Player Matchup

King Arthur
King Arthur
Divine Rath
King Arthur
Level 76
God Stats
1W - 4L
1,361 SR
Queue Stats
215W - 215L
1,405 Elo+
Solo
Olorun
Olorun
Gonxothegreat
Olorun
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,437 Elo+
Party 1
Thor
Thor
NightWing2476
Thor
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,573 Elo+
Party 1
Vamana
Vamana
Saitama3g
Vamana
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,267 Elo+
Solo
Raijin
Raijin
kakesters
Raijin
Level 111
God Stats
10W - 9L
1,510 SR
Queue Stats
398W - 425L
1,355 Elo+
Party 1
Team Averages
Level 89
1,474 SR
1,407 Elo+

VS

Team Averages
Level 91
1,489 SR
1,408 Elo+
Sol
Sol
 
Sol
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ALPHA Q T00 209
Anhur
Level 119
God Stats
1W - 1L
1,353 SR
Queue Stats
197W - 168L
1,443 Elo+
Party 2
Xbalanque
Xbalanque
Krypt0Panda
Xbalanque
Level 121
God Stats
2W - 0L
1,745 SR
Queue Stats
70W - 43L
1,502 Elo+
Party 2
Cupid
Cupid
MysteryMijo
Cupid
Level 101
God Stats
4W - 0L
1,659 SR
Queue Stats
241W - 232L
1,375 Elo+
Party 2
Bellona
Bellona
T0nyMontana1688
Bellona
Level 22
God Stats
1W - 1L
1,187 SR
Queue Stats
12W - 20L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Divine Rath
King Arthur
14
2 / 5 / 9
7,930
793
5,947
20,279
16,949
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 5 / 8
9,588
959
7,004
11,120
5,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 8 / 8
6,997
700
5,919
11,050
4,467
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
Saitama3g
Vamana
12
3 / 5 / 5
8,186
819
5,783
15,350
10,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
kakesters
Raijin
11
2 / 7 / 5
7,131
713
10,836
11,181
3,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 1 / 22
9,562
956
16,510
10,913
4,020
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 5 / 14
9,520
952
9,772
9,870
4,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xbalanque
Krypt0Panda
Xbalanque
18
16 / 1 / 8
10,696
1,070
16,202
8,240
3,347
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 4 / 12
9,054
905
8,759
7,432
2,940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 15
8,588
859
4,699
11,971
7,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
101
14
Kills
30
30
Deaths
15
35
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
22
13
W
6
5
14
2.6
L
King Arthur
Divine Rath
King Arthur
2
5
9
1.3
L
6
5
8
2
W
Xbalanque
Krypt0Panda
Xbalanque
16
1
8
20
W
5
4
12
2.75
L
1
8
8
0.63
L
Vamana
Saitama3g
Vamana
3
5
5
1.1
W
1
4
15
2.13
L
Raijin
kakesters
Raijin
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,489
Damage
55,942
68,980
Taken
48,426
40,801
Mitigated
22,151
18,527
Healing
21,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,510
4,310
122
6,700
10,913
4,020
2,516
4,607
6,128
35,755
0
W
9,772
4,080
1,371
1,149
9,870
4,421
536
3,727
6,143
0
14,087
L
King Arthur
Divine Rath
King Arthur
5,947
1,151
32
5,558
20,279
16,949
78
4,323
15,956
0
13,504
L
7,004
3,017
756
2,100
11,120
5,197
0
3,761
7,359
20,332
0
W
Xbalanque
Krypt0Panda
Xbalanque
16,202
8,809
1,747
3,193
8,240
3,347
1,158
3,704
4,424
0
30,060
W
8,759
4,176
1,615
1,410
7,432
2,940
1,116
2,300
4,975
0
18,139
L
5,919
673
396
404
11,050
4,467
56
2,623
8,427
0
9,105
L
Vamana
Saitama3g
Vamana
5,783
2,515
1,559
5,508
15,350
10,381
0
2,884
12,466
0
10,075
W
4,699
583
1,400
3,124
11,971
7,423
234
3,502
8,102
0
6,395
L
Raijin
kakesters
Raijin
10,836
1,408
258
1,956
11,181
3,807
220
2,919
8,262
20,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,832
Gold Earned
47,420
85
Minions Killed
95
0
Camps Cleared
0
787,528
Distance Traveled
901,069
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,562
956
35
4
0
208,901
0
W
Anhur
9,520
952
11
1
0
172,889
0
L
King Arthur
7,930
793
10
1
0
180,951
0
L
Olorun
9,588
959
41
4
0
139,524
0
W
Xbalanque
10,696
1,070
28
3
0
193,027
1
W
Cupid
9,054
905
20
2
0
162,066
0
L
Thor
6,997
700
8
1
0
150,307
1
L
Vamana
8,186
819
7
1
0
178,449
0
W
Bellona
8,588
859
1
0
0
164,186
0
L
Raijin
7,131
713
19
2
0
138,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role