Player Matchup

Medusa
Medusa
KgTripleog33
Medusa
Level 84
God Stats
9W - 11L
1,489 SR
Queue Stats
29W - 30L
1,423 Elo+
Party 1
Atlas
Atlas
StAyFrOsTy_KING
Atlas
Level 120
God Stats
5W - 11L
1,383 SR
Queue Stats
121W - 107L
1,445 Elo+
Party 1
Fenrir
Fenrir
Vali_XtX
Fenrir
Level 88
God Stats
4W - 5L
1,289 SR
Queue Stats
54W - 57L
1,468 Elo+
Party 1
Team Averages
Level 97
1,387 SR
1,445 Elo+

VS

Team Averages
Level 81
1,446 SR
1,392 Elo+
Gilgamesh
Gilgamesh
BrutikusPrime
Gilgamesh
Level 79
God Stats
2W - 1L
1,599 SR
Queue Stats
83W - 87L
1,453 Elo+
Party 2
Vulcan
Vulcan
Gram_Zay
Vulcan
Level 57
God Stats
6W - 9L
1,449 SR
Queue Stats
69W - 72L
1,427 Elo+
Party 2
Medusa
Medusa
ThereBeMonsters
Medusa
Level 106
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 2L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
6 / 5 / 12
14,512
691
14,369
15,180
7,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
13 / 2 / 8
15,284
728
13,505
20,850
30,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Vali_XtX
Fenrir
16
8 / 9 / 8
14,391
685
17,584
20,683
18,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrutikusPrime
Gilgamesh
19
10 / 8 / 5
15,510
739
28,547
31,091
43,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
Gram_Zay
Vulcan
15
5 / 7 / 5
13,023
620
7,720
9,064
2,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 12 / 5
10,879
518
4,480
12,792
4,022
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
27
Kills
16
16
Deaths
27
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BrutikusPrime
Gilgamesh
10
8
5
1.56
L
Vulcan
Gram_Zay
Vulcan
5
7
5
1.07
W
Medusa
6
5
12
2.4
W
13
2
8
8.5
L
1
12
5
0.29
W
Fenrir
Vali_XtX
Fenrir
8
9
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,458
Damage
40,747
56,713
Taken
52,947
55,955
Mitigated
50,507
11,566
Healing
940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BrutikusPrime
Gilgamesh
28,547
5,229
0
608
31,091
43,493
0
7,729
21,701
14,426
62,201
L
Vulcan
Gram_Zay
Vulcan
7,720
1,336
0
310
9,064
2,992
0
2,385
6,302
29,682
0
W
Medusa
14,369
7,278
0
3,788
15,180
7,502
2,064
3,862
11,318
0
75,168
W
13,505
3,860
500
4,334
20,850
30,358
301
4,449
16,401
38,120
0
L
4,480
2,330
15
7
12,792
4,022
10
2,202
9,999
0
9,666
W
Fenrir
Vali_XtX
Fenrir
17,584
5,213
0
2,944
20,683
18,095
106
6,024
14,553
0
43,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,187
Gold Earned
39,412
235
Minions Killed
154
11
Camps Cleared
5
1,022,044
Distance Traveled
789,935
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,510
739
94
4
4
346,776
2
L
Vulcan
13,023
620
50
2
1
233,630
1
W
Medusa
14,512
691
133
6
6
323,693
2
W
Atlas
15,284
728
42
2
1
351,427
0
L
Medusa
10,879
518
10
0
0
209,529
0
W
Fenrir
14,391
685
60
3
4
346,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role