Player Matchup

Chaac
Chaac
Danie11e
Chaac
Level 67
God Stats
20W - 18L
1,610 SR
Queue Stats
215W - 195L
1,447 Elo+
Party 3
Thanatos
Thanatos
Djmasterz187
Thanatos
Level 40
God Stats
1W - 4L
1,246 SR
Queue Stats
116W - 115L
1,562 Elo+
Solo
Medusa
Medusa
EmmaTheValidine
Medusa
Level 139
God Stats
23W - 14L
1,610 SR
Queue Stats
297W - 271L
1,439 Elo+
Party 3
Athena
Athena
KiloCharlie93
Athena
Level 68
God Stats
15W - 12L
1,569 SR
Queue Stats
280W - 271L
1,410 Elo+
Party 3
Freya
Freya
ZukoAlone46
Freya
Level 37
God Stats
4W - 4L
1,485 SR
Queue Stats
116W - 125L
1,445 Elo+
Party 3
Team Averages
Level 70
1,504 SR
1,460 Elo+

VS

Team Averages
Level 59
1,504 SR
1,462 Elo+
Nemesis
Nemesis
 
Nemesis
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
TickleMePickle42
Ullr
Level 124
God Stats
2W - 15L
1,267 SR
Queue Stats
597W - 610L
1,463 Elo+
Party 1
Atlas
Atlas
Unikoon
Atlas
Level 29
God Stats
0W - 1L
1,620 SR
Queue Stats
9W - 17L
1,380 Elo+
Party 1
Anubis
Anubis
Weedeys
Anubis
Level 68
God Stats
0W - 3L
1,494 SR
Queue Stats
30W - 28L
1,477 Elo+
Party 2
Mulan
Mulan
kayden57
Mulan
Level 15
God Stats
9W - 4L
1,637 SR
Queue Stats
11W - 8L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Danie11e
Chaac
11
4 / 1 / 1
6,125
613
4,702
3,888
1,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Djmasterz187
Thanatos
9
2 / 4 / 1
5,551
555
2,945
6,775
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
8 / 0 / 1
6,761
676
7,753
4,664
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 7
6,021
602
1,901
5,897
4,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 1 / 4
5,364
536
1,872
3,403
914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
3 / 1 / 1
5,731
573
2,787
4,547
1,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 0
4,928
493
1,561
4,911
1,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Unikoon
Atlas
7
0 / 5 / 0
4,459
446
1,768
8,240
2,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Weedeys
Anubis
10
3 / 2 / 1
5,909
591
4,167
4,904
2,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
kayden57
Mulan
8
0 / 5 / 1
5,009
501
1,718
7,826
3,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
15
Kills
6
6
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
1
1
3.5
W
Chaac
Danie11e
Chaac
4
1
1
4.5
W
Thanatos
Djmasterz187
Thanatos
2
4
1
0.63
W
8
0
1
8.5
W
1
0
7
4.5
L
0
2
0
0
L
Atlas
Unikoon
Atlas
0
5
0
0
L
Anubis
Weedeys
Anubis
3
2
1
1.75
W
0
1
4
2
L
Mulan
kayden57
Mulan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,173
Damage
12,001
24,627
Taken
30,428
10,376
Mitigated
10,171
10,931
Healing
5,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,787
899
0
451
4,547
1,040
0
110
4,437
0
28,296
W
Chaac
Danie11e
Chaac
4,702
1,552
0
1,432
3,888
1,948
492
0
3,642
0
27,251
W
Thanatos
Djmasterz187
Thanatos
2,945
862
0
4,256
6,775
1,701
0
2,128
4,647
0
21,679
W
7,753
3,270
0
1,801
4,664
1,464
353
845
3,819
0
43,257
W
1,901
792
321
2,192
5,897
4,349
13
1,280
4,617
15,008
0
L
1,561
291
0
690
4,911
1,015
0
551
4,360
0
32,606
L
Atlas
Unikoon
Atlas
1,768
632
243
969
8,240
2,826
0
1,344
6,896
9,057
0
L
Anubis
Weedeys
Anubis
4,167
164
0
1,802
4,904
2,064
0
1,525
3,379
32,204
0
W
1,872
514
0
929
3,403
914
98
1,731
1,672
20,038
3,098
L
Mulan
kayden57
Mulan
1,718
752
0
1,414
7,826
3,226
234
0
7,433
0
14,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,822
Gold Earned
26,036
258
Minions Killed
237
0
Camps Cleared
0
966,349
Distance Traveled
901,059
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,731
573
51
5
0
228,609
2
W
Chaac
6,125
613
49
5
0
179,586
2
W
Thanatos
5,551
555
58
6
0
198,383
0
W
Medusa
6,761
676
78
8
0
191,173
3
W
Athena
6,021
602
21
2
0
219,164
4
L
Ullr
4,928
493
59
6
0
168,226
2
L
Atlas
4,459
446
27
3
0
184,727
0
L
Anubis
5,909
591
55
6
0
173,894
0
W
Freya
5,364
536
52
5
0
178,043
4
L
Mulan
5,009
501
45
5
0
145,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role