Player Matchup

Ymir
Ymir
DestanBruh
Ymir
Level 39
God Stats
6W - 7L
1,535 SR
Queue Stats
48W - 44L
1,489 Elo+
Party 2
Kali
Kali
GwGotti
Kali
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,476 Elo+
Party 2
Scylla
Scylla
yarted
Scylla
Level 62
God Stats
2W - 1L
1,707 SR
Queue Stats
46W - 47L
1,484 Elo+
Party 2
Team Averages
Level 55
1,580 SR
1,483 Elo+

VS

Team Averages
Level 92
1,605 SR
1,588 Elo+
Tyr
Tyr
AuTheMystic
Tyr
Level 141
God Stats
20W - 19L
1,564 SR
Queue Stats
448W - 428L
1,629 Elo+
Solo
Medusa
Medusa
NickyB40YT
Medusa
Level 100
God Stats
7W - 3L
1,449 SR
Queue Stats
57W - 53L
1,581 Elo+
Party 1
Baron Samedi
Baron Samedi
ThicKaldr
Baron Samedi
Level 35
God Stats
3W - 0L
1,803 SR
Queue Stats
17W - 16L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 9
8,862
682
5,086
17,521
17,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
GwGotti
Kali
13
4 / 9 / 5
9,656
743
7,862
14,108
5,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
yarted
Scylla
13
5 / 7 / 4
9,566
736
9,334
12,973
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 17
9,971
767
9,223
10,230
11,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
NickyB40YT
Medusa
15
11 / 3 / 7
10,801
831
16,418
12,244
4,725
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ThicKaldr
Baron Samedi
14
7 / 4 / 15
10,240
788
13,716
13,526
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
9
Kills
23
23
Deaths
10
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
3
17
4.5
L
0
7
9
0.64
L
Kali
GwGotti
Kali
4
9
5
0.72
W
Medusa
NickyB40YT
Medusa
11
3
7
4.83
W
Baron Samedi
ThicKaldr
Baron Samedi
7
4
15
3.63
L
Scylla
yarted
Scylla
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,282
Damage
39,357
44,602
Taken
36,000
27,369
Mitigated
21,049
6,172
Healing
14,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,223
1,271
0
1,818
10,230
11,207
87
2,837
7,247
0
20,598
L
5,086
1,593
0
1,622
17,521
17,524
88
5,189
12,332
12,902
0
L
Kali
GwGotti
Kali
7,862
3,329
69
1,971
14,108
5,774
677
4,023
10,085
0
19,992
W
Medusa
NickyB40YT
Medusa
16,418
7,057
0
3,583
12,244
4,725
1,434
5,674
6,430
0
35,998
W
Baron Samedi
ThicKaldr
Baron Samedi
13,716
511
2,495
6,536
13,526
5,117
637
5,820
7,434
38,682
0
L
Scylla
yarted
Scylla
9,334
676
179
2,331
12,973
4,071
0
4,729
8,244
28,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,084
Gold Earned
31,012
111
Minions Killed
139
3
Camps Cleared
7
624,570
Distance Traveled
671,999
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,971
767
31
2
3
247,462
1
L
Ymir
8,862
682
23
2
0
204,708
1
L
Kali
9,656
743
21
2
2
207,412
0
W
Medusa
10,801
831
51
4
2
212,119
3
W
Baron Samedi
10,240
788
57
4
2
212,418
4
L
Scylla
9,566
736
67
5
1
212,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role