Player Matchup

Bastet
Bastet
AngryFairy
Bastet
Level 160
God Stats
4W - 4L
1,594 SR
Queue Stats
226W - 190L
1,661 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nunarii
Morgan Le Fay
Level 125
God Stats
2W - 1L
1,990 SR
Queue Stats
35W - 13L
1,818 Elo+
Party 2
Hou Yi
Hou Yi
TheAngerierFairy
Hou Yi
Level 160
God Stats
10W - 10L
1,618 SR
Queue Stats
410W - 421L
1,664 Elo+
Party 2
Scylla
Scylla
Vandagøs
Scylla
Level 149
God Stats
4W - 1L
1,794 SR
Queue Stats
206W - 33L
2,087 Elo+
Party 2
Ymir
Ymir
itscarlee
Ymir
Level 143
God Stats
5W - 7L
1,518 SR
Queue Stats
313W - 265L
1,659 Elo+
Solo
Team Averages
Level 147
1,703 SR
1,778 Elo+

VS

Team Averages
Level 119
1,580 SR
1,597 Elo+
Olorun
Olorun
AwolCherokee
Olorun
Level 106
God Stats
28W - 26L
1,532 SR
Queue Stats
499W - 467L
1,630 Elo+
Solo
Vamana
Vamana
Nechroze
Vamana
Level 126
God Stats
3W - 3L
1,580 SR
Queue Stats
624W - 609L
1,580 Elo+
Party 3
Neith
Neith
StivenMa16
Neith
Level 145
God Stats
15W - 6L
1,685 SR
Queue Stats
284W - 254L
1,579 Elo+
Party 1
Mulan
Mulan
Vainour
Mulan
Level 103
God Stats
13W - 15L
1,610 SR
Queue Stats
527W - 539L
1,574 Elo+
Party 3
Apollo
Apollo
xxkoronel97xx
Apollo
Level 115
God Stats
1W - 3L
1,492 SR
Queue Stats
210W - 189L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AngryFairy
Bastet
16
7 / 5 / 4
10,039
528
14,140
15,919
6,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Nunarii
Morgan Le Fay
16
0 / 2 / 4
9,423
496
5,158
12,151
16,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 6 / 2
9,054
477
10,228
17,109
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Vandagøs
Scylla
15
0 / 4 / 2
8,859
466
9,358
8,093
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
11
1 / 6 / 2
7,489
394
4,450
16,668
13,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
5 / 3 / 5
11,189
589
13,105
13,844
5,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Nechroze
Vamana
18
3 / 0 / 3
11,112
585
9,006
13,035
11,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
18
4 / 2 / 9
11,276
593
9,050
9,623
3,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Vainour
Mulan
16
5 / 2 / 3
10,545
555
10,981
11,767
5,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
6 / 5 / 7
10,239
539
10,558
19,696
7,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
12
Kills
23
23
Deaths
12
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bastet
AngryFairy
Bastet
7
5
4
1.8
W
Olorun
5
3
5
2.5
W
Vamana
Nechroze
Vamana
3
0
3
4.5
L
Morgan Le Fay
Nunarii
Morgan Le Fay
0
2
4
1
W
Neith
4
2
9
4.25
L
4
6
2
0.83
W
Mulan
Vainour
Mulan
5
2
3
3.25
L
Scylla
Vandagøs
Scylla
0
4
2
0.25
L
Ymir
1
6
2
0.33
W
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,334
Damage
52,700
69,940
Taken
67,965
43,848
Mitigated
34,467
19,118
Healing
28,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AngryFairy
Bastet
14,140
4,440
0
5,770
15,919
6,577
51
1,217
14,666
0
58,042
W
Olorun
13,105
5,196
174
6,775
13,844
5,669
2,082
371
13,473
70,656
7,201
W
Vamana
Nechroze
Vamana
9,006
3,598
444
7,233
13,035
11,970
743
5,211
7,754
2,376
74,351
L
Morgan Le Fay
Nunarii
Morgan Le Fay
5,158
495
230
4,013
12,151
16,007
0
327
11,213
62,276
0
W
Neith
9,050
1,291
0
3,155
9,623
3,936
1,112
4,149
5,200
0
84,917
L
10,228
4,804
0
4,819
17,109
5,144
0
8,927
8,182
0
59,932
W
Mulan
Vainour
Mulan
10,981
1,799
0
4,330
11,767
5,605
384
4,393
7,288
0
81,652
L
Scylla
Vandagøs
Scylla
9,358
474
0
248
8,093
2,380
0
0
8,042
72,465
0
L
Ymir
4,450
898
866
3,172
16,668
13,740
0
2,129
14,317
21,047
0
W
10,558
6,513
0
6,536
19,696
7,287
365
4,308
15,284
39
58,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,864
Gold Earned
54,361
490
Minions Killed
678
0
Camps Cleared
0
1,731,709
Distance Traveled
1,815,054
32
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,039
528
82
4
0
374,532
7
W
Olorun
11,189
589
147
8
0
341,943
9
W
Vamana
11,112
585
156
8
0
382,091
5
L
Morgan Le Fay
9,423
496
133
7
0
341,621
8
W
Neith
11,276
593
140
7
0
332,970
4
L
Hou Yi
9,054
477
109
6
0
310,612
0
W
Mulan
10,545
555
143
8
0
405,791
8
L
Scylla
8,859
466
142
7
0
331,694
8
L
Ymir
7,489
394
24
1
0
373,250
9
W
Apollo
10,239
539
92
5
0
352,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role