Player Matchup

Bacchus
Bacchus
Gold I
Clapped
Bacchus
Gold I
Level 115
God Stats
2W - 3L
1,486 SR
Queue Stats
226W - 227L
1,719 MMR
Solo
Zeus
Zeus
Platinum IV
GoDown Anhur
Zeus
Platinum IV
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 33L
1,779 MMR
Party 1
Arachne
Arachne
Platinum IV
OGJRKILLA
Arachne
Platinum IV
Level 140
God Stats
173W - 115L
1,646 SR
Queue Stats
965W - 961L
1,681 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
sorzz
Cu Chulainn
Platinum IV
Level 149
God Stats
31W - 19L
1,707 SR
Queue Stats
226W - 213L
1,742 MMR
Solo
Apollo
Apollo
Gold II
xStud McMuffin
Apollo
Gold II
Level 124
God Stats
2W - 4L
1,488 SR
Queue Stats
159W - 158L
1,629 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,565 SR
1,710 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,615 SR
1,710 MMR
Scylla
Scylla
Platinum III
Buuchie
Scylla
Platinum III
Level 128
God Stats
25W - 28L
1,577 SR
Queue Stats
497W - 489L
1,725 MMR
Solo
Izanami
Izanami
Gold III
Dodgerty2
Izanami
Gold III
Level 117
God Stats
8W - 1L
1,848 SR
Queue Stats
17W - 7L
1,739 MMR
Solo
Fenrir
Fenrir
Gold I
JuanPZ96
Fenrir
Gold I
Level 155
God Stats
5W - 2L
1,524 SR
Queue Stats
184W - 182L
1,677 MMR
Solo
Ymir
Ymir
Gold II
XxDJ SKiiTLEZxX
Ymir
Gold II
Level 140
God Stats
7W - 6L
1,506 SR
Queue Stats
222W - 215L
1,707 MMR
Solo
Achilles
Achilles
Platinum IV
i Javo Mx
Achilles
Platinum IV
Level 89
God Stats
10W - 10L
1,620 SR
Queue Stats
349W - 352L
1,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Clapped
Bacchus
15
4 / 8 / 6
10,121
482
12,284
26,797
21,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 3 / 3
10,800
514
18,483
11,419
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
OGJRKILLA
Arachne
15
1 / 4 / 5
9,236
440
9,585
15,785
5,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
sorzz
Cu Chulainn
17
2 / 8 / 3
10,320
491
10,522
21,522
17,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 2 / 2
11,265
536
9,074
20,132
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
LokiGebCliodhna

VS

Bans
MulanBastetAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Buuchie
Scylla
19
6 / 1 / 9
12,624
601
18,200
11,746
4,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Dodgerty2
Izanami
20
8 / 4 / 5
13,459
641
18,923
14,910
5,880
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
JuanPZ96
Fenrir
16
2 / 5 / 6
10,396
495
7,148
18,397
10,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 14
11,094
528
6,909
23,149
25,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
i Javo Mx
Achilles
19
8 / 1 / 7
12,292
585
19,379
23,292
25,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
15
Kills
25
25
Deaths
15
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Scylla
Buuchie
Scylla
6
1
9
10.5
L
Bacchus
Clapped
Bacchus
4
8
6
0.88
W
Izanami
Dodgerty2
Izanami
8
4
5
2.63
L
4
3
3
1.83
W
Fenrir
JuanPZ96
Fenrir
2
5
6
1
L
Arachne
OGJRKILLA
Arachne
1
4
5
0.88
W
1
4
14
2
W
Achilles
i Javo Mx
Achilles
8
1
7
11.5
L
Cu Chulainn
sorzz
Cu Chulainn
2
8
3
0.44
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,948
Damage
70,559
95,655
Taken
91,494
53,771
Mitigated
71,821
28,280
Healing
32,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Buuchie
Scylla
18,200
2,040
0
3,724
11,746
4,846
1,242
6,326
5,249
98,484
0
L
Bacchus
Clapped
Bacchus
12,284
877
534
8,932
26,797
21,311
0
10,693
15,588
38,689
0
W
Izanami
Dodgerty2
Izanami
18,923
13,096
0
6,758
14,910
5,880
7,501
3,041
11,820
0
138,958
L
18,483
1,217
0
860
11,419
3,863
0
4,868
6,195
84,808
0
W
Fenrir
JuanPZ96
Fenrir
7,148
881
0
6,889
18,397
10,092
0
6,775
11,441
0
68,008
L
Arachne
OGJRKILLA
Arachne
9,585
7,057
0
5,333
15,785
5,928
924
4,478
11,020
0
58,939
W
6,909
1,196
943
4,630
23,149
25,981
118
11,240
11,511
21,271
0
W
Achilles
i Javo Mx
Achilles
19,379
4,805
876
8,883
23,292
25,022
325
5,673
17,537
20,969
61,353
L
Cu Chulainn
sorzz
Cu Chulainn
10,522
644
116
6,326
21,522
17,361
0
4,533
15,813
14,824
62,508
L
9,074
4,710
0
6,179
20,132
5,308
944
3,429
16,569
0
92,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,742
Gold Earned
59,865
618
Minions Killed
672
0
Camps Cleared
0
1,989,278
Distance Traveled
2,031,254
51
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,624
601
190
9
0
413,816
3
L
Bacchus
10,121
482
42
2
0
386,155
13
W
Izanami
13,459
641
223
11
0
360,731
1
L
Zeus
10,800
514
169
8
0
405,462
7
W
Fenrir
10,396
495
99
5
0
442,034
4
L
Arachne
9,236
440
101
5
0
401,162
19
W
Ymir
11,094
528
24
1
0
381,721
3
W
Achilles
12,292
585
136
6
0
432,952
3
L
Cu Chulainn
10,320
491
143
7
0
380,996
4
L
Apollo
11,265
536
163
8
0
415,503
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role