hou Yi
18
5
3
3.9
L
0
6
7
0.58
W
5
4
13
2.88
W
Anubis
1
7
15
1.21
W
Ah Muzen Cab
SleepyMamba
Ah Muzen Cab
5
4
18
3.5
L
1
6
17
1.58
L
0
7
11
0.79
L
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,555
Damage
60,073
73,622
Taken
66,159
35,958
Mitigated
29,914
32,753
Healing
17,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,665
6,342
3,507
5,401
11,775
5,384
1,073
3,127
8,648
0
35,041
W
Artio
 
Artio
10,397
2,295
2,687
11,533
28,583
17,164
336
6,388
22,195
14,436
0
L
Hou Yi
23,066
8,171
1,199
2,819
15,390
6,103
112
7,630
7,760
0
39,726
L
9,733
1,988
1,051
1,497
10,006
2,964
70
3,641
6,365
15,518
0
W
10,373
394
939
3,065
10,649
5,395
781
1,854
8,795
22,714
0
W
Anubis
8,343
523
274
2,341
11,930
4,533
568
2,979
8,951
24,751
0
W
Ah Muzen Cab
SleepyMamba
Ah Muzen Cab
16,777
4,678
19
2,987
10,685
3,482
2,858
2,255
8,430
0
44,259
L
12,827
4,762
2,389
4,370
15,370
5,456
213
7,479
7,891
0
24,846
L
6,870
1,014
1,506
981
11,498
3,249
0
5,641
5,857
18,846
0
L
7,577
422
1,663
517
13,895
12,142
0
4,722
9,173
0
15,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,391
Gold Earned
46,065
171
Minions Killed
140
0
Camps Cleared
0
1,230,730
Distance Traveled
1,102,848
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,913
922
47
3
0
257,505
0
W
Artio
11,010
786
4
0
0
244,632
0
L
Hou Yi
12,003
857
48
3
0
229,365
0
L
Nu Wa
7,563
540
13
1
0
195,022
0
W
Tiamat
10,872
777
23
2
0
266,080
0
W
Anubis
10,135
724
29
2
0
211,659
2
W
Ah Muzen Cab
11,461
819
68
5
0
250,854
0
L
Chiron
9,181
656
28
2
0
240,927
0
L
Scylla
8,287
592
34
2
0
211,883
0
L
Odin
9,031
645
17
1
0
225,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role