Player Matchup

Gilgamesh
Gilgamesh
Exit Safely
Gilgamesh
Level 69
God Stats
7W - 7L
1,445 SR
Queue Stats
246W - 211L
1,543 Elo+
Party 3
Sol
Sol
TabsX_-
Sol
Level 56
God Stats
1W - 3L
1,447 SR
Queue Stats
304W - 289L
1,523 Elo+
Party 2
Nemesis
Nemesis
hockeytay98
Nemesis
Level 88
God Stats
1W - 2L
1,570 SR
Queue Stats
308W - 276L
1,537 Elo+
Party 3
Izanami
Izanami
iStrelz
Izanami
Level 33
God Stats
52W - 62L
1,488 SR
Queue Stats
80W - 95L
1,461 Elo+
Party 2
Khepri
Khepri
waffle0822
Khepri
Level 25
God Stats
31W - 24L
1,587 SR
Queue Stats
53W - 40L
1,521 Elo+
Party 3
Team Averages
Level 54
1,507 SR
1,517 Elo+

VS

Team Averages
Level 52
1,637 SR
1,524 Elo+
Ares
Ares
BDOTMCD23
Ares
Level 47
God Stats
6W - 1L
1,535 SR
Queue Stats
63W - 43L
1,552 Elo+
Party 1
Chaac
Chaac
HolyEonsQuis
Chaac
Level 48
God Stats
6W - 2L
1,687 SR
Queue Stats
161W - 190L
1,409 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheyoungGod420
Tsukuyomi
Level 59
God Stats
14W - 2L
1,801 SR
Queue Stats
74W - 52L
1,531 Elo+
Party 1
Olorun
Olorun
mnoKingZ
Olorun
Level 66
God Stats
4W - 3L
1,540 SR
Queue Stats
104W - 67L
1,557 Elo+
Party 1
Gilgamesh
Gilgamesh
mno_Toxic
Gilgamesh
Level 41
God Stats
12W - 9L
1,623 SR
Queue Stats
77W - 42L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Exit Safely
Gilgamesh
9
4 / 6 / 2
5,779
642
6,182
11,908
5,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
8
3 / 3 / 2
5,438
604
5,695
4,932
1,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
hockeytay98
Nemesis
9
6 / 2 / 1
6,054
673
4,352
6,374
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
iStrelz
Izanami
4
0 / 3 / 1
3,668
408
586
2,767
464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
waffle0822
Khepri
7
0 / 3 / 2
4,433
493
1,422
7,037
2,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
2 / 3 / 5
5,780
642
3,260
7,546
5,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
2 / 4 / 5
5,558
618
4,571
7,107
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
TheyoungGod420
Tsukuyomi
10
2 / 1 / 4
5,717
635
5,218
6,902
1,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
mnoKingZ
Olorun
10
5 / 1 / 1
5,686
632
4,779
3,342
1,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
mno_Toxic
Gilgamesh
10
6 / 4 / 1
6,232
692
7,126
8,600
4,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
13
Kills
17
17
Deaths
13
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
2
3
5
1.5
L
Gilgamesh
Exit Safely
Gilgamesh
4
6
2
0.83
W
2
4
5
1.13
L
Sol
3
3
2
1.33
W
Tsukuyomi
TheyoungGod420
Tsukuyomi
2
1
4
4
L
Nemesis
hockeytay98
Nemesis
6
2
1
3.25
L
Izanami
iStrelz
Izanami
0
3
1
0.17
W
Olorun
mnoKingZ
Olorun
5
1
1
5.5
W
Gilgamesh
mno_Toxic
Gilgamesh
6
4
1
1.63
L
Khepri
waffle0822
Khepri
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,237
Damage
24,954
33,018
Taken
33,497
12,597
Mitigated
15,118
8,661
Healing
8,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,260
194
0
1,065
7,546
5,072
408
1,027
6,441
14,244
0
L
Gilgamesh
Exit Safely
Gilgamesh
6,182
1,952
0
3,144
11,908
5,679
0
1,723
9,562
0
22,230
W
4,571
1,530
0
2,633
7,107
2,845
0
3,059
4,048
0
27,109
L
Sol
5,695
2,815
0
1,332
4,932
1,374
0
505
4,427
18,673
2,943
W
Tsukuyomi
TheyoungGod420
Tsukuyomi
5,218
1,912
0
1,374
6,902
1,825
0
1,575
5,229
0
36,240
L
Nemesis
hockeytay98
Nemesis
4,352
994
0
1,693
6,374
2,352
0
1,164
5,132
0
24,865
L
Izanami
iStrelz
Izanami
586
485
12
239
2,767
464
0
1,311
1,456
0
6,124
W
Olorun
mnoKingZ
Olorun
4,779
2,782
0
1,191
3,342
1,223
227
600
2,742
25,467
4,793
W
Gilgamesh
mno_Toxic
Gilgamesh
7,126
2,693
157
2,307
8,600
4,153
289
0
8,166
0
21,954
L
Khepri
waffle0822
Khepri
1,422
140
259
1,982
7,037
2,728
0
2,817
4,220
13,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,372
Gold Earned
28,973
172
Minions Killed
236
0
Camps Cleared
0
711,090
Distance Traveled
897,246
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,780
642
20
2
0
162,435
1
L
Gilgamesh
5,779
642
42
5
0
154,738
0
W
Chaac
5,558
618
52
6
0
196,375
0
L
Sol
5,438
604
49
5
0
111,149
0
W
Tsukuyomi
5,717
635
64
7
0
194,901
0
L
Nemesis
6,054
673
50
6
0
191,903
2
L
Izanami
3,668
408
12
1
0
74,874
1
W
Olorun
5,686
632
57
6
0
160,327
0
W
Gilgamesh
6,232
692
43
5
0
183,208
0
L
Khepri
4,433
493
19
2
0
178,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role